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		<title><![CDATA[Latest posts for the thread "1500 Scars/Knights"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "1500 Scars/Knights"]]></description>
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				<title>1500 Scars/Knights</title>
				<description><![CDATA[ So, it seems the consensus for layout out a Knight is either masses long-range <span class="glossaryitem" onmouseover='gp(482);'>AT</span> fire, or concentrated short-range <span class="glossaryitem" onmouseover='gp(482);'>AT</span> fire. The former is self-mitigated through an Ion Shield, the latter is a concern both from a multiple-facings issue and large-blob-bogdown issue. Solution? Fast bubble wraps. Perhaps like this?<br /> <br /> <b><u><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></u></b><br /> Kor'sarro Khan on bike<br /> <br /> <b><u>Troops</u></b><br /> 5x Bikes (x4)<br /> -2x Grav, Combi-Grav<br /> <br /> <b><u>Knights</u></b><br /> 2x Paladins<br /> <br /> 1480pts. Chuck Meltabombs on Sergeants for 1500, probably, or run 2x Bike Squads and a Command Squad toting 4x Grav and Apothecary / 5x Grav. It's a screen for the bikes that's not afraid to assault, can H&R out, can threaten <span class="glossaryitem" onmouseover='gp(95);'>MEQs</span> that the Battle Cannons can't, can keep up with the Knights, and in the primary iteration has enough of a tabletop footprint (21 bike bases) to wrap effectively. Thoughts?]]></description>
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				<pubDate><![CDATA[Thu, 27 Feb 2014 22:13:43]]> GMT</pubDate>
				<author><![CDATA[ obsidiankatana]]></author>
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