<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "1,700 Deathwing/Greenwing "]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "1,700 Deathwing/Greenwing "]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>1,700 Deathwing/Greenwing </title>
				<description><![CDATA[ I'm still tweaking, but this is what I have built so far.  I've come a long way since the Dark Vengeance box set.  Up to 1,700 points right now.  Does it look balanced?  I guess the general strategy will be to put the knights in the land raider and try to move them up.  Precision deep strike Belial with 5 or should I use all 10 terminators so they get twin-linked in that turn.  I would put the Librarian with the Devastator squad to use the power field generator for 4+ invul save (try to keep them stationary and shooting).  The tactical squad is the floater.  <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: Belial - 190<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: Librarian -155<br />       Mastery level 2<br />       Power field generator<br /> <br /> Elites: <span class="glossaryitem" onmouseover='gp(412);'>DW</span> Knights - 245<br />       Relic of Unforgiven<br /> <br /> Troops:  Terminator Squad 1 - 245<br />       Assault cannon<br />       Chainfist<br /> <br />       Terminator Squad 2 - 245<br />       <span class="glossaryitem" onmouseover='gp(417);'>CML</span><br /> <br />        Tactical Squad x 10 - 195<br />        Veteran Sergeant<br />        Plasma pistol, cannon, gun (came with <span class="glossaryitem" onmouseover='gp(437);'>DV</span>, stuck at this point)<br /> <br /> Heavy Support:  Devastator Squad x 5 - 135<br />       Multi-melta, missile launcher, 2x las cannon<br /> <br />         Land Raider Crusader - 290<br />         Dedicated transport<br />         Multi-melta<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/581543/6571497.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/581543/6571497.page</link>
				<pubDate><![CDATA[Mon, 24 Feb 2014 02:55:39]]> GMT</pubDate>
				<author><![CDATA[ jim8015]]></author>
			</item>
			<item>
				<title>Re:1,700 Deathwing/Greenwing </title>
				<description><![CDATA[ Not sold on the Multi-melta in the <span class="glossaryitem" onmouseover='gp(29);'>Dev</span> squad or the Vet Sarge upgrade in the Tactical squad - I'd suggest dropping the Vet and replacing the multi-melta with another Lascannon (presumably limited by models?).<br /> <br /> With Belial, it depends how often you see plasma cannons (or equivalents) on the other side of the board - a Leman Russ Executioner will make a mess of 11 terminators clumped together. I'd suggest keeping them at 5's. Decide who to <span class="glossaryitem" onmouseover='gp(628);'>DWA</span> Belial with depending on opponent - if you suspect you'll need a <span class="glossaryitem" onmouseover='gp(417);'>CML</span> shot to the rear armour of something do that, otherwise put him with the <span class="glossaryitem" onmouseover='gp(5);'>AC</span> and <span class="glossaryitem" onmouseover='gp(500);'>CF</span> and <span class="glossaryitem" onmouseover='gp(471);'>DS</span> the <span class="glossaryitem" onmouseover='gp(417);'>CML</span> somewhere safe (long range on the unit) or start with it on the board (looses you <span class="glossaryitem" onmouseover='gp(126);'>TL</span>, but spaces you out against <span class="glossaryitem" onmouseover='gp(166);'>plas</span> cannons). Also the option of piling him in with the Knights.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/581543/6573250.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/581543/6573250.page</link>
				<pubDate><![CDATA[Mon, 24 Feb 2014 17:39:48]]> GMT</pubDate>
				<author><![CDATA[ Quanar]]></author>
			</item>
			<item>
				<title>Re:1,700 Deathwing/Greenwing </title>
				<description><![CDATA[ That much deathwing is hard to justify on that list, they're excellent to drop behind the enemy, and the knights are great for assaulting out of the land raider. but that leaves your greenwing undermanned for bringing up the rear with their limited mobility. If you want a split list go with Azrael to take Ravenwing/Deathwing. All of the bikes come with beacon so you won't miss your drops, and they will be fast enough to provide support to your termies.<br /> <br /> As far as weaponry goes, <span class="glossaryitem" onmouseover='gp(417);'>CML</span> is good, and with the <span class="glossaryitem" onmouseover='gp(412);'>DW</span> Assault rule makes it much more dangerous on the drop, considering you can split fire him into a vehicle while your termies can mow down some infantry.<br /> <br /> <span class="glossaryitem" onmouseover='gp(5);'>AC</span> is excellent on the drop, and can chew through some lighter vehicles if it needs to, and rips apart infantry.<br /> <br /> If you are going to go with that small amount of greenwing, I would change all those <span class="glossaryitem" onmouseover='gp(29);'>devs</span> to las cannons, let the <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad deal with infantry while giving both squads divination bonuses from your Lib. <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> Belial and throw him in with the knights to assault out of the gate in that massive <span class="glossaryitem" onmouseover='gp(6);'>AP</span> magnet of a land raider. and hope for an excellent alpha strike with your <span class="glossaryitem" onmouseover='gp(412);'>DW</span> that are dropping in.<br /> <br /> If you know you're going to go up against a heavy mechanized list, you'll find that the deathwing aren't suitable for the occasion. Might want to pick up some back up models to change your list around a little bit.<br /> <br /> Also you don't need to vet.sgt the <span class="glossaryitem" onmouseover='gp(437);'>DV</span> model. and I do recommend replacing him with a regular bolter/Combi(insert weapon here) marine, paint him up to make him stand out and you'll have a much more viable sergeant for the Dark Angels.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/581543/6573807.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/581543/6573807.page</link>
				<pubDate><![CDATA[Mon, 24 Feb 2014 20:01:47]]> GMT</pubDate>
				<author><![CDATA[ Rhomen]]></author>
			</item>
	</channel>
</rss>