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		<title><![CDATA[Latest posts for the thread "1850 Eldar / Dark Eldar (Could this Work?)"]]></title>
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				<title>1850 Eldar / Dark Eldar (Could this Work?)</title>
				<description><![CDATA[ Going to have a quick game now and see how this list does but I think I might have worked out how to use the <span class="glossaryitem" onmouseover='gp(27);'>DE</span> and Eldar in a decent way without including Wraithknights etc.<br /> <br /> The list still revolves around a small Jet Council however the <span class="glossaryitem" onmouseover='gp(27);'>DE</span> Reserves are the thing that I think will make or break the list.<br /> <br /> The list below leaves me with everything except the Rangers likely to be Twin-Linked shooting (Splinter Racks & Probably 2x Guide & 1x Prescience) and hopefully if I get Doom as well it will allow me rerolls to wound against any Deathstars. Even better considering everything in the list wounds on a 4+ minimum!!!<br /> <br /> In total the list has;<br /> <br /> 100x Twin Linked Poison Shots<br /> 6x Twin Linked Bright Lances<br /> 3x Dark Lances<br /> 10x Sniper Rounds<br /> 7x Singing Spear S9 attacks with Flesh and Armorbane<br /> 1x Shard Shot<br /> 2x Splinter Pods<br /> <br /> That is one hell of a lot of shooting considering the vast majority is twin linked and I will hopefully get Doom.<br /> <br /> Only issue I see if reserves not coming in turn 2 or indeed at the same time. Could be fixed by using an Autarch but that would put me in a risky situation with regards to getting Fortune and Doom plus I wouldn't get as many Guide / Presciences!<br /> <br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b><br /> Jetseer - Shard<br /> Jetseer - Witchblade<br /> Baron Sathonix<br /> 6x Warlocks - Jetbikes, Singing Spears<br /> <br /> <br /> <b>Elites</b><br /> 10x Kabalite Trueborn - 10x Shardcarbine, Raider (Flicker Field, Splinter Racks, Retrofire Jets, Dark Lance)<br /> <br /> <br /> <b>Troops</b><br /> 10x Kabalite Warriors - 10x Splinter Rifles, Raider (Flicker Field, Splinter Racks, Retrofire Jets, Dark Lance)<br /> 10x Kabalite Warriors - 10x Splinter Rifles, Raider (Flicker Field, Splinter Racks, Retrofire Jets, Dark Lance)<br /> 5x Rangers<br /> 5x Rangers<br /> <br /> <br /> <b>Fast Attack</b><br /> 10x Scourges - 10x Shardcarbines<br /> <br /> <br /> <b>Heavy Support</b><br /> 3x War Walkers - 6x Bright Lance<br /> <br /> <br /> <br /> What do you think? Thoughts or suggestions?]]></description>
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				<pubDate><![CDATA[Mon, 10 Feb 2014 19:16:54]]> GMT</pubDate>
				<author><![CDATA[ Shingen]]></author>
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				<title>1850 Eldar / Dark Eldar (Could this Work?)</title>
				<description><![CDATA[ I would think jetbike squads are absolute upgrades to the scouts in this list.<br /> <br /> With retro fire jets you shouldn't need flicker fields (as you will have jink) <br /> <br /> I know Removing a FS is blasphemy but running <span class="glossaryitem" onmouseover='gp(27);'>DE</span> base with the Duke  would free up a TON of points that would power up some Ravagers or whatever else you love (warp spiders for me) or a beastpack for further target overload.<br /> <br /> I would also think about <span class="glossaryitem" onmouseover='gp(219);'>SLs</span> on the walkers though it seems like a closer call than usual in your list]]></description>
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				<pubDate><![CDATA[Mon, 10 Feb 2014 20:48:20]]> GMT</pubDate>
				<author><![CDATA[ serathnal]]></author>
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				<title>1850 Eldar / Dark Eldar (Could this Work?)</title>
				<description><![CDATA[ Bikes would be a good upgrade but I don't have anymore models to use.<br /> <br /> Need the baron in the council or they will all die <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 10 Feb 2014 21:40:56]]> GMT</pubDate>
				<author><![CDATA[ Shingen]]></author>
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				<title>1850 Eldar / Dark Eldar (Could this Work?)</title>
				<description><![CDATA[ Oh I agree. Baron is hugely important. <br /> <br /> I am going to experiment with <span class="glossaryitem" onmouseover='gp(27);'>DE</span> with Eldar allies.<br /> <br /> Baron<br /> Duke<br /> Farseer<br /> 6 warlocks<br /> Warrior x10 w raider and splinter racks<br /> Warrior x10 w raider and sr<br /> 2 jetbike squads<br /> Trueborn x9 with 2sc and 7 scarbine w racks in raider<br /> 3ravagers<br /> 8 warp spiders<br /> Wraith knight<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 10 Feb 2014 22:56:54]]> GMT</pubDate>
				<author><![CDATA[ serathnal]]></author>
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				<title>1850 Eldar / Dark Eldar (Could this Work?)</title>
				<description><![CDATA[ Will give this a try tonight although I'm going to drop 1 farseer for an Autarch for 2+ reserves.]]></description>
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				<pubDate><![CDATA[Tue, 11 Feb 2014 13:44:59]]> GMT</pubDate>
				<author><![CDATA[ Shingen]]></author>
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				<title>1850 Eldar / Dark Eldar (Could this Work?)</title>
				<description><![CDATA[ Losing the Farseer will greatly diminish your chances of getting Fortune.]]></description>
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				<pubDate><![CDATA[Tue, 11 Feb 2014 19:04:21]]> GMT</pubDate>
				<author><![CDATA[ Sarigar]]></author>
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				<title>1850 Eldar / Dark Eldar (Could this Work?)</title>
				<description><![CDATA[ Well that didn't work. Nids tabled Eldar turn 3 because reserve rolls sucked and the rangers all died turn 1.<br /> <br /> Very amusing though...]]></description>
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				<pubDate><![CDATA[Wed, 12 Feb 2014 21:35:23]]> GMT</pubDate>
				<author><![CDATA[ Shingen]]></author>
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				<title>Re:1850 Eldar / Dark Eldar (Could this Work?)</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(40);'>FYI</span> splinter racks don't work with shardcarbines, so those are some wasted points that could be used elsewhere]]></description>
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				<pubDate><![CDATA[Wed, 12 Feb 2014 22:08:26]]> GMT</pubDate>
				<author><![CDATA[ Malkavianlee]]></author>
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