<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "BA with Knight."]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "BA with Knight."]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>BA with Knight.</title>
				<description><![CDATA[ I won't own a Knight for a very long time so this is a theory list. With the distraction a Knight will take it means that other vehicles will not get as much enemy focus upon them, making a mech list much more viable. Especially <span class="glossaryitem" onmouseover='gp(10);'>BA</span> who have fast tanks so will have the synergy to keep up with the knight. A couple of ravens can deal with <span class="glossaryitem" onmouseover='gp(805);'>AA</span>.<br /> <br /> Libby (in pod)<br /> <br /> Furioso<br /> Frag cannon, melta gun, magna grapple<br /> Pod (1st turn arrival)<br /> <br /> 5 assault marines<br /> Melta gun, 2 infernus pistols<br /> Pod (1st turn arrival)<br /> <br /> 5 assault marines<br /> Pod (2nd turn arrival)<br /> <br /> 5 scouts (behind <span class="glossaryitem" onmouseover='gp(637);'>adl</span>)<br /> Snipers<br /> <br /> Baal<br /> Flamestorm, heavy flamers<br /> <br /> Baal<br /> Flamestorm, heavy flamers<br /> <br /> Baal<br /> Flamestorm, heavy flamers<br /> <br /> Vindicator<br /> <br /> Raven<br /> <span class="glossaryitem" onmouseover='gp(126);'>Tl</span> <span class="glossaryitem" onmouseover='gp(330);'>mm</span>, <span class="glossaryitem" onmouseover='gp(126);'>tl</span> assault cannon<br /> <br /> Raven<br /> <span class="glossaryitem" onmouseover='gp(126);'>Tl</span> <span class="glossaryitem" onmouseover='gp(330);'>mm</span>, <span class="glossaryitem" onmouseover='gp(126);'>tl</span> assault cannon<br /> <br /> <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> with comms<br /> <br /> Knight Paladin<br /> <br /> 2k<br /> <br /> Lots of podding melta so shouldn't need the errants large melta blast. 2 battle cannon shots are a better trade off for 5pts. Want to tarpit the knight? 3 Baal preds don't like that idea so much...<br /> <br /> And best of all - the Knight is scoring!!!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/581491/6570525.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/581491/6570525.page</link>
				<pubDate><![CDATA[Sun, 23 Feb 2014 21:11:09]]> GMT</pubDate>
				<author><![CDATA[ Poly Ranger]]></author>
			</item>
			<item>
				<title>BA with Knight.</title>
				<description><![CDATA[ I like this list... vindicator doesn't seem necessary though. Something else?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/581491/6572543.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/581491/6572543.page</link>
				<pubDate><![CDATA[Mon, 24 Feb 2014 14:04:28]]> GMT</pubDate>
				<author><![CDATA[ Glorywarrior]]></author>
			</item>
			<item>
				<title>BA with Knight.</title>
				<description><![CDATA[ I put the vindi in because with the knight it may get to actually last longer than 2 turns. Cant really think what else to include for its 145pts with no <span class="glossaryitem" onmouseover='gp(35);'>FA</span> slots left... any extra pod will be arriving turn 2 as well so that will reduce a pod units effectiveness. What else is there for those points in <span class="glossaryitem" onmouseover='gp(57);'>HS</span>, Elites or troops that could have the same alpha strike impact? There must be something... I just can't think.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> What I could do is run a <span class="glossaryitem" onmouseover='gp(328);'>ml</span> <span class="glossaryitem" onmouseover='gp(29);'>dev</span> squad, leave the libby near by to prescience. With the 15pts spare either upgrade the baals sponsoons to <span class="glossaryitem" onmouseover='gp(51);'>hbs</span> or give the scouts camo cloaks. I just find <span class="glossaryitem" onmouseover='gp(328);'>ml</span> <span class="glossaryitem" onmouseover='gp(29);'>devs</span> sub-par, but I suppose they can take out transports rather than tanks with the melta drops and knight doing the heavy <span class="glossaryitem" onmouseover='gp(482);'>AT</span> lifting.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/581491/6573228.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/581491/6573228.page</link>
				<pubDate><![CDATA[Mon, 24 Feb 2014 17:33:17]]> GMT</pubDate>
				<author><![CDATA[ Poly Ranger]]></author>
			</item>
			<item>
				<title>BA with Knight.</title>
				<description><![CDATA[ Why don't you take out a deep striking melta squad for a fragioso?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/581491/6573322.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/581491/6573322.page</link>
				<pubDate><![CDATA[Mon, 24 Feb 2014 17:57:47]]> GMT</pubDate>
				<author><![CDATA[ Glorywarrior]]></author>
			</item>
			<item>
				<title>BA with Knight.</title>
				<description><![CDATA[ -vindi<br /> -2 infernus pistols<br /> -melta gun<br /> <br /> +furioso with melta gun, frag cannon, magna grapple and pod<br /> +2 flamers (1 for each podding unit)<br /> <br /> That a plan you think?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/581491/6573361.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/581491/6573361.page</link>
				<pubDate><![CDATA[Mon, 24 Feb 2014 18:05:39]]> GMT</pubDate>
				<author><![CDATA[ Poly Ranger]]></author>
			</item>
	</channel>
</rss>