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		<title><![CDATA[Latest posts for the thread "Considering Eldar, two 1500 point ideas"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Considering Eldar, two 1500 point ideas"]]></description>
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				<title>Considering Eldar, two 1500 point ideas</title>
				<description><![CDATA[ General self-imposed rules: No allies, no special characters unless absolutely required (in which case they will be converted and/or renamed to my own characters and used for counts-as purposes), no fortifications unless absolutely required.<br /> <br /> Still trying to figure out what appeals to me.  I have been thinking of Eldar and I have two ideas that I'm looking at:<br /> <br /> List #1 - Craftworld Cothromach - "Fluffy" Army<br /> <br /> Fun Fact: Cothromach means "balanced" in Gaelic <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Farseer @ 115<br /> + Jetbike<br /> 2x Warlocks @ 70<br /> <br /> ELITE<br /> 6x Fire Dragons incl. Exarch w/Firepike @ 292<br /> + Wave Serpent w/<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Bright Lance, Holo-Field<br /> 6x Striking Scorpions incl. Exarch w/Scorpion's Claw<br /> + Wave Serpent w/<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Starcannon, Holo-Field<br /> <br /> TROOPS<br /> 10x Guardian Defenders w/Bright Lance @ 110<br /> 10x Guardian Defenders w/Starcannon @ 110<br /> 6x Windrider Jetbikes w/2x Shuriken Cannons @ 122<br /> <br /> FAST ATTACK<br /> 5x Warp Spiders incl. Exarch w/<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Death Spinner @ 110<br /> <br /> HEAVY SUPPORT<br /> Fire Prism @ 125<br /> 2x Warwalkers w/2x Starcannons @ 140<br /> <br /> TOTAL: 1471 so I have room for some wargear<br /> <br /> Going for fluffy which means all Aspect Warriors are required to have an Exarch since a shrine wouldn't go to war without having the Exarch present.<br /> <br /> Basic idea is: Farseer w/Jetbikes, one Warlock for each Guardian squad.  The Dragons and Scorpions' Wave Serpents are kitted out for the appropriate role (tank/elite hunting for the Dragons, general combat firepower for the Scorpions).  Fire Prism blows things up and looks cool whilst doing it.<br /> <br /> +++++++++++++++<br /> List #2 - The Tears of Erem'atsac - Wraith Army (possibly using Iyanden rules)<br /> <br /> Bit of backstory on this: The idea I came up with is that something terrible befell this Craftworld (or possibly House, not sure) and except for the Spiritseer they are all dead; said Spiritseer is haunted by their spirits and quite possibly is insane (I imagine him speaking to them constantly, as though they were alive although my Eldar fluff is hazy and maybe Spiritseers can actually communicate with the dead via the Infinity Circuit).  Inspiration comes from the Game of Thrones/A Song of Ice and Fire song "The Rains of Castamere", particularly the last verses:  <i>And so he spoke, and so he spoke, that Lord of Castamere.  But now the rains weep o'er his hall, with no one there to hear.  Yes, now the rains weep o'er his hall, and not a soul to hear</i><br /> <br /> Fun Fact: The name of this house/craftworld is Castamere backwards <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Extra self-imposed rules: All wraiths units other than the Spiritseer.  Wave Serpents will be painted with closed hatches as they too are meant to be ghost-piloted.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Spiritseer @ 70<br /> <br /> TROOPS<br /> 5x Wraithguard w/D-Scythes @ 330<br /> + Wave Serpent w/<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Scatter Laser<br /> 5x Wraithguard @ 280<br /> + Wave Serpent w/<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Scatter Laser<br /> 5x Wraithblades w/Ghost Axe and Forceshield @ 280<br /> + Wave Serpent w/<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Scatter Laser<br /> <br /> HEAVY SUPPORT<br /> 1x Wraithlord w/Bright Lance @ 140<br /> 1x Wraithlord w/Starcannon @ 140<br /> 1x Wraithknight @ 240<br /> <br /> TOTAL: 1480<br /> <br /> Note: This is mostly chosen to make good use of the Iyanden/Ghost Army boxed set available on the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> site :p<br /> <br /> Let me state that I really like the look of the Wraith models, but I'm a bit skeptical since it seems to be quite small and could fall prey to "<span class="glossaryitem" onmouseover='gp(127);'>TFG</span>" syndrome with Wave Serpent spam plus a Wraithknight, fluffy or not, while the balanced list seems to spread itself out a bit better (and is like $200 more expensive… <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0">) however I'm unsure of the current meta other than knowing I don't want to go super serpent spam or cheese like Jetseer Councils.<br /> <br /> Are either of these options any good?  I like to keep as close to the fluff as possible, but I don't want to sacrifice effectiveness to play fluffy.]]></description>
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				<pubDate><![CDATA[Sat, 22 Feb 2014 21:15:49]]> GMT</pubDate>
				<author><![CDATA[ Wayniac]]></author>
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				<title>Considering Eldar, two 1500 point ideas</title>
				<description><![CDATA[ I played list #2 (kinda) today for a <span class="glossaryitem" onmouseover='gp(167);'>TAC</span> <span class="glossaryitem" onmouseover='gp(38);'>FLGS</span> tournament and did fantastic (I played vs Chaos/<span class="glossaryitem" onmouseover='gp(69);'>IG</span>, Blood angles, Necrons) I too used the WK/<span class="glossaryitem" onmouseover='gp(225);'>WG</span>/Seer and foud with the serpents they mesh really well...Then there are the <span class="glossaryitem" onmouseover='gp(227);'>WLs</span> and boy do they fail for their points, (mental note, we were not using standard <span class="glossaryitem" onmouseover='gp(13);'>BRB</span> missions so no heavies were scoring) they are to shlow for serpents and WKs, their <span class="glossaryitem" onmouseover='gp(19);'>CC</span> is pitiful, and their shooting unless being guided by a farseer isn't nearly as great as another eldar option for 140pts (looking at you serpent/crimson hunter).<br /> <br /> As far as to answer your question list #2 is the moset solid and hard to deal with, only changes while still being in your rules are, for the <span class="glossaryitem" onmouseover='gp(227);'>WLs</span> take duel <span class="glossaryitem" onmouseover='gp(219);'>SL</span> on them for best <span class="glossaryitem" onmouseover='gp(805);'>AA</span> (in case the serpents need to kill something else) or if your not worried about air units take duel <span class="glossaryitem" onmouseover='gp(327);'>BL</span>.<br /> <br /> Somewhere you can get the other 20pts from is dropping 2 scythes, it is probably worth it.]]></description>
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				<pubDate><![CDATA[Sun, 23 Feb 2014 04:06:19]]> GMT</pubDate>
				<author><![CDATA[ Arbiter]]></author>
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				<title>Considering Eldar, two 1500 point ideas</title>
				<description><![CDATA[ List one has some serious potential. The Fire Prism NEEDS Holofields though.<br /> <br /> Furthermore, be extremely cautious having only Guardians capture. They melt very easily to, say, Tau Pulse Rifles. I'd suggest dropping one of those teams for some Dire Avengers or rangers for a little more staying power.<br /> <br /> Aside from that, your  Cothromach should be just that.]]></description>
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				<pubDate><![CDATA[Mon, 24 Feb 2014 03:42:40]]> GMT</pubDate>
				<author><![CDATA[ Will1541]]></author>
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				<title>Considering Eldar, two 1500 point ideas</title>
				<description><![CDATA[ I've played a few games with the 2nd list and done very well so that one gets my vote. The only downside really is the slow wraithlords, they just can't keep pace with the rest, i swapped mine for a crimson hunter and a jetbike unit.]]></description>
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				<pubDate><![CDATA[Mon, 24 Feb 2014 18:54:14]]> GMT</pubDate>
				<author><![CDATA[ spongemonkee]]></author>
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