<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Iron Hands or White Scars"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/69.page</link>
		<description><![CDATA[Latest messages posted in the thread "Iron Hands or White Scars"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Iron Hands or White Scars</title>
				<description><![CDATA[ Aloha, <br /> <br /> I am in the process of buying and building a Vanilla Marine army for a tournament. And have whittled my choices down to 2 armies. Iron Hands and White Scars, obviously. <br /> <br /> The Iron Hands is effectively 2 units of 5 Marines in <span class="glossaryitem" onmouseover='gp(51);'>HB</span> Razorbacks, <span class="glossaryitem" onmouseover='gp(420);'>TFC</span>, Vindi and Hunter with MoF as <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>. <br /> <br /> Whit Scars is Khan, Command Squad with Gravs, 3 Squads of 5 with 2 Gravs, 2 Melta and 2 Flamer. 2 Attack Bikes with <span class="glossaryitem" onmouseover='gp(330);'>MM</span>. <br /> <br /> I like both lists alot, semi fluffy and semi competetive. I just cannot make up my mind which i want more. <br /> <br /> Im not asking you to convince me, but, which would you rather have, or rather, which would you like to face least, or something. Just advice please<br /> <br /> Mako]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/577750/6503833.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/577750/6503833.page</link>
				<pubDate><![CDATA[Mon, 3 Feb 2014 16:21:56]]> GMT</pubDate>
				<author><![CDATA[ Mako_Boy]]></author>
			</item>
			<item>
				<title>Iron Hands or White Scars</title>
				<description><![CDATA[ I just recently made this same choice. I ended up going with the bike list, because I like speed and it is different play from my other two armies ( Crons, Nids)]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/577750/6503929.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/577750/6503929.page</link>
				<pubDate><![CDATA[Mon, 3 Feb 2014 16:50:40]]> GMT</pubDate>
				<author><![CDATA[ Roci]]></author>
			</item>
			<item>
				<title>Re:Iron Hands or White Scars</title>
				<description><![CDATA[ I would go with your Scars list over your Iron Hands one. If your not bringing centurions, a land-raider and/or Ironclad with Iron Hands I think the best use of their chapter tactic is being wasted. A 6+ <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> is meh and the armor 11-12 vehicles are just rubbish right now as they go down way to quick. That being said, there's nothing wrong with scars in rhino's/razorbacks either. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/577750/6504362.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/577750/6504362.page</link>
				<pubDate><![CDATA[Mon, 3 Feb 2014 19:01:24]]> GMT</pubDate>
				<author><![CDATA[ guinness707]]></author>
			</item>
			<item>
				<title>Re:Iron Hands or White Scars</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/f862cb4797428f1e6cbb893f38952b31.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/577750/6504362.page"><b>guinness707 wrote:</b></a><br/>That being said, there's nothing wrong with scars in rhino's/razorbacks either. </div></blockquote><br /> <br /> Khan gives units with dedicated transports the scout rule, not just bikes.  Link to a couple simular posts/lists that are fun to play also.<br /> <br /> <a href="http://www.dakkadakka.com/dakkaforum/posts/list/573951.page#6449954" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/573951.page#6449954</a>]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/577750/6504452.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/577750/6504452.page</link>
				<pubDate><![CDATA[Mon, 3 Feb 2014 19:26:17]]> GMT</pubDate>
				<author><![CDATA[ Rawrgyle]]></author>
			</item>
			<item>
				<title>Re:Iron Hands or White Scars</title>
				<description><![CDATA[ Wow, general idea is White Scars then <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> Thats awesome haha. <br /> <br /> I like the idea of a full Bike army, have you guys used them, how have they gone? Do they work?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/577750/6504742.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/577750/6504742.page</link>
				<pubDate><![CDATA[Mon, 3 Feb 2014 20:58:45]]> GMT</pubDate>
				<author><![CDATA[ Mako_Boy]]></author>
			</item>
			<item>
				<title>Iron Hands or White Scars</title>
				<description><![CDATA[ I have played against them. They are potent, but fragile. A biker i still a 1 W model with 3+ save. S7 in particular is bad for them, since it turns them into regular marines in terms of durability. S6 is not nice either. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/577750/6504753.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/577750/6504753.page</link>
				<pubDate><![CDATA[Mon, 3 Feb 2014 21:00:31]]> GMT</pubDate>
				<author><![CDATA[ Martel732]]></author>
			</item>
	</channel>
</rss>