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		<title><![CDATA[Latest posts for the thread "Lizardmen 40k Conversions "]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Lizardmen 40k Conversions "]]></description>
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				<title>Lizardmen 40k Conversions </title>
				<description><![CDATA[ So I'm well aware I'm not the first (nor the last) to think of this. But this is something I've wanted to do for a long time. The first thing I wanted to do was create weapons to fill all the slots needed. I reached out to a 3D designer via shapeways, and within 2 days BAM he had designs up based off my drawings. I'm so glad to be doing this, especially because others now have the chance to get these weapons as well.<br /> <br /> <a href="https://www.shapeways.com/model/1702533/lizard-man-cannon.html?li=shortUrl" target="_blank" rel="nofollow">https://www.shapeways.com/model/1702533/lizard-man-cannon.html?li=shortUrl</a>]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/579536/6533991.page</guid>
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				<pubDate><![CDATA[Wed, 12 Feb 2014 15:06:02]]> GMT</pubDate>
				<author><![CDATA[ shauni55]]></author>
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				<title>Lizardmen 40k Conversions </title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/579536/6533991.page"><b>shauni55 wrote:</b></a><br/>So I'm well aware I'm not the first (nor the last) to think of this. But this is something I've wanted to do for a long time. The first thing I wanted to do was create weapons to fill all the slots needed. I reached out to a 3D designer via shapeways, and within 2 days BAM he had designs up based off my drawings. I'm so glad to be doing this, especially because others now have the chance to get these weapons as well.<br /> <br /> <a href="https://www.shapeways.com/model/1702533/lizard-man-cannon.html?li=shortUrl" target="_blank" rel="nofollow">https://www.shapeways.com/model/1702533/lizard-man-cannon.html?li=shortUrl</a></div></blockquote><br /> <br /> Neat looking model.  What codex do you plan to use with the army, or are you going to be created your own <span class="glossaryitem" onmouseover='gp(3);'>40k</span> Lizards codex?<br /> <br /> Skriker]]></description>
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				<pubDate><![CDATA[Wed, 12 Feb 2014 20:18:21]]> GMT</pubDate>
				<author><![CDATA[ Skriker]]></author>
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				<title>Lizardmen 40k Conversions </title>
				<description><![CDATA[ Aztec lizards with guns riding dinosaurs in SPEHSS! Can there be anything more awesome?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/579536/6535095.page</guid>
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				<pubDate><![CDATA[Wed, 12 Feb 2014 20:27:35]]> GMT</pubDate>
				<author><![CDATA[ Iron_Captain]]></author>
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				<title>Lizardmen 40k Conversions </title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a3b54a557a775e4a250617e39a7ee156.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/579536/6535068.page"><b>Skriker wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/579536/6533991.page"><b>shauni55 wrote:</b></a><br/>So I'm well aware I'm not the first (nor the last) to think of this. But this is something I've wanted to do for a long time. The first thing I wanted to do was create weapons to fill all the slots needed. I reached out to a 3D designer via shapeways, and within 2 days BAM he had designs up based off my drawings. I'm so glad to be doing this, especially because others now have the chance to get these weapons as well.<br /> <br /> <a href="https://www.shapeways.com/model/1702533/lizard-man-cannon.html?li=shortUrl" target="_blank" rel="nofollow">https://www.shapeways.com/model/1702533/lizard-man-cannon.html?li=shortUrl</a></div></blockquote><br /> <br /> Neat looking model.  What codex do you plan to use with the army, or are you going to be created your own <span class="glossaryitem" onmouseover='gp(3);'>40k</span> Lizards codex?<br /> <br /> Skriker</div></blockquote><br /> <br /> I'm hoping to make a custom one, after all the weapons and models are designed. More parts to come]]></description>
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				<pubDate><![CDATA[Thu, 13 Feb 2014 00:29:59]]> GMT</pubDate>
				<author><![CDATA[ shauni55]]></author>
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				<title>Lizardmen 40k Conversions </title>
				<description><![CDATA[ If you keep these archaic looking (I.E dont modernise them, keep em old and backwards) then <span class="glossaryitem" onmouseover='gp(269);'>Id</span> love to see where this goes. <br /> <br /> Remember lizards love poison... ]]></description>
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				<pubDate><![CDATA[Thu, 13 Feb 2014 00:32:21]]> GMT</pubDate>
				<author><![CDATA[ Swastakowey]]></author>
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				<title>Lizardmen 40k Conversions </title>
				<description><![CDATA[ Good idea, I am going to do the same with dwarves.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/579536/6543863.page</link>
				<pubDate><![CDATA[Sat, 15 Feb 2014 08:48:31]]> GMT</pubDate>
				<author><![CDATA[ megatombuscus]]></author>
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				<title>Lizardmen 40k Conversions </title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/54c85f7ea8e1178a8416b1b44cbb62e8.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/579536/6543863.page"><b>megatombuscus wrote:</b></a><br/>Good idea, I am going to do the same with dwarves.</div></blockquote><br /> <br /> Just don't call them squats and you good to go.  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Skriker]]></description>
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				<pubDate><![CDATA[Mon, 17 Feb 2014 18:19:51]]> GMT</pubDate>
				<author><![CDATA[ Skriker]]></author>
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				<title>Lizardmen 40k Conversions </title>
				<description><![CDATA[ Reviving this thread with an update for jump packs!]]></description>
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				<pubDate><![CDATA[Tue, 22 Apr 2014 17:58:37]]> GMT</pubDate>
				<author><![CDATA[ shauni55]]></author>
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				<title>Lizardmen 40k Conversions </title>
				<description><![CDATA[ oh no! Dark LizDar cometh!]]></description>
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				<pubDate><![CDATA[Tue, 22 Apr 2014 18:10:41]]> GMT</pubDate>
				<author><![CDATA[ Deuce11]]></author>
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				<title>Lizardmen 40k Conversions </title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(269);'>Id</span> like to get some feed back from the community on this.  We are looking to do a large heavy weapon next in the same fashion but far away enough from the original rifle. Any one have any ideas or doodles]]></description>
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				<pubDate><![CDATA[Tue, 22 Apr 2014 18:11:58]]> GMT</pubDate>
				<author><![CDATA[ shauni55]]></author>
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