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		<title><![CDATA[Latest posts for the thread "Warhammer 40,000 Zombies Re-launched!"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/16.page</link>
		<description><![CDATA[Latest messages posted in the thread "Warhammer 40,000 Zombies Re-launched!"]]></description>
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				<title>Warhammer 40,000 Zombies Re-launched!</title>
				<description><![CDATA[ A few months ago, I, some friends, and a few other people here on Dakka, created a draft rules set fusing <span class="glossaryitem" onmouseover='gp(3);'>40k</span> with Call of Duty: Zombies. We got a good basis, some nice rules. 19 pages later, the thread has gotten clunky and too hard to read, so I'm re-launching it here! <br /> <br /> This is the link to the last rules <a href="http://www.dakkadakka.com/dakkaforum/posts/downloadAttach/161396.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/downloadAttach/161396.page</a><br /> <br /> And the thread <a href="http://www.dakkadakka.com/dakkaforum/posts/list/546580.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/546580.page</a> if you want to see developments after the last PDF, go to page 13 or so.<br /> <br /> C+C welcome, let's see if we can't finish this thing off!  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/581688/6574183.page</link>
				<pubDate><![CDATA[Mon, 24 Feb 2014 21:50:13]]> GMT</pubDate>
				<author><![CDATA[ Mitranekh the Omniscient]]></author>
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				<title>Warhammer 40,000 Zombies Re-launched!</title>
				<description><![CDATA[ Ill look over the rules when i get home, but i like it <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> I feel like there should be some nemesis esque zombie though....<br /> Maybe with a 2 shot S5/6 AP5/4 blast weapon with a range of 12" and some insane <span class="glossaryitem" onmouseover='gp(19);'>CC</span> weapons. But it should have slow and puposful. It would also be able to level them in one shot.<br /> <br /> Lurker zombies that spawn randomly and within the barricades would be good. They would spawn at the inner edge of the barricades, to represent them swarming over the top of them, and ignore terrain.<br /> <br /> Ill think up some more.]]></description>
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				<pubDate><![CDATA[Tue, 25 Feb 2014 12:25:35]]> GMT</pubDate>
				<author><![CDATA[ master of ordinance]]></author>
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				<title>Warhammer 40,000 Zombies Re-launched!</title>
				<description><![CDATA[ We had the debate of a boss, we weren't sure what to do without it getting <span class="glossaryitem" onmouseover='gp(280);'>OP</span>, I think there was something hidden away on p15 of the thread or something.<br /> <br /> Sneaky zombies sound fun]]></description>
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				<pubDate><![CDATA[Tue, 25 Feb 2014 16:05:17]]> GMT</pubDate>
				<author><![CDATA[ Mitranekh the Omniscient]]></author>
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