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		<title><![CDATA[Latest posts for the thread "465 pts over on an 1850 pt BA List. Looking for help paring down my wishlist."]]></title>
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				<title>465 pts over on an 1850 pt BA List. Looking for help paring down my wishlist.</title>
				<description><![CDATA[ Hello Everyone,<br /> <br /> I'm in the middle of building up a <span class="glossaryitem" onmouseover='gp(10);'>BA</span> force. I've bought a pair of <span class="glossaryitem" onmouseover='gp(10);'>BA</span> Battle Force boxes, and an extra Death Company box. The "big" games at my gaming store are 1850 pts, so I'm looking to top out at that point, for now.<br /> <br /> I also have an Aegis with Quad... but I'm not sure it will work with the force I have in mind.<br /> <br /> <br /> Flyers don't seem to be a big part of my metagame, I doubt I'd ever see more than 3 in an 1850 list. As such, I'm planning to get a Storm Raven kitted to kill other flyers, and hope to include a pair of other units that work fairly well in an <span class="glossaryitem" onmouseover='gp(805);'>AA</span> role. I could see potentially using an Aegis with Quad for "guaranteed" protection for my advancing tanks. That could be one of my "<span class="glossaryitem" onmouseover='gp(805);'>AA</span>" units...<br /> <br /> Please note that in the "Things I already have pieces for" section, most of it isn't built yet. This is just what I'm thinking of doing with the parts.<br /> <br /> Also... I like Dreadnaughts. I'm not overly fond of painting most other vehicles, as I much prefer painting infantry. Dreads are pretty much giant infantry. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> I would like to keep as many Dreads in the list as I reasonably can.<br /> <br /> <br /> <span style="font-size: 14ptpx; line-height: normal;">Things I already have pieces for...</span><br /> <br /> CDX - Librarian: Force Axe [Probably with <span class="glossaryitem" onmouseover='gp(349);'>DC</span>, could easily have a Jump Pack Added]<br /> <br /> 240 - Death Company [6]: Power Fist, Thunder Hammer, Power Sword, 3x Bolter Dudes, <b><span class="glossaryitem" onmouseover='gp(10);'>BA</span> Rhino</b><br /> <br /> 235 - Tactical Squad [10]: Power Sword <font color='red'>[?]</font>,  Meltabombs, Flamer, Missile Launcher, <b><span class="glossaryitem" onmouseover='gp(10);'>BA</span> Rhino</b><br /> <br /> 250 - Vanguard Vets [6]: Jump Packs, Power Sword, Power Fist, Thunder Hammer, 3x <span class="glossaryitem" onmouseover='gp(260);'>BP</span> + <span class="glossaryitem" onmouseover='gp(20);'>CCW</span><br /> <br /> 250 - Assault Squad [10]: Power Fist, Infernus Pistol, 2x Meltaguns<br /> <br /> 200 - Tactical Squad [10]: Power Axe <font color='red'>[?]</font>, Meltabombs, Plasma Gun, Missile Launcher [On foot / in Storm Raven]<br /> <br /> 100 - Aegis w/ Quad-gun: [Optional, not sure if it will work in the overall list, but I have it , so I don't want to rule it out right away.]<br /> <br /> <b>1375 - Total so far...</b><br /> <br /> <br /> <span style="font-size: 14ptpx; line-height: normal;">Things I'd like to add...</span><br /> <br /> CDX - Storm Raven: Geared for <span class="glossaryitem" onmouseover='gp(482);'>AT</span> / <span class="glossaryitem" onmouseover='gp(805);'>AA</span><br /> <br /> CDX - Death Company Dread: 2x Blood Talons<br /> <br /> 170 - Furioso Dread: Frag Cannon, Heavy Flamer, <b>Drop Pod</b><br /> <br /> 175 - Furioso Dread: 2x Fists, Magna Grapple, [Meltagun as standard], <b>Drop Pod</b><br /> <br /> 135 - Predator: <span class="glossaryitem" onmouseover='gp(5);'>AC</span>, 2x Lascannon<br /> <br /> 135 - Dreadnaught: <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Lascannon<br /> <br /> <b>940 - Total to add...</b><br /> <br /> <br /> For a grand total of 2315 pts... which is 465 points over my target.<br /> <br /> The Predator with it's high front <span class="glossaryitem" onmouseover='gp(9);'>AV</span> can, well, <i>tank</i> for the Rhinos, helping to keep them alive by providing a cover save and hopefully soaking some <span class="glossaryitem" onmouseover='gp(482);'>AT</span> weapons. I went for a Pred instead of a Vindi, because it can help with Flyers if need be. If the Librarian "Twin-Links" the Predator, I think it is a reasonable <span class="glossaryitem" onmouseover='gp(805);'>AA</span> platform, in a secondary role. The group can assault, and then set up a firebase with the Tacticals. If the "normal" dread follows along behind, they have a rear guard to dissuade enemies from actively dropping in behind them. I thought that a <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(80);'>LC</span> would be the best option, as I'm otherwise lacking in long range Heavy Hitters, and then I have another Dread. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> If I decide to include a static element down the road, it can sit back and babysit some Tacticals.<br /> <br /> In that case, the Aegis could be deployed forward, to "guarantee" a save to my tanks, and also put a Quad mid-field where I'd hope to place an objective and create a fire point.<br /> <br /> Depending on need, the Podding Dreads can either have some first turn AI, or some first turn <span class="glossaryitem" onmouseover='gp(482);'>AT</span>, with support landing [hopefully] on the 2nd turn. If the Melta / Magna Dread opens a transport 1st, the Vanguard Vets can usually drop in 2nd turn, directly into assault. The Frag/Fire Dread can drop a trio of Templates when it arrives [2 with Rending!], and if it survive can drop them again before assaulting the poor dismembered leftovers. The Vanguard are well set to either punch face or armour.<br /> <br /> The Assault Squad can jump along with the tanks, or can Deep Strike where needed to add their <span class="glossaryitem" onmouseover='gp(482);'>AT</span>. I prefer the Jumping along, as that way they can deploy Melta and then tie up a unit... so the Death Company have time to deploy and smash face.<br /> <br /> The SR ideally carries a Tactical Squad and the <span class="glossaryitem" onmouseover='gp(349);'>DC</span> Dread. With a squad of Tacticals, they provide a mix of support fire, brutal <span class="glossaryitem" onmouseover='gp(19);'>CC</span> option, flying <span class="glossaryitem" onmouseover='gp(482);'>AT</span>/<span class="glossaryitem" onmouseover='gp(805);'>AA</span>, and a scoring option to sit on a claimed objective, which can then provide support fire to the rest of the battlefield.<br /> <br /> Sooo... with way too many points, I think all the bases are covered. I'd like advice on what to peel back, to get to 1850 pts without forgoing too many of the tactical options I currently have. So basically, I want you to rewrite the codex so I can keep everything. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> Any advice is welcome!]]></description>
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				<pubDate><![CDATA[Mon, 17 Feb 2014 19:30:48]]> GMT</pubDate>
				<author><![CDATA[ greatbigtree]]></author>
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				<title>465 pts over on an 1850 pt BA List. Looking for help paring down my wishlist.</title>
				<description><![CDATA[ I would start with getting rid of the vanguard vets from the list. You are paying more for them with their options per model than you would be with sanguinary guard. And the <span class="glossaryitem" onmouseover='gp(215);'>SG</span> are far overcosted themselves but at least they have a 2+.<br /> I know you said you like dreads but basic dreads are pants. If you drop that one and the <span class="glossaryitem" onmouseover='gp(671);'>VVs</span> you will save 385pts without dramatically reducing the armies effectiveness.<br /> That leaves 80pts to trim. Get rid of the thunderhammer and power weapon in the <span class="glossaryitem" onmouseover='gp(349);'>DC</span> (leave the fist), thats 45pts. 35left.<br /> Drop the power weapons on your <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads (overcosted on <span class="glossaryitem" onmouseover='gp(167);'>tac</span> sarges, at least on assault sarges you will get them where they are needed more reliably). 5pts left to trim. Drop the melta bombs on the plasma gun <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad otherwise you will be torn between rapid firing the plasma and charging. There you go 465pts saved ;-).<br /> Its what I would do anyway...<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> And as for tactics (minor suggestions) combat squad the tacs without rhino. Put a heavy weapon squad with the agis, a spec wepon squad could go in the raven and go skies as soon as arrived near an objective.]]></description>
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				<pubDate><![CDATA[Mon, 17 Feb 2014 20:27:56]]> GMT</pubDate>
				<author><![CDATA[ Poly Ranger]]></author>
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				<title>465 pts over on an 1850 pt BA List. Looking for help paring down my wishlist.</title>
				<description><![CDATA[ I would take out the vanguard vets, the defence line, and the <span class="glossaryitem" onmouseover='gp(349);'>DC</span> dread. I'm not going to criticize your list, just because I would Tear down most of it, and I don't want to be mean. <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 17 Feb 2014 22:26:09]]> GMT</pubDate>
				<author><![CDATA[ Glorywarrior]]></author>
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				<title>Re:465 pts over on an 1850 pt BA List. Looking for help paring down my wishlist.</title>
				<description><![CDATA[ I've got mighty thick skin, and an open ear. Tear down as you like. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 18 Feb 2014 01:14:10]]> GMT</pubDate>
				<author><![CDATA[ greatbigtree]]></author>
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				<title>465 pts over on an 1850 pt BA List. Looking for help paring down my wishlist.</title>
				<description><![CDATA[ I think what glorywarrior was going to say is:<br /> -<span class="glossaryitem" onmouseover='gp(10);'>BA</span> Tacticals suck<br /> -<span class="glossaryitem" onmouseover='gp(349);'>DC</span> are just too expensive if not podded<br /> -Rhinos will fold like paper and are the worst possible transport for assault due to low armour and no possibility of an assault out of them<br /> -1 pred alone will take much of the long ranged <span class="glossaryitem" onmouseover='gp(482);'>AT</span> firepower (dreads will be recieving short ranged/assault <span class="glossaryitem" onmouseover='gp(482);'>AT</span>)so will not survive long<br /> -Running anything in a raven is risky<br /> <br /> All of which I agree with (although raven transport can pay off)<br /> <br /> Im guessing he would also probably suggest to run assault squads in razor backs (the 1 thing I wouldnt agree with unless going full mech).<br /> <br /> To make the army the most effective it can be takes a few simple steps (and a fair bit of £/$/€):<br /> - Run 3/4 (or more)av13s. Leaves the opponent with difficult target priorities and ensures some survive a decent amount of turns.<br /> - Take assault squads over tacticals. One tactical squad may work but 2 is pushing it if wanting to be competitive. Scouts are a much cheaper backfield scoring option and you are not wasting 5 marines on 1 heavy weapon then.<br /> - If taking <span class="glossaryitem" onmouseover='gp(349);'>DC</span> pod them. Along with the 2 furiosos, this will mean you need 5 pods total to make sure all the nasty stuff turns up turn1. For 210pts, 2 assault squads with flamers can go in the other 2 pods to arrive later.<br /> -ONLY transport the <span class="glossaryitem" onmouseover='gp(349);'>DC</span> dread in the raven. It is the best delivery system for it. When it pays off it eats face! Don't be too scared of dropping into hover for a turn 3 assault. Many are too scared for their raven to commit to a game changing assault - don't fall into the same trap.<br /> - Definitely get rid of the <span class="glossaryitem" onmouseover='gp(671);'>VVs</span> and basic dread, they are points sinks.<br /> - You would probably do better with a comms on the aegis <span class="glossaryitem" onmouseover='gp(72);'>imo</span>.<br /> <br /> Tbf the list you are playing with the suggestions I made earlier, would still be a nice list in casual games, racking up at least an average win ratio for <span class="glossaryitem" onmouseover='gp(10);'>BA</span> if played right. However it will be ripped apart dammned fast in a competitive environment.  Most <span class="glossaryitem" onmouseover='gp(10);'>BA</span> lists would, but follow the above bullet points if wanting to at least give a good show for yourself competitively.]]></description>
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				<pubDate><![CDATA[Tue, 18 Feb 2014 08:10:29]]> GMT</pubDate>
				<author><![CDATA[ Poly Ranger]]></author>
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				<title>465 pts over on an 1850 pt BA List. Looking for help paring down my wishlist.</title>
				<description><![CDATA[ Almost everything he said. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> Now I don't have to criticize. <span class="glossaryitem" onmouseover='gp(349);'>DC</span> dreads almost always die if your raven dies, remember that.]]></description>
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				<pubDate><![CDATA[Tue, 18 Feb 2014 15:46:18]]> GMT</pubDate>
				<author><![CDATA[ Glorywarrior]]></author>
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