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		<title><![CDATA[Latest posts for the thread "200pt necron killteam"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "200pt necron killteam"]]></description>
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				<title>200pt necron killteam</title>
				<description><![CDATA[ Ok not found much around on this so thought I'd share acouple lists. Our group likes to stop playing our tournaments every know and then to have a killteam carnage. Killteam but 5-6 players on aload of scenarios that we've made. <br /> <br /> This is what I ran last time which did well but left me wanting more.<br /> <br /> 5 x deathmarks.<br /> 5 x immortals<br /> 1 x tomb blade<br /> <br /> These are acouple lists I'm thinking about.<br /> <br /> 15 x warriors<br /> <br /> Groups of 5 spreading out and marching forward.<br /> <br /> 10 x warriors<br /> 1 x hey destroyer with ignores cover<br /> <br /> Same again march with warriors and pick big targets off with destroyer.<br /> <br /> Or<br /> <br /> 5 x warriors <br /> 3 x wraiths with coils<br /> <br /> What are your thoughts.<br /> <br /> Army's ill be against are<br /> <br /> Chaos chosen<br /> Grey hunters in razorback.<br /> Eldar spears and scorpions.<br /> Ork boys in trukk and looters<br /> Nid horde backed up by warriors.<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 25 Feb 2014 21:37:30]]> GMT</pubDate>
				<author><![CDATA[ crayz_d]]></author>
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				<title>200pt necron killteam</title>
				<description><![CDATA[ Just thinking that 5 destroyers could do a number on a lot of <span class="glossaryitem" onmouseover='gp(809);'>KT</span> lists. Ignores cover, armourbane and 1 other <span class="glossaryitem" onmouseover='gp(136);'>usr</span>...<br /> Stay 24" away with speed, take out spec weapons/heavy weapons early, now they have to be taking out your t5 3+ models out from long range (rapid fire). <br /> With rerolling 1s to hit and wound, and being st5 ap3 assault 2, you can reliably take out a model with each destroyer a turn...<br /> Problem is when you do lose a couple it is a massive effect on damage output...<br /> What do you think?]]></description>
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				<pubDate><![CDATA[Tue, 25 Feb 2014 22:28:21]]> GMT</pubDate>
				<author><![CDATA[ Poly Ranger]]></author>
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				<title>200pt necron killteam</title>
				<description><![CDATA[ You'll struggle against the Boys and Nids, I think. Should be fine against Eldar, you'll eat the grey hunters for breakfast. Chosen might be somewhat of an issue if they make it to close combat with you, though that Wraith list would simply laugh at them.<br /> <br /> I just don't see you doing particularly well against hordes. Not enough units, guys who are fairly easy to take out on your own part, no template weapons.]]></description>
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				<pubDate><![CDATA[Tue, 25 Feb 2014 23:17:54]]> GMT</pubDate>
				<author><![CDATA[ SRSFACE]]></author>
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				<title>200pt necron killteam</title>
				<description><![CDATA[ Last game the nods proved a massive problem, we just couldn't kill them quick enough.<br /> <br /> Lucky for me they were stuck between the hunters and the chosen giving me room to move.<br /> <br /> Struggling to think what could stop the 15 warriors, even the chosen will prob get cut down before they get there]]></description>
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				<pubDate><![CDATA[Tue, 25 Feb 2014 23:43:02]]> GMT</pubDate>
				<author><![CDATA[ crayz_d]]></author>
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				<title>200pt necron killteam</title>
				<description><![CDATA[ Can't really go wrong with 5 Wraiths. ]]></description>
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				<pubDate><![CDATA[Wed, 26 Feb 2014 12:30:48]]> GMT</pubDate>
				<author><![CDATA[ Noctiscoma]]></author>
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