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		<title><![CDATA[Latest posts for the thread "1850 SM + Farsight (White scars) C+C Please"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "1850 SM + Farsight (White scars) C+C Please"]]></description>
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				<title>1850 SM + Farsight (White scars) C+C Please</title>
				<description><![CDATA[ <b>1846 pts</b><br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span> - 250pts</b><br /> Chapter Master w/ bike, Artificer, thunder, shield eternal 250pts<br /> <br /> <b>Troops - 725pts</b><br /> 9 x Bikers (2x grav, combi-melta,<span class="glossaryitem" onmouseover='gp(330);'>MM</span> attack bike) 269pts<br /> 6 x bikers (2x grav, combi-grav, <span class="glossaryitem" onmouseover='gp(330);'>MM</span> attack bike) 200<br /> 6 x bikers (2x grav, combi-grav, <span class="glossaryitem" onmouseover='gp(330);'>MM</span> attack bike) 200<br /> 5 x bikers (2x grav, combi-grav) 145<br /> <br /> <b>Fast Attack - 250pts </b><br /> Storm Talon w/ skyhammer x 2<br /> <br /> <br /> <b>Tau - 532pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> - 135pts</b><br />  Commander (ccn+msss+pen) 135pts<br /> <br /> <b>Troops - 184 pts</b><br /> 3x Crisis suits (TLMP/<span class="glossaryitem" onmouseover='gp(518);'>MP</span> + Leader + bonding knives)<br /> <br /> <b>Heavy Support - 213pts</b><br /> 3 x Missilesides (<span class="glossaryitem" onmouseover='gp(658);'>ewo</span>/leader/HWMP/TLSMS/Bonding Knives) 213-pts<br /> <br /> <br /> So the general plan is to run the bikers forward into shooting range, and keep the 5 man squad a little farther back as it will be used later for grabbing objectives... possibly reserve that unit (?). Attach the buffmander to the 9man squad w/<span class="glossaryitem" onmouseover='gp(746);'>CM</span> and put the hurt on some big boys like <span class="glossaryitem" onmouseover='gp(630);'>FMC</span>, <span class="glossaryitem" onmouseover='gp(93);'>MC</span>, draigowing, etc. rest is pretty self explanatory. Let me know what you think. Thanks!]]></description>
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				<pubDate><![CDATA[Thu, 13 Feb 2014 02:56:36]]> GMT</pubDate>
				<author><![CDATA[ groovey515]]></author>
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				<title>1850 SM + Farsight (White scars) C+C Please</title>
				<description><![CDATA[ The Buffmander's movement doesn't really mesh with the bikers, thus nerfing their mobility. The damage output of the bikers doesn't really warrant attaching the buffmander either. for about the same points you could probably attach him and the <span class="glossaryitem" onmouseover='gp(746);'>CM</span> to a squad of 3 gravcents. It's the next level dumb deathstar that's popping up around the nets. Look into it if you wanna do the competitive Tau allies thing.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Also if you want to bring the buffmander, its only really worth it to run out of the Empire codex, not Enclave. You can bring the obligatory squad of kroot or fire warriors for cheaper, and you can get wayyy more of the signature systems you need to make buffmander work (iridium armor being one that I notice)<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Not sure about the <span class="glossaryitem" onmouseover='gp(330);'>MMs</span> attack bikes in the 6 man units. They don't mesh with grav weaponry. If you want the melta (and you probably do) go with 1 or 2 squads that are all melta.]]></description>
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				<pubDate><![CDATA[Thu, 13 Feb 2014 06:00:19]]> GMT</pubDate>
				<author><![CDATA[ astro_nomicon]]></author>
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				<title>1850 SM + Farsight (White scars) C+C Please</title>
				<description><![CDATA[ You can't even take the buffcommander in the farsight list.  The supplement is barred from taking the original Tau Empire signature systems.  That being said, if you REALLY wanted to run him, a squad of <span class="glossaryitem" onmouseover='gp(29);'>devs</span> with lascannons can bring the hurt, with their <span class="glossaryitem" onmouseover='gp(126);'>TL</span>, Ignore Cover, Monster/Tank Hunters.  Just make sure you get the <span class="glossaryitem" onmouseover='gp(29);'>devs</span> to be 10 man to eat wounds, because it will be shot at.]]></description>
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				<pubDate><![CDATA[Thu, 13 Feb 2014 07:15:33]]> GMT</pubDate>
				<author><![CDATA[ Mulletdude]]></author>
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