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		<title><![CDATA[Latest posts for the thread "1500 Point IA8 Dread Mob Ork List - Feedback Requested"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "1500 Point IA8 Dread Mob Ork List - Feedback Requested"]]></description>
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				<title>1500 Point IA8 Dread Mob Ork List - Feedback Requested</title>
				<description><![CDATA[ I'll be playing another player tonight in a fairly casual game.  There will be no Lords of War and no foritifications past maybe an Aegis Defence Line.<br /> <br /> I'm looking for a little feedback.<br /> <br /> 1500 points Dread Mob List with Codex Ork Allies<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Pain Boss w/Power Klaw, Cybork Body, 'Eavy Armour, Bosspole, Attack Squig and 3x Grot Orderlies<br /> Pain Boss w/Power Klaw, Cybork Body, 'Eavy Armour, Bosspole, Attack Squig and 3x Grot Orderlies<br /> <br /> Troops<br /> 11 Spanna Boyz + Mek w/Big Shoota and Grot Oiler in a Scrap Trukk<br /> Deff Dread Mob w/2 Deff Dreads - Each has 3 <span class="glossaryitem" onmouseover='gp(20);'>CCWs</span> and a Skorcha<br /> <br /> Fast Attack<br /> Killa Kan Mob w/3 Kill Kans - Each has a Rokkit Launcha<br /> <br /> Allies<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Big Mek w/<span class="glossaryitem" onmouseover='gp(163);'>KFF</span>, 'Eavy Armour, Bosspole and Cybork Body<br /> <br /> Troops<br /> 29 Boyz w/3 Big Shootas, 1 Nob w/'Eavy Armour, Power Klaw and Bosspole<br /> 29 Boyz w/3 Big Shootas, 1 Nob w/'Eavy Armour, Power Klaw and Bosspole<br /> <br /> Fast Attack<br /> 3 Warbikers, 1 Warbiker Nob w/Bosspole and Power Klaw<br /> <br /> Intent:<br /> My intention is to throw the two Pain Bosses in with each 30 man Boyz Mob and put the Big Mek in one unit so he is within 6" of both as they move up the field.  That should give both units 5+ cover AND 5+ <span class="glossaryitem" onmouseover='gp(265);'>FnP</span>.  I'm hoping that keeps them alive long enough for an epic assault!<br /> The Warbikers move forward ASAP as a distraction along with the Trukk.<br /> The Dreads and Kans clomp forward, with the Kans shooting off Rokkits at targets of opportunity and the Dreads moving towards vehicles and/or tough infantry units to knock them out.<br /> <br /> Any thoughts?<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I'm somewhat limited with the models I have, hence all the seemingly extraneous upgrades.  I do have more Shoota Boyz, but no other exciting units right now.  If you think I need to make changes, let me know as it might guide my next purchase.]]></description>
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				<pubDate><![CDATA[Thu, 6 Feb 2014 16:07:10]]> GMT</pubDate>
				<author><![CDATA[ Kriswall]]></author>
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