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		<title><![CDATA[Latest posts for the thread "Filling out my Heavy Support for Tyranids list..."]]></title>
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				<title>Filling out my Heavy Support for Tyranids list...</title>
				<description><![CDATA[ So my list so far is sticking to the 2x Flyrants with <span class="glossaryitem" onmouseover='gp(29);'>devs</span>, 1 terv 30 terms, zoan/venom mix, etc.<br /> <br /> I'm trying to fill out my Heavy Support though, I have 1 Mawloc and 3 Carnifexes so far (2 are builts as double scytal and 1 is dakkafex)<br /> <br /> I'll be getting another dakkafex soon!<br /> <br /> To fill this out, should I get another Mawloc? Maybe a Tyrannofex? Exocrine? I mostly face Space Marines.]]></description>
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				<pubDate><![CDATA[Wed, 12 Feb 2014 00:08:28]]> GMT</pubDate>
				<author><![CDATA[ Noctem]]></author>
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				<title>Filling out my Heavy Support for Tyranids list...</title>
				<description><![CDATA[ If your facing space marines I would go with the Exocrine. The AP2 works really well against units with armor. The dakkafex puts out a lot of shots, but a lot will be saved.]]></description>
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				<pubDate><![CDATA[Wed, 12 Feb 2014 04:48:09]]> GMT</pubDate>
				<author><![CDATA[ Gloomfang]]></author>
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				<title>Filling out my Heavy Support for Tyranids list...</title>
				<description><![CDATA[ That makes sense, I think I'll try out the Exocrine, thanks!]]></description>
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				<pubDate><![CDATA[Wed, 12 Feb 2014 05:36:04]]> GMT</pubDate>
				<author><![CDATA[ Noctem]]></author>
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				<title>Re:Filling out my Heavy Support for Tyranids list...</title>
				<description><![CDATA[ Ive never had a trygons prime disappoint me...never ever.  They've absolutely mauled stuff in <span class="glossaryitem" onmouseover='gp(19);'>cc</span> for me.  Plus the model is amazing.  Proxy an army with two trygons and see how you like em]]></description>
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				<pubDate><![CDATA[Wed, 12 Feb 2014 07:12:10]]> GMT</pubDate>
				<author><![CDATA[ BrotherVord]]></author>
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				<title>Re:Filling out my Heavy Support for Tyranids list...</title>
				<description><![CDATA[ Either a unit of Biovores or an Exocrine would compliment your list well.]]></description>
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				<pubDate><![CDATA[Wed, 12 Feb 2014 07:35:25]]> GMT</pubDate>
				<author><![CDATA[ PrinceRaven]]></author>
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				<title>Filling out my Heavy Support for Tyranids list...</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/2b62bcb06881b5ec98c1f8215a3bd2b8.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/579434/6532807.page"><b>Gloomfang wrote:</b></a><br/>If your facing space marines I would go with the Exocrine. The AP2 works really well against units with armor. The dakkafex puts out a lot of shots, but a lot will be saved.</div></blockquote><br /> <br /> Exocrine - 6 shot's = 4 hits (assuming BS4) = 3.33 wounds<br /> v 2+ save = 3.33 un saved wound's<br /> v 4+ cover save = 1.66 un saved wound's<br /> v 5+ cover save = 2.22 un saved wound's<br /> <br /> DakkaFex - 12 shot's = 9 hits = 7.5 wounds <br /> v 2+ save = 1.25 un saved wound's <br /> v 3+ save = 2.5 un saved wound's<br /> <br /> Exocrine of course has more range but a DakkaFex "threat range" is the same (EX is 24" right?) considering you can't really move the EX. In the open the EX is superior but once again considering you need it to stand still <span class="glossaryitem" onmouseover='gp(269);'>id</span> assume it would be easy to gain a cover save from it. Of course if you go the large blast and hit you may be open to allot more hit's and then the EX's ability to kill thing's increases. I am not sure if the increase in price is worth the difference between the two?<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 12 Feb 2014 09:14:17]]> GMT</pubDate>
				<author><![CDATA[ bodazoka]]></author>
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				<title>Filling out my Heavy Support for Tyranids list...</title>
				<description><![CDATA[ Biovores have always been good to me. <br /> <br /> They take care of horde armies, snipe out the special weapons and cause pinning. ]]></description>
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				<pubDate><![CDATA[Wed, 12 Feb 2014 09:53:53]]> GMT</pubDate>
				<author><![CDATA[ Amoras]]></author>
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				<title>Filling out my Heavy Support for Tyranids list...</title>
				<description><![CDATA[ Both times I proxied ann exocrine the <span class="glossaryitem" onmouseover='gp(15);'>BT</span> player just shot me to death with <span class="glossaryitem" onmouseover='gp(29);'>devs</span> and flyers. The only time I faced one as <span class="glossaryitem" onmouseover='gp(149);'>WS</span>, made all my jink saves/<span class="glossaryitem" onmouseover='gp(265);'>FNP</span> (he shot at my command squad) and I subsequently killed it with one round if grav gun shooting from that same, unscathed command squad.  <br /> <br /> <br /> Personally I would go with a trygon prime, a full dakkafex brood and a unit of biovores.]]></description>
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				<pubDate><![CDATA[Wed, 12 Feb 2014 11:43:47]]> GMT</pubDate>
				<author><![CDATA[ BaalSNAFU]]></author>
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				<title>Filling out my Heavy Support for Tyranids list...</title>
				<description><![CDATA[ I'm not sure if you need 3 x DakkaFex's? <span class="glossaryitem" onmouseover='gp(269);'>Id</span> certainly go with a full brood of 3 but I'm not sure if you are over killing it with 36 shot's compared to 24 shot's when the target you are shooting at is the one you are likely to want to charge as well. Also, if you stick a naked Fex in the front he will take the wound's and you wont loose a DakkaFex before they get into range to fire...<br /> <br /> I haven't yet but I would like to try 1 x Fex with Regen, put him in front to tank first turn shooting (maybe also second) and then put him in the back in subsequent round's so that he is (hopefully) back to full wound's before combat.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 13 Feb 2014 00:21:10]]> GMT</pubDate>
				<author><![CDATA[ bodazoka]]></author>
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