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		<title><![CDATA[Latest posts for the thread "Dark Eldar beginning list"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "Dark Eldar beginning list"]]></description>
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				<title>Dark Eldar beginning list</title>
				<description><![CDATA[ SO I started doing <span class="glossaryitem" onmouseover='gp(27);'>DE</span> a ways back, and recently picked them up again, now with the intent of really playing them as my main army. I drafted up a few quick lists, so let me know what you think of them.<br /> Archon- Ghostplate, Power weapon- 85pts<br /> Incubi x4- 88 pts<br /> Kabalites x10- blaster, splintercannon, syrabite w/ venom blade-130 pts<br /> Kabalites x10- blaster, Splintercannon, syrabite w/ venom blade- 130 pts<br /> venom- splintercannon- 65 pts<br /> For a grand total of 498 pts<br /> -----------------------------------------------------<br /> Adding on to this to make a 1000 pt list,<br /> Scourges x5- 2x heat lance- 134 pts<br /> Raider x2- 120 pts<br /> wracks x10- 100 pts<br /> to make a total of  852 pts.<br /> So what im asking is, <br /> a) What am I missing here, and how do I fill up the the last 150 pts?<br /> b) Thoughts on the list?<br /> c) Are the Syrabites in the kabalites worth it? I added one to each squad so they wouldnt be wimps in close combat, given the proximity to the enemy they will be in. On the other hand, I could take (essentially) 2 more warriors per squad to do a bit more damage in shooting instead. Thoughts? Or, conversely, anything I should spend the point on instead?<br /> Thanks, any feedback appreciated, over and out.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 28 Feb 2014 23:10:15]]> GMT</pubDate>
				<author><![CDATA[ Jollydevil]]></author>
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				<title>Re:Dark Eldar beginning list</title>
				<description><![CDATA[ In the 500 point list I wouldn't do incubi. Do kabals and raiders/venom. Personal I hate "sergeants". I think there to expensive for there worth.<br /> <br /> If you keep the incubi I would use a venom blade on the archon for low point and auto wound on a 2.<br /> Incubi are murder machines but on a low scale might not be effective as they should.<br /> Your low on dark lances on the 500 scale (ive brough a Leman Russ in 500 before)<br /> Scourge I honestly have never used but, all I know is either dark lances if your chilling back or Haywire blasters if going in. <br /> Wracked are the same as above. If you do wracks get a haemo.<br /> If you keep it the same I would say another raider for wracks and add a haemo with liquifier and drop 1 wrack.]]></description>
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				<pubDate><![CDATA[Sat, 1 Mar 2014 02:21:49]]> GMT</pubDate>
				<author><![CDATA[ ravengatorfan]]></author>
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				<title>Dark Eldar beginning list</title>
				<description><![CDATA[ Possibly swap the Scourges for the incubi in the 500 list?<br /> It would get rid of the gaping hole where antitank should be while still retaining the anti infantry/ elite aspect. <br /> As a side note, i have the scourges with heat lances because i wanted them to be able to hit armor but also troops in times of need. Rethinking it though, maybe blasters would be better for this, seeing as im not exactly sure how close I want to get the scourges in order for them to do their job (obviously melta weapons are very close range). <br /> Haemo I can do, was thinking about it previously. <br /> Will update list shortly.]]></description>
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				<pubDate><![CDATA[Sat, 1 Mar 2014 02:58:34]]> GMT</pubDate>
				<author><![CDATA[ Jollydevil]]></author>
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