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		<title><![CDATA[Latest posts for the thread "1500 Points - Space Marines: Ultramarines with Dark Angels Allies"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "1500 Points - Space Marines: Ultramarines with Dark Angels Allies"]]></description>
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				<title>1500 Points - Space Marines: Ultramarines with Dark Angels Allies</title>
				<description><![CDATA[ Ultramarines: <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> - Chief Librarian Tigurius<br /> <br /> Troops: 10 Man Tactical Squad with Grav gun and Missile Launcher<br /> <br /> Troops: 10 Man Tactical Squad with Melta Gun and Multi - Melta<br /> <br /> Dedicated Transport - Drop Pod with Locator Beacon<br /> <br /> Elites - Terminator Squad with Assault Cannon (hopefully arrive safely via Drop Beacon)<br /> <br /> Heavy Support - Predator Tank with all Lascannons<br /> <br /> Heavy Support - Devastator Squad with 4 Lascannons, Power Fist<br /> <br /> Heavy Support - Devastator Squad with 4 Missile Launchers, Power Sword<br /> <br /> Dark Angels:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> Mastery Level 2 Librarian<br /> <br /> Troops: 10 Man Tactical Squad with Plasma Gun and Plasma Cannon<br /> <br /> Thoughts? Feedback?<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/582049/6580468.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/582049/6580468.page</link>
				<pubDate><![CDATA[Wed, 26 Feb 2014 17:27:18]]> GMT</pubDate>
				<author><![CDATA[ Baron4827]]></author>
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				<title>Re:1500 Points - Space Marines: Ultramarines with Dark Angels Allies</title>
				<description><![CDATA[ I may be off here because I'm newly back in the game after missing a few editions but I run ultramarine a with <span class="glossaryitem" onmouseover='gp(25);'>DA</span> allies.  I found the terminators are better on the dark angel side.  You could skip the drop pod for them because they're deathwing and can arrive on turn 1; also treating everything as twin-linked for that turn is a huge help.  Another thing I noticed with the terminators is I need to get mine into melee ASAP or they get throttled by the enemy.  The next turn in melee makes the assault cannon a waste of points for me because my goal is melee to melee and they are good at wrecking <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> units.  Just my opinion but I would ditch the drop-pod, spend an extra 20 points on deathwing instead, and have a few extra points for an upgrade somewhere.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/582049/6581528.page</guid>
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				<pubDate><![CDATA[Wed, 26 Feb 2014 22:21:26]]> GMT</pubDate>
				<author><![CDATA[ BlackOllie]]></author>
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				<title>1500 Points - Space Marines: Ultramarines with Dark Angels Allies</title>
				<description><![CDATA[ Belial only makes Terminators Scoring if he's in the Primary Detachment :(<br /> <br /> Knowing this, all my hopes of Salamander Drop Pods allied with Deathwing Assault on Turn1 quickly diminished.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/582049/6581576.page</guid>
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				<pubDate><![CDATA[Wed, 26 Feb 2014 22:34:23]]> GMT</pubDate>
				<author><![CDATA[ Saythings]]></author>
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