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		<title><![CDATA[Latest posts for the thread "1850 RG/IF... fluffy yes, but competitive?"]]></title>
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				<title>1850 RG/IF... fluffy yes, but competitive?</title>
				<description><![CDATA[ My gut says this is a "casual only" army. Am I right? The theme of this 1850 list is a small IF detachment that identifies targets of opportunity for a larger <span class="glossaryitem" onmouseover='gp(757);'>RG</span> force in the sector to strike. The <span class="glossaryitem" onmouseover='gp(757);'>RG</span> have sent one techmarine (and his cannon) to accompany the IF "scout" detachment and correspond with <span class="glossaryitem" onmouseover='gp(757);'>RG</span> command; in game terms, rest of the <span class="glossaryitem" onmouseover='gp(757);'>RG</span> force is in reserves (scouts outflank, assault marines w/ <span class="glossaryitem" onmouseover='gp(67);'>IC</span>'s deep strike, fliers... fly). This idea stems from a desire to implement a Storm Wing formation in a fluffy fashion.<br /> <br /> Primary: Raven Guard<br /> Captain w/ artificer armor, relic blade, jump pack<br /> Chaplain w/ jump pack<br /> 5 scouts w/ sniper rifles, camo cloaks<br /> 5 scouts w/ sniper rifles, camo cloaks<br /> 10 assault marines w/ flamer x2, veteran w/ power sword<br /> Thunderfire cannon<br /> Storm Wing formation w/ skyhammer x2 (for talons), hurricane bolter (for raven)<br /> <br /> Allies: Imperial Fists<br /> Librarian w/ terminator armor, storm shield<br /> 10 marines w/ meltagun, combi-melta, melta bombs, drop pod<br /> 10 devastator marines w/ lascannon x4<br /> aegis defense line w/ quadgun<br /> <br /> I know it's generally not ideal to drop the assault marines, because they lose additional turns before they can start to pay off. But, besides being on theme, I thought that the army had too many points tied up in fliers for a juicy unit like that to last longer than 1 turn on the board. So my justification was that if I try to keep the assault marines off the board until I have some fliers in play, they'd have a better chance of doing their job. Does that seem sound?<br /> <br /> Thanks for your thoughts and opinions  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Hmm, I just realized I could trade the melta bombs and 1 flamer, which along with some other extra points can upgrade the captain to chapter master. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/578311/6513129.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/578311/6513129.page</link>
				<pubDate><![CDATA[Thu, 6 Feb 2014 06:36:44]]> GMT</pubDate>
				<author><![CDATA[ rtunian]]></author>
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