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		<title><![CDATA[Latest posts for the thread "Crimson Fists 1000pts"]]></title>
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				<title>Crimson Fists 1000pts</title>
				<description><![CDATA[ Hiya, my girlfriend is getting a new army and we had a think together and she came up with a list. I hope it is good, it seems to make use of the imperial fists chapter tactics quite well and it's got some fun and varied units in it which is kind of the main thing. She is just getting into space marines so she is not 100% set on anything yet. Please could you give us some advice and tips about whether this list would be viable and suggestions on what to tweak or change out.<br /> <br /> Thanks!<br /> <br /> Librarian (level 2 psyker) - 90pts<br /> <br /> 10 Tactical Marines with flamer and heavy bolter in Razorback with twin-linked lascannon - 230pts<br /> <br /> 10 Tactical Marines with flamer and heavy bolter in Razorback with twin-linked lascannon - 230pts<br /> <br /> Stormtalon with skyhammer missle launcher - 125pts<br /> <br /> Predator with heavy bolter side sponsons - 95pts<br /> <br /> Thunderfire Cannon - 100pts<br /> <br /> 5 Devastators with 4 missle launchers - 130pts<br /> <br /> 1000pts<br /> <br /> Thanks for reading!<br /> <br /> Indoctrinator]]></description>
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				<pubDate><![CDATA[Fri, 7 Feb 2014 13:06:09]]> GMT</pubDate>
				<author><![CDATA[ Indoctrinator]]></author>
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				<title>Crimson Fists 1000pts</title>
				<description><![CDATA[ Not a bad start, and certainly a playable list.<br /> <br /> Razorbacks only hold 6 marines, so you are going to have to combat squad your <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads if you want to use them as transports.  This is not a bad thing, the SOP is to take the sarge and the special and use the razor to move forward, leaving the heavy behind for fire support.  I know you want to take advantage of bolter drill on the <span class="glossaryitem" onmouseover='gp(51);'>HBs</span>, but if you are going to leave a big gun behind, you might want to pick one with more punch.  Spring for a <span class="glossaryitem" onmouseover='gp(80);'>LC</span> or <span class="glossaryitem" onmouseover='gp(331);'>PC</span>.<br /> <br /> You are going to have problems with heavy armor.  The <span class="glossaryitem" onmouseover='gp(756);'>TLLCs</span> on the razors are nice, but I’d like to see some melta.<br /> <br /> What I might do is swap one of the razors for a rhino.  Keep that <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad as-is.  For the other one give the sarge a combi-melta and a melta gun in the razor moving up, and a <span class="glossaryitem" onmouseover='gp(80);'>LC</span> or <span class="glossaryitem" onmouseover='gp(331);'>PC</span> sitting back.<br /> <br /> Any leftover points can upgrade the <span class="glossaryitem" onmouseover='gp(29);'>Devs</span> guns, or buy toys for your <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>/sarges.]]></description>
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				<pubDate><![CDATA[Fri, 7 Feb 2014 14:21:27]]> GMT</pubDate>
				<author><![CDATA[ Nevelon]]></author>
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				<title>Crimson Fists 1000pts</title>
				<description><![CDATA[ Thanks. I put your suggestions to my girlfriend and she likes them. She is going to change her list to include some melta and combi meltas.<br /> <br /> Thanks again!<br /> <br /> Indoctrinator]]></description>
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				<pubDate><![CDATA[Fri, 7 Feb 2014 23:29:03]]> GMT</pubDate>
				<author><![CDATA[ Indoctrinator]]></author>
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