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		<title><![CDATA[Latest posts for the thread "Tau Tournament List 1750 Hypermobility"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Tau Tournament List 1750 Hypermobility"]]></description>
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				<title>Tau Tournament List 1750 Hypermobility</title>
				<description><![CDATA[ Okay, tournament on the 22nd and I expect to see four to six Space marine players, two more tau players, three or more chaos marine players, at least two Necron armies, one of which guaranteed to run a flying circus list, and three or more Tyrannid lists. This is what I have so far.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> XV8 Commander P/P<br /> <br /> Troop<br /> XV8 x3 PPP/FFF<br /> XV8 x2 <span class="glossaryitem" onmouseover='gp(194);'>PP</span>/<span class="glossaryitem" onmouseover='gp(545);'>FF</span><br /> <br /> Elites<br /> Riptide <span class="glossaryitem" onmouseover='gp(60);'>IA</span>/<span class="glossaryitem" onmouseover='gp(658);'>EWO</span> <span class="glossaryitem" onmouseover='gp(126);'>TL</span>-F<br /> Riptide <span class="glossaryitem" onmouseover='gp(60);'>IA</span>/<span class="glossaryitem" onmouseover='gp(658);'>EWO</span> <span class="glossaryitem" onmouseover='gp(126);'>TL</span>-P<br /> <br /> Heavy<br /> Skyray D <span class="glossaryitem" onmouseover='gp(388);'>SMS</span><br /> Skyray D <span class="glossaryitem" onmouseover='gp(388);'>SMS</span><br /> Skyray D <span class="glossaryitem" onmouseover='gp(388);'>SMS</span><br /> <br /> Support Base<br /> Riptide HBC <span class="glossaryitem" onmouseover='gp(126);'>TL</span>-<span class="glossaryitem" onmouseover='gp(388);'>SMS</span><br /> Broadsides x3 <span class="glossaryitem" onmouseover='gp(657);'>HYMP</span>/<span class="glossaryitem" onmouseover='gp(658);'>EWO</span><br /> Broadsides x3 <span class="glossaryitem" onmouseover='gp(657);'>HYMP</span>/<span class="glossaryitem" onmouseover='gp(658);'>EWO</span><br /> <br /> All crisis suits have plasma/fusion, makes them a little schizophrenic because I want to keep them safe covering objectives but their weapons are really good at popping tanks, but I'll leave that to my Riptides and broadsides. The Support Base has Tank Hunters and Preferred Enemy (Space Marine) which is great against the high chance of me playing Space Marines at the tourney. All broadsides have <span class="glossaryitem" onmouseover='gp(388);'>SMS</span> as their secondary weapons. Hopefully they can work well independent of Markerlights, which my Riptides should be using to blast anything with an armour save. The HBC riptide can make excellent work of the Preferred Enemy and Tank Hunters rule, keeping it safe from Gets hot on the overcharge profile and re-rolling armour penetration to rend higher <span class="glossaryitem" onmouseover='gp(9);'>Av</span> stuff, also re-rolling the rend result. I penetrated a Land Raider twice doing that in the last game I played, in the same phase. It worked pretty well.<br /> <br /> So what do you guys think? Lists I should watch out for? Suggestions to add/take from this? Let me have it!]]></description>
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				<pubDate><![CDATA[Sun, 16 Feb 2014 20:41:01]]> GMT</pubDate>
				<author><![CDATA[ Waldo the Digital_Hex]]></author>
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