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		<title><![CDATA[Latest posts for the thread "Salamander Tyranid Hunters, 1500pts"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Salamander Tyranid Hunters, 1500pts"]]></description>
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				<title>Salamander Tyranid Hunters, 1500pts</title>
				<description><![CDATA[ I played my first game against Tyranids today, and had my shiny metal ass handed to me. My opponents list consisted of a blob (20-30) of Gargoyles, another of Termagaunts, dakka Flyrant, dakkafex, a Tervigan, a mawloc, warriors, and hive guard. My <span class="glossaryitem" onmouseover='gp(330);'>MM</span>/<span class="glossaryitem" onmouseover='gp(328);'>ML</span> dreads blew apart the <span class="glossaryitem" onmouseover='gp(93);'>MC</span>'s, and my <span class="glossaryitem" onmouseover='gp(330);'>MM</span>/Flamer tactical squads held their own well. Vulkan and his dual flamer assault squad were tarpitted, my Librarian did OK, and my hammernators were useless. Below is a tentative list to deal with his:<br /> <br /> <u><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></u><br /> <b>Vulkan</b> - 190<br /> <b><span class="glossaryitem" onmouseover='gp(384);'>Motf</span></b> with bike and conversion beamer - 130<br /> <br /> <u>Elite</u><br /> <b>Ironclad Dreadnought</b> with two <span class="glossaryitem" onmouseover='gp(336);'>HF</span>, seismic hammer, assault launchers, in a drop pod - 190<br /> <b>Ironclad Dreadnought</b> with two <span class="glossaryitem" onmouseover='gp(336);'>HF</span>, seismic hammer, assault launchers, in a drop pod - 190<br /> <b>Ironclad Dreadnought</b> with two <span class="glossaryitem" onmouseover='gp(336);'>HF</span>, seismic hammer, assault launchers, in a drop pod - 190<br /> <br /> <u>Troops</u><br /> <b>Tactical Squad</b> with <span class="glossaryitem" onmouseover='gp(330);'>MM</span>/Flamer, Combi-melta - 165<br /> <b>Tactical Squad</b> with <span class="glossaryitem" onmouseover='gp(330);'>MM</span>/Flamer, Combi-melta - 165<br /> <br /> <u>Heavy Support</u><br /> <b>Venerable Dreadnought</b> with <span class="glossaryitem" onmouseover='gp(330);'>MM</span>/<span class="glossaryitem" onmouseover='gp(328);'>ML</span> - 135<br /> <b>Venerable Dreadnought</b> with <span class="glossaryitem" onmouseover='gp(330);'>MM</span>/<span class="glossaryitem" onmouseover='gp(328);'>ML</span> - 135]]></description>
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				<pubDate><![CDATA[Sun, 23 Feb 2014 01:02:20]]> GMT</pubDate>
				<author><![CDATA[ blackforge]]></author>
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				<title>Salamander Tyranid Hunters, 1500pts</title>
				<description><![CDATA[ Just some friendly advice you might want to knock the  venerable naughts down to regular dreads (if the don't conflict with another slot, it's been a while since I've played marines). Also a <span class="glossaryitem" onmouseover='gp(328);'>ML</span>/lascannon would pair a lot better than <span class="glossaryitem" onmouseover='gp(330);'>MM</span>/<span class="glossaryitem" onmouseover='gp(328);'>ML</span> due to the range of a <span class="glossaryitem" onmouseover='gp(330);'>MM</span>. What did your opponent have and what was givin you trouble?]]></description>
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				<pubDate><![CDATA[Sun, 23 Feb 2014 02:36:36]]> GMT</pubDate>
				<author><![CDATA[ Beavers]]></author>
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				<title>Salamander Tyranid Hunters, 1500pts</title>
				<description><![CDATA[ I could drop the Venerable and give them lascannons for the same price. I kept the <span class="glossaryitem" onmouseover='gp(330);'>MM</span> because a) it was free b) would be mastercrafted c) it was AP1. I was inflicting a lot of wounds on the <span class="glossaryitem" onmouseover='gp(93);'>MC</span>'s with 2/2 to hit/wound.<br /> <br /> Seeing as how Tyranids lack vehicles, the <span class="glossaryitem" onmouseover='gp(80);'>LC</span> is probably better with its higher strength.<br /> <br /> I guess the biggest problem I had was dealing with the number of T6, 3+ wounds, units/<span class="glossaryitem" onmouseover='gp(93);'>MC</span>'s. His units were always in synapse. ]]></description>
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				<pubDate><![CDATA[Sun, 23 Feb 2014 02:54:06]]> GMT</pubDate>
				<author><![CDATA[ blackforge]]></author>
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				<title>Re:Salamander Tyranid Hunters, 1500pts</title>
				<description><![CDATA[ Personally, I would make the Ironclads heavy instead of the Vens. Or at least move one over to heavy in case you get BGNT.<br /> If you're going to give the Venerables lascannons, you could consider making the <span class="glossaryitem" onmouseover='gp(330);'>MM</span> an autocannon and sitting him back. as a couple of weapons platforms. If you make them weapons platforms then keep them as <span class="glossaryitem" onmouseover='gp(57);'>HS</span> choices.<br /> <br /> As for the Ironclads themselves; Try making it a Melta/<span class="glossaryitem" onmouseover='gp(336);'>HF</span> dread, that way they can have a S8 AP1 weapon and benefit from Vulkan. (Vehicles don't benefit from Chapter Tactics except for <span class="glossaryitem" onmouseover='gp(681);'>IWND</span> for Iron Hands. Don't take this the wrong way I just see a lot of people make this mistake)<br /> <br /> I'll get back to you if I can think of anything else.]]></description>
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				<pubDate><![CDATA[Mon, 24 Feb 2014 14:18:44]]> GMT</pubDate>
				<author><![CDATA[ Ond Angel]]></author>
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