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		<title><![CDATA[Latest posts for the thread "600 Points Chaos Space Marines - Would this work?"]]></title>
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				<title>600 Points Chaos Space Marines - Would this work?</title>
				<description><![CDATA[ The Idea is to put everything in the Skyshield landing pad except for the squad of cultist without the Autoguns (which will go for objectives and probably get shot to bits,) and the heldrake, which will fly around burning stuff. Here's the list:<br /> <br /> <u><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></u><br /> Naked Sorcerer<br /> <br /> <u>Troops</u><br /> 10 Cultists<br /> Mark of Tzeench<br /> Autoguns<br /> <br /> 10 Cultists<br /> Mark of Tzeench<br /> <br /> <u>Fast Attack</u><br /> Heldrake with Baleflamer<br /> <br /> <u>Heavy Support</u><br /> 5 Havocs<br /> 4 Lascannons<br /> Mark of Tzeench<br /> <br /> <u>Fortification</u><br /> Skyshield Landing Pad<br /> <br /> Unless I am mistaken this will give the Cultists and Havocs a 3+ invun, so will be very hard to kill.<br /> <br /> I haven't decided what to go for with the sorcerer, maybe some blessings.<br /> <br /> I don't own Stronghold Assault, so may be missing out on some rules but I think this is right.<br /> <br /> What do you think?]]></description>
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				<pubDate><![CDATA[Wed, 12 Feb 2014 21:00:56]]> GMT</pubDate>
				<author><![CDATA[ believablejeff]]></author>
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				<title>600 Points Chaos Space Marines - Would this work?</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(102);'>MoT</span> only improves you <span class="glossaryitem" onmouseover='gp(162);'>Inv</span> save by one so it's wasted on anything that doesn't have <span class="glossaryitem" onmouseover='gp(162);'>Inv</span> save already. It simply gives them 6+ Invunerable.<br /> Fortifications are not that useful in small point games, so it should be ditched (or switched to <span class="glossaryitem" onmouseover='gp(637);'>ADL</span>).<br /> <br /> Those are my two cents. If you get some extra points left, try to get <span class="glossaryitem" onmouseover='gp(100);'>MoN</span> to everything you can. T4 on your weak troops can make your game. Speaking of which, you truly need stronger troops. A single Drop Pod will wipe 50% of your scoring units.]]></description>
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				<pubDate><![CDATA[Thu, 13 Feb 2014 06:39:39]]> GMT</pubDate>
				<author><![CDATA[ soomemafia]]></author>
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				<title>600 Points Chaos Space Marines - Would this work?</title>
				<description><![CDATA[ The Skysheild landing pad confers a a 4+ <span class="glossaryitem" onmouseover='gp(162);'>Inv</span> if I'm not mistaken, so the <span class="glossaryitem" onmouseover='gp(102);'>MoT</span> would make that a 3+ <span class="glossaryitem" onmouseover='gp(162);'>Inv</span>. Point taken with the small points limit and lack of troops though.]]></description>
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				<pubDate><![CDATA[Thu, 13 Feb 2014 16:35:31]]> GMT</pubDate>
				<author><![CDATA[ believablejeff]]></author>
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				<title>600 Points Chaos Space Marines - Would this work?</title>
				<description><![CDATA[ 3++ still dies to bolter fire just as easily (or lasgun fire even.) So the skyshield probably isn't worth the points (unless you were defending a massive unit of something expensive, like 9 obliterators or something.)]]></description>
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				<pubDate><![CDATA[Thu, 13 Feb 2014 16:38:47]]> GMT</pubDate>
				<author><![CDATA[ welshhoppo]]></author>
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				<title>600 Points Chaos Space Marines - Would this work?</title>
				<description><![CDATA[ Yeah, I guess so, and that's a nice idea for a bigger game! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 13 Feb 2014 18:18:11]]> GMT</pubDate>
				<author><![CDATA[ believablejeff]]></author>
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				<title>600 Points Chaos Space Marines - Would this work?</title>
				<description><![CDATA[ I'd much rather take Marines in rhino's than cultists]]></description>
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				<pubDate><![CDATA[Mon, 17 Feb 2014 12:08:05]]> GMT</pubDate>
				<author><![CDATA[ Deraiderspam]]></author>
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				<title>600 Points Chaos Space Marines - Would this work?</title>
				<description><![CDATA[ That's quite surprising to me, because I've never really had more success with marines than cultist, and they're about 3 times the points. They still just end up dying, nothing accomplished. Maybe I just need to read some tactica.]]></description>
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				<pubDate><![CDATA[Tue, 18 Feb 2014 19:11:44]]> GMT</pubDate>
				<author><![CDATA[ believablejeff]]></author>
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