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		<title><![CDATA[Latest posts for the thread "Deathwing Modification"]]></title>
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				<title>Deathwing Modification</title>
				<description><![CDATA[ I really want to change one of my Deathwing squads to have the <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> combo, but have no idea how to. Any ideas?]]></description>
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				<pubDate><![CDATA[Tue, 18 Feb 2014 18:28:33]]> GMT</pubDate>
				<author><![CDATA[ Dannyrulx]]></author>
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				<title>Re:Deathwing Modification</title>
				<description><![CDATA[ The pieces you're looking for can be found in the regular <span class="glossaryitem" onmouseover='gp(119);'>SM</span> Assault Terminator box set (5 <span class="glossaryitem" onmouseover='gp(224);'>TH</span> and 5 <span class="glossaryitem" onmouseover='gp(221);'>SS</span>). You might also be able to find them in the Deathwing Command/Knights box. I just got one, haven't opened it yet but I'll take a look if no one else replies about its contents before I get home.<br /> <br /> Alternatively, you can buy the pieces needed from reputable bitz sellers, or put a listing up in dakka's swap shop offering to buy the bitz you need. <br /> <br /> Does that answer your question?]]></description>
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				<pubDate><![CDATA[Tue, 18 Feb 2014 18:56:03]]> GMT</pubDate>
				<author><![CDATA[ cocasio]]></author>
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				<title>Deathwing Modification</title>
				<description><![CDATA[ Yes, thank you very much]]></description>
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				<pubDate><![CDATA[Tue, 18 Feb 2014 19:12:30]]> GMT</pubDate>
				<author><![CDATA[ Dannyrulx]]></author>
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				<title>Deathwing Modification</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/87b9e0660fbea2ad14549f1e9005945f.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/580632/6554162.page"><b>Dannyrulx wrote:</b></a><br/>I really want to change one of my Deathwing squads to have the <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> combo, but have no idea how to. Any ideas?</div></blockquote>Buy this kit, Terminator Close Combat squad: <a href="http://www.games-workshop.com/gws/catalog/productDetail.jsp?prodId=prod1060025" target="_blank" rel="nofollow">http://www.games-workshop.com/<span class="glossaryitem" onmouseover='gp(50);'>gws</span>/catalog/productDetail.jsp?prodId=prod1060025</a><br /> <img src="http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1252498_99120101037_SMCloseComTermmain_445x319.jpg" border="0" /><br /> <br /> Or you could buy this kit, Deathwing Command Squad/Knights, and use the maces the knights carry as counts-as <span class="glossaryitem" onmouseover='gp(224);'>THs</span>: <a href="http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat860005a&prodId=prod1830078a&rootCatGameStyle=" target="_blank" rel="nofollow">http://www.games-workshop.com/<span class="glossaryitem" onmouseover='gp(50);'>gws</span>/catalog/productDetail.jsp?catId=cat860005a&prodId=prod1830078a&rootCatGameStyle=</a><br /> <img src="http://www.games-workshop.com/MEDIA_CustomProductCatalog/m2990105a_99120101096_DeathwingXtBox_445x319.jpg" border="0" /><br /> ]]></description>
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				<pubDate><![CDATA[Tue, 18 Feb 2014 20:13:35]]> GMT</pubDate>
				<author><![CDATA[ ScootyPuffJunior]]></author>
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				<title>Deathwing Modification</title>
				<description><![CDATA[ The Deathwing command squad /knights box has five <span class="glossaryitem" onmouseover='gp(221);'>SS</span> but only one thunder hammer.  The shields are all unique and reek of <span class="glossaryitem" onmouseover='gp(25);'>DA</span> iconography.  That'd still leave you to the bitz sites to scrounge up four more <span class="glossaryitem" onmouseover='gp(224);'>THs</span>. <br /> <br />  If you use the maces they will appear for all intents to be Deathwing Knights.]]></description>
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				<pubDate><![CDATA[Wed, 19 Feb 2014 01:59:37]]> GMT</pubDate>
				<author><![CDATA[ martian_jo]]></author>
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				<title>Deathwing Modification</title>
				<description><![CDATA[ Yeah, I wouldn't use the maces. If someone used them as a counts-as power maul on another model, I'd be cool with that but as a stand in for thunderhammer, considering it'd make them look just like an actual other unit in the Dark Angels codex, I suggest otherwise.<br /> <br /> You can pick up 4 thunderhammers from bits stores for pretty cheap. The Vanguard Veteran box has 4 of them in it and there's quite a few of those floating around on the interwebs at the moment. Seems like most people getting the <span class="glossaryitem" onmouseover='gp(671);'>VV</span> box are doing it for the helmets and legs rather than the crazy assortment of cool close combat weapons in it.]]></description>
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				<pubDate><![CDATA[Wed, 19 Feb 2014 02:53:04]]> GMT</pubDate>
				<author><![CDATA[ SRSFACE]]></author>
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				<title>Deathwing Modification</title>
				<description><![CDATA[ Thanks, but I'm getting the close combat squad, then swapping out the lightning claws for <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> sound good?]]></description>
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				<pubDate><![CDATA[Wed, 19 Feb 2014 07:05:20]]> GMT</pubDate>
				<author><![CDATA[ Dannyrulx]]></author>
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				<title>Deathwing Modification</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/87b9e0660fbea2ad14549f1e9005945f.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/580632/6555981.page"><b>Dannyrulx wrote:</b></a><br/>Thanks, but I'm getting the close combat squad, then swapping out the lightning claws for <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> sound good?</div></blockquote><br /> <br /> The Terminator <span class="glossaryitem" onmouseover='gp(19);'>CC</span> squafd box comes wtih 5 sets each of lighning claws and <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> so it is perfect for your needs.]]></description>
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				<pubDate><![CDATA[Wed, 19 Feb 2014 13:17:31]]> GMT</pubDate>
				<author><![CDATA[ Flinty]]></author>
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				<title>Deathwing Modification</title>
				<description><![CDATA[ Use the mace handles  just swap the mace head with a suitable hammerhead from warriors of chaos.  Most of my power weapons are hacked together <span class="glossaryitem" onmouseover='gp(385);'>woc</span> bits from my <span class="glossaryitem" onmouseover='gp(38);'>flgs</span>  quarter bit box.<br /> <br /> use your clippings, plus the Halberd and knight master flail to make an awesome mace of redemption, the mace heads look extra grim dark hanging off the chains]]></description>
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				<pubDate><![CDATA[Wed, 19 Feb 2014 13:44:17]]> GMT</pubDate>
				<author><![CDATA[ unitik]]></author>
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				<title>Deathwing Modification</title>
				<description><![CDATA[ Magnetize too!!  ]]></description>
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				<pubDate><![CDATA[Wed, 19 Feb 2014 23:07:29]]> GMT</pubDate>
				<author><![CDATA[ Kr00gZ]]></author>
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				<title>Deathwing Modification</title>
				<description><![CDATA[ Eww, no. Just get another set of guys if you want to run them the other way. Magnetization isn't worth it short of vehicles or creatures with large joints. Issue with trying to magnetize infantry or heavy infantry is their arms are so small, once you get the magnets in it won't rest in a solid position so their arms will splay everywhere.<br /> <br /> I mean if you want to do it, power to you, but I personally dislike it on terminators. I've seen several people I know try it with their terminators and to a man, their arms don't stay on very well and fall off during moving the model, or it just rests in a silly position.<br /> <br /> Besides, it's not really cost effective to do it for Terminators, either. Bits sellers, you can get 5 legs and 5 toros for about $20-30 bucks. Getting a package of 50 magnets (mind you, you'd be using 30 of them to magnetize just 5 terminators) runs you about $15 bucks. I guess I'd rather shell out a bit extra for more plastic parts and have 5 more guys I can run, than worry about options per guy.]]></description>
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				<pubDate><![CDATA[Thu, 20 Feb 2014 00:07:19]]> GMT</pubDate>
				<author><![CDATA[ SRSFACE]]></author>
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