<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Tyranids at Crucible 2013 preview (Game 2 vs Tau complete)"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/17.page</link>
		<description><![CDATA[Latest messages posted in the thread "Tyranids at Crucible 2013 preview (Game 2 vs Tau complete)"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Tyranids at Crucible 2013 preview (Game 2 vs Tau complete)</title>
				<description><![CDATA[ Hello fellow dakkaites! Despite all of the bad talk about Nids, I can't ditch my first love in <span class="glossaryitem" onmouseover='gp(3);'>40k</span>. To prove that they aren't completely useless, I'm taking them to a <span class="glossaryitem" onmouseover='gp(48);'>GT</span> on march 1st. In classic tradition, I bought and painted a bastion yesterday, just to wait till the last second! Anyway, details on the <span class="glossaryitem" onmouseover='gp(48);'>GT</span>: <br /> <br /> 2000 points, 2xFOC<br /> Pure battle points for rankings, not W/L/D<br /> Each mission has a primary (8 <span class="glossaryitem" onmouseover='gp(260);'>BPs</span>) a secondary (5 <span class="glossaryitem" onmouseover='gp(260);'>BPs</span>) and tertiary (3 <span class="glossaryitem" onmouseover='gp(260);'>BPs</span>) mission, plus the usual bonus objectives. <br /> 50 people (?) it may be more. <br /> Last year I came in 4th place and had a blast. <br /> <br /> My goals: win it all!<br /> For all of the four <span class="glossaryitem" onmouseover='gp(48);'>GTs</span> I've attended, I've finished Best Tyranid. No way am I letting someone else take that from me!<br /> Realistically, I'm playing with a new 'Dex that I haven't practiced with much, and with a list I've never used. I think I will do well, but winning it all would be harder than usual. Best Tyranid is certainly within range though!<br /> <br /> Finally, my list:<br /> <br /> <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
Nids 2000 6.5<br /> <br /> Flyrant, Devourers, Hive Commander<br /> Flyrant, Devourers<br /> Flyrant, Devourers<br />   <br /> 30 gants 120<br /> 10 gants 40<br /> 10 gants 40<br /> Tervigon , Electroshock Grubs 205<br /> <br /> Venom thrope 45<br /> Zoanthrope 50<br /> <br /> 3 Biovores 120<br /> Exocrine 170<br /> Tyrannofex 175<br /> Tyrannofex 175<br /> <br /> Bastion<br /> Bastion
</div>
</div>
</div><br /> <br /> And now, how do you think I'll do? There will be plenty of good players at this event, including the champions of BeakyCon 2 and 3, and of last years Crucible. How will I fare?<br /> <br /> Naturally there will be pictures and Batreps upcoming. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6589416.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6589416.page</link>
				<pubDate><![CDATA[Sat, 1 Mar 2014 13:47:49]]> GMT</pubDate>
				<author><![CDATA[ jifel]]></author>
			</item>
			<item>
				<title>Tyranids at Crucible 2013 preview</title>
				<description><![CDATA[ Are you going back  in time?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6589431.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6589431.page</link>
				<pubDate><![CDATA[Sat, 1 Mar 2014 13:57:03]]> GMT</pubDate>
				<author><![CDATA[ Zach]]></author>
			</item>
			<item>
				<title>Tyranids at Crucible 2013 preview</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/d92345980275ccde6b793190402592db.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/582526/6589431.page"><b>Iechine wrote:</b></a><br/>Are you going back  in time?</div></blockquote><br /> <br /> Time Tunnel Assault! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6589735.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6589735.page</link>
				<pubDate><![CDATA[Sat, 1 Mar 2014 16:47:52]]> GMT</pubDate>
				<author><![CDATA[ pinecone77]]></author>
			</item>
			<item>
				<title>Tyranids at Crucible 2013 preview</title>
				<description><![CDATA[ You going to use any of the new formations?  I see you are running exocrines and biovores. One of the formations allow you to add a warrior brood and reroll scatter.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6590161.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6590161.page</link>
				<pubDate><![CDATA[Sat, 1 Mar 2014 19:59:06]]> GMT</pubDate>
				<author><![CDATA[ Ifurita]]></author>
			</item>
			<item>
				<title>Tyranids at Crucible 2013 preview</title>
				<description><![CDATA[ Any event where old nids could take forth looks good by me. I might borrow their rules if I ever run a serious tourney.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6590344.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6590344.page</link>
				<pubDate><![CDATA[Sat, 1 Mar 2014 21:22:33]]> GMT</pubDate>
				<author><![CDATA[ Dakkamite]]></author>
			</item>
			<item>
				<title>Tyranids at Crucible 2013 preview</title>
				<description><![CDATA[ The double-bastions is a curious choice.  In any case, good luck!  <br /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6590490.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6590490.page</link>
				<pubDate><![CDATA[Sat, 1 Mar 2014 22:39:57]]> GMT</pubDate>
				<author><![CDATA[ jy2]]></author>
			</item>
			<item>
				<title>Tyranids at Crucible 2013 preview</title>
				<description><![CDATA[ Good Luck!  Make sure you post up results!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6590529.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6590529.page</link>
				<pubDate><![CDATA[Sat, 1 Mar 2014 22:58:08]]> GMT</pubDate>
				<author><![CDATA[ rpricew]]></author>
			</item>
			<item>
				<title>Tyranids at Crucible 2013 preview</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/04f03e4c34187d01216f9070e126938f.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/582526/6590490.page"><b>jy2 wrote:</b></a><br/>The double-bastions is a curious choice.  In any case, good luck!  <br /> <br /> <br /> </div></blockquote><br /> <br /> Many of the tables here aren't good for <span class="glossaryitem" onmouseover='gp(85);'>LoS</span> blocking... I like it so far after day one! <br /> <br /> D'Oh! Can this get moved to battle reports? <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6590976.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6590976.page</link>
				<pubDate><![CDATA[Sun, 2 Mar 2014 02:57:14]]> GMT</pubDate>
				<author><![CDATA[ jifel]]></author>
			</item>
			<item>
				<title>Tyranids at Crucible 2013 preview</title>
				<description><![CDATA[ Click on the Alert Mod Triangle-Exclamation icon on the upper-right corner to tell them you want this thread moved.<br /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6592134.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6592134.page</link>
				<pubDate><![CDATA[Sun, 2 Mar 2014 16:25:22]]> GMT</pubDate>
				<author><![CDATA[ jy2]]></author>
			</item>
			<item>
				<title>Re:Tyranids at Crucible 2013 preview</title>
				<description><![CDATA[ Alright guys! Game 1 will be finished tonight, here's a preview...<br /> <br /> <span style="font-size: 24px; line-height: normal;"><font color='red'> Enter: The Crucible!</font> </span><br /> <br /> <img src="https://lh3.googleusercontent.com/-qm9ykHMOGQg/UxeGtaZ-KVI/AAAAAAAABBw/ogQbRZ9BPfQ/s640/blogger-image--278476406.jpg" border="0" /><br /> <br /> First off, the event was an absolute blast! Tons and tons of fun, many great opponents, and a highly memorable guest star by a Crimson Fist! He had an absolutely mind-blowing costume. <br /> <br /> My Army List: <br /> <br /> <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
Flyrant, Devourers, Hive Commander <br /> Flyrant, Devourers <br /> Flyrant, Devourers <br /> <br /> 30 gants 120 <br /> 10 gants 40 <br /> 10 gants 40 <br /> Tervigon , Electroshock Grubs 205 <br /> <br /> Venom thrope 45 <br /> Zoanthrope 50 <br /> <br /> 3 Biovores 120 <br /> Exocrine 170 <br /> Tyrannofex 175 <br /> Tyrannofex 175 <br /> <br /> Bastion <br /> Bastion
</div>
</div>
</div><br /> <br /> Pre-tournament Tactics: <br /> <br /> <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
Many people will find my list a little odd in some aspects. Dual Bastions and a lack of Mawlocs and a lack of Crones... My logic on the Bastions is simple. One is designed to hold the Venomthrope, the other will be placed as far forward as possible as a Line of Sight blocker... sadly, many of the local stores here have very little in the way of True <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> blocking terrain, and I really really wanted some! I'm also not a fan of the too-random Mawloc. Instead I wanted an uber durable army list... specifically, I designed this list to counter Tau and Eldar. Tyrannofex are a big matchup problem for MissileTau, which have become very very popular. Venomthropes will also neuter Eldar rending weapons while a 2+ save laughs off the Serpent Shield. Both Tau and Eldar have very little to deal with a Bastion at range, so I am confident in my ability to keep the Venom alive. Flyrants and Biovores should be self-explanatory. I'm also a big fan of the Tervigon as a backfield unit, it is still tough as mess to kill in an objective game. The exocrine is also a fun unit thanks to the lovely <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 2. My tactics will revolve around Bastion placement allowing me to seize the middle and be incredibly hard to shift. Many of the missions revolve around a central objective or controlling the board, so I'm happy. 
</div>
</div>
</div><br /> <br /> Game 1: I was ready to go! I finished painting yesterday, including two Bastions that I bought at 8 pm! My opponent was a fellow named Jonathan, and one who I know is a <i>very</i> good Necron player. At BeakyCon (where I took best of the Silver bracket) my opponent took second place in the Gold Bracket. Certainly not to be taken lightly! I'd never actually met him however, so I had a good opportunity to play a high-caliber opponent. <br /> <br /> His list was as follows:<br /> <br /> <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
<br /> Necron Overlord, Warscythe, 2+, Phaeron, <span class="glossaryitem" onmouseover='gp(626);'>MSS</span><br /> Necron Overlord, Warscythe, 2+, Phaeron, <span class="glossaryitem" onmouseover='gp(626);'>MSS</span><br /> Despairtek<br /> Despairtek<br /> <br /> 5 Deathmarks<br /> 5 Deathmarks<br /> 6 Wraiths<br /> 6 Wraiths<br /> <br /> 8 Warriors, Ghost Ark<br /> 7 Warriors, Ghost Ark<br /> 5 Warriors, Night Scythe<br /> 5 Warriors, Night Scythe<br /> <br /> Annihilation Barge<br /> Annihilation Barge
</div>
</div>
</div><br /> <br /> The mission: 20 points total, the <span class="glossaryitem" onmouseover='gp(48);'>GT</span> was purely battle points<br /> <br /> Hammer and Anvil<br /> <br /> Primary (8 points) : 5 objectives, in the center of each table quarter and the board, Heavy is scoring<br /> Secondary (5 points) : Each scoring unit, troops or heavy, is 2 points if destroyed and 1 point if below half strength<br /> Tertiary (3 points) : Pick an opposing troop, if you kill it you win the mission, if both do it's a tie.<br /> Plus four Bonuses (1 point) : First Blood, Warlord, Linebreaker, Last Blood<br /> <br /> Psychic Powers: <br /> <br /> Flyrant 1: The Horror, Paroxysm (Trait: -1 to enemy reserves)<br /> Flyrant 2: Catalyst, Paroxysm<br /> Flyrant 3: Catalyst, Warp Blast<br /> Tervigon: The horror<br /> Zoanthrope: Dominion<br /> <br /> The table:<div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
 <img src="https://lh3.googleusercontent.com/-QROhXaFYmqU/UxeNAGQfzSI/AAAAAAAABCw/zW3WePt6XV8/s640/blogger-image--1204815518.jpg" border="0" /> You can see it long-ways here (with my army case on top haha) the short edge closest to the cam is my Deployment zone, pre bastions. <br /> 
</div>
</div>
</div><br /> I win the roll off and take second turn. <br /> <br /> Deployment Necrons:<br /> <br /> <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
<img src="https://lh6.googleusercontent.com/-nIeessdPtk8/UxeKV6Mnw2I/AAAAAAAABCM/0hcPyOnDeJw/s640/blogger-image-1243045114.jpg" border="0" /><br /> <br /> His deathmarks start way back for a turn 1 jump, otherwise he is symmetrical and ready to advance! Scythes in reserve, plus a Lord/Warriors in each Ark
</div>
</div>
</div><br /> <br /> Deployment Tyranids: <br /> <br /> <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
<img src="https://images-blogger-opensocial.googleusercontent.com/gadgets/proxy?url=http%3A%2F%2F4.bp.blogspot.com%2F-WwTeGpiqaFE%2FUxfEUjhKP_I%2FAAAAAAAABDA%2F3DzM10QmfAw%2Fs1600%2Fgame1deploy.jpg&container=blogger&gadget=a&rewriteMime=image%2F*" border="0" /> I'm bunched up, with my Flyrants all by table edges to dissuade his Deathmarks hopefully, but every unit has venom Shrouded on it for some good cover. Note 30 gants stretched all up front, he will have to assault through them with his wraiths. 
</div>
</div>
</div><br /> <br /> Turn 1 Necrons:<br /> <br /> <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
 <br /> Nothing pic worthy really. He marks my Warlord and a separate Flyrant, then tries to <span class="glossaryitem" onmouseover='gp(471);'>DS</span> nearby. I thought this was a little bold, as my placement meant scatter would likely result in a Mishap. Fortunately, both Deathmarks Mishap! One enters reserves, while I place the other 13" away from my Exocrine. With nightfight on, I have a 2+ cover and he elects to run them into a non-blast shaped formation. Other than this, he advances a bit with all models.<br /> 
</div>
</div>
</div><br /> <br /> Turn 1 Tyranids: <br /> <br /> <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
I don't advance much. Psychic powers all over (note that I specifically don't cast Dominion on the Zoey, and all my Synapse is on the far left. One Flyrant advances slightly, another goes a full 24 past his battle lines. Warlord leaves the table. His wraiths would need an 11 so I think it's a worthwhile risk. <img src="https://lh4.googleusercontent.com/-AUNVG1gZWsU/UxeGjvIeGvI/AAAAAAAABBQ/DG2XrHAU5xw/s640/blogger-image--1981232893.jpg" border="0" /><br /> <br /> The Exocrine and a Flyrant blow his Deathmarks to heck, granting me <b>first blood</b>. I do a random wound to a Wraith on the right. 
</div>
</div>
</div><br /> <br /> Turn 2 Necrons: <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
One Scythe comes on and lines up my forward Flyrant. The Deathmarks land in his zone as he has no good targets. Then, His two wraith squads come a full 12" up for a potential charge! Only my 30 man gant squad is really in range however. <br /> Shooting, my Flyrant easily weathers the Night Scythe and first Annihilation barge with no wounds taken. Then, the second Barge fires... <br /> <img src="https://lh3.googleusercontent.com/-yUi17LCK6DA/UxeKTtw5-2I/AAAAAAAABCE/G7x-1w48uVQ/s640/blogger-image--1081229724.jpg" border="0" /><br /> Yep, those top dice are his to hit roles... 6 snap shots yields six 6s for a total of 18 hits! Son of a... Ow! Naturally, 18 hits murders my Flyrant into the ground as he fails 4 saves and all of his <span class="glossaryitem" onmouseover='gp(265);'>FnP</span> rolls. What a stroke of the dice! <br /> He follows this up by assaulting 12 wraiths into my 30 man gant blob.<br /> <img src="https://lh6.googleusercontent.com/-GfJ6bYxBp9Q/UxeGq-i_7fI/AAAAAAAABBo/CnE3LunFx8s/s640/blogger-image--1871930142.jpg" border="0" /><br />  He looks immensely pleased that they survive with 8 guys left (actually killing 2 wraiths in the process, one was wounded before). Then, I point out that I had wheeled my entire synapse around, and the gants fall back, escaping his sweep easily. His wraiths are now in the middle of my lines! 
</div>
</div>
</div><br /> <br /> Turn 2 Tyranids: <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
 My Flyrant and 10 gants come in by his 4 man wraith squad, causing my gants to auto rally. I open fire with 10 gants, 8 gants, a Flyrant and a Tyrannofex, successfully killing his 4 man Wraith unit. <br /> <img src="https://lh3.googleusercontent.com/-IRNFEDDAFfw/UxeKYCSHnFI/AAAAAAAABCU/s2J4j8bzRYk/s640/blogger-image--1806083303.jpg" border="0" /><br /> After:<br /> <img src="https://lh4.googleusercontent.com/-n_NBvyoMa7I/UxeGmOfY0CI/AAAAAAAABBY/WBKV6dHmWlg/s640/blogger-image-1738339035.jpg" border="0" /><br /> On the other flank, I shoot at his wraiths with a Heavy Bolter, 10 gants, the Exocrine and a Tyrannofex but spectacularly fail to cause any wounds. Biovores target his Deathmarks and I take out his Cryptek so they can no longer teleport. My second flyrant swoops up and shoots his Night Scythe, inflicting 3 penetrating hits and 2 glances. He jinks, and only a single glance makes it through...  <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"> A Tyrannofex then assaults the 6 wraiths (a quick averages means he'll rend twice) but I am rended three times. Still, I have locked his wraiths in combat for a while. Finally, a Tervigon outflanks on the right, taking his objective and throwing some gants out in front of her. 
</div>
</div>
</div><br /> <br /> Turn 3 Necrons: <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
 We both suddenly realize we haven't marked our troops for the Tertiary! He declares my Tervigon (d'oh! I wouldn't have outflanked her, but ah well.) and I declare the 5 warriors in his Night Scythe on the board. His second Scythe comes on, and that plus an Annihilation barge takes down my second Flyrant after I fail my first grounding check and 4 out of 6 saves, plus all 4 Feel No Pain rolls.  His original Scythe targets my warlord (who was not flying) and thankfully he survives. <br /> <img src="https://lh4.googleusercontent.com/-6HcgT-IvmY4/UxeM8MU0QXI/AAAAAAAABCo/_HuJ4v8bUXI/s640/blogger-image--302067882.jpg" border="0" /><br /> More bad news, his overlord and 8 warriors drop out of a Ghost Ark and assault my Tervigon! I thought her safe, but apparently Ghost Arks are open-topped? I had no idea they were, a crucial mistake! I only take one wound and kill a warrior in return. In <span class="glossaryitem" onmouseover='gp(19);'>CC</span> his wraiths and my TFex continue to flail around. 
</div>
</div>
</div><br /> <br /> Turn 3 Tyranids: <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
I paroxysm his wraiths to <span class="glossaryitem" onmouseover='gp(149);'>WS</span> 1, then assault with an Exocrine, 10 gants and 8 gants. 6 smash attacks from the <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> spectacularly fail to roll a single  hit on 3s, but my gants kill one. In return he kills many gants and wounds the Exocrine. My Flyrant hides behind a Bastion and shoots his Night Scythe down, and I advance my Tyrannofex towards the center objective. I'm trying to lure his Warlord in to assault me... In <span class="glossaryitem" onmouseover='gp(19);'>CC</span> he finishes off my Tervigon between Mindshackle and 4 Warscythe wounds. 
</div>
</div>
</div><br /> <br /> Turn 4 Necrons: <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
He takes the bait and his warlord and warriors jump the Tyrannofex!  I survive with a few wounds left but he is there for a turn. The wraith brawl in my lines is awful as again the gants kill a Wraith while my <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> whiff completely. His other Scythe darts around. 
</div>
</div>
</div><br /> <br /> Turn 4 Tyranids: <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
Here's my plan: I assault the Warlord with my Flyrant, and challenge. He has no invulnerable so he must decline or get beaten into the ground. Then, two <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> mulch his Warriors and my Flyrant sweeps them if they break, breaking his troops and leaving a 4 wound TFew on the center objective. He has nothing that can really touch the TFex at range and his wraiths are locked, plus his other Lord is far away. One snag in the plan... I fail my 4 inch charge with a 3! Here's another crucial mistake. Neither me nor my opponent realized that every player received a single mulligan for the <span class="glossaryitem" onmouseover='gp(48);'>GT</span>. I frankly would have used it right there! To make things worse, I fail mindshackle and my TFex is scythed down. In the other <span class="glossaryitem" onmouseover='gp(19);'>CC</span> his wraiths again slowly whittle the gants while the gants kill one. If my <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> had stepped up I could have crushed them by now! In other news, my Biovores deleted his 5 man warrior squad, my chosen troop. 
</div>
</div>
</div><br /> <br /> Turn 5 Necrons: <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
My grouded Flyrant has 0 chance and is shot off the board. He drops warriors on my objective, I go to ground with Venom cover (I disembarked him last turn) and fail FOUR 2+ cover saves... argh! <br /> <img src="https://lh4.googleusercontent.com/-X2Af01wqiy4/UxeGhCDIQPI/AAAAAAAABBI/SCvh5XOYQEc/s640/blogger-image-1918508365.jpg" border="0" /><br /> <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> and wraiths wail away and he maneuvers onto objectives. <img src="https://lh5.googleusercontent.com/-Sz8fy0gTYM0/UxeKargLWMI/AAAAAAAABCc/RmMSpsimSPE/s640/blogger-image--960414631.jpg" border="0" />
</div>
</div>
</div><br /> <br /> Turn 5 Tyranids:<div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
 I shoot his warriors and kill two, one stands up, and assault with the venomthrope. He takes a wound and fails a 5" charge... Ugh. In <span class="glossaryitem" onmouseover='gp(19);'>CC</span> he finally takes out my Exocrine. I have little left so I just fire away and pray for some good dice. <br /> 
</div>
</div>
</div><br /> Turn 6 Necrons: Despite fervent prayers on my part, the game continues! He runs his Warlord towards my <span class="glossaryitem" onmouseover='gp(19);'>CC</span> to help out his wraiths, but is far away. He continues to blast away and takes my gants down to 3 models. My venomthrope is killed by an A.Barge, and the Tyrannofex is killed by the wraiths. <br /> <br /> Turn 6 Nids: <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
Nothing to do here really. I shoot at things, don't do much, and assault his warriors (2 left) with 3 gants. Naturally, his overwatch yields 3 hits and I'm forced to go to ground on my own charge! No saves, and all 3 die. 
</div>
</div>
</div><br /> <br /> Turn 7 Necrons: <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
A few random shots as my opponent gamely plays this one out. We both know it's over however... his Overlord fails his charge at least. <br /> 
</div>
</div>
</div><br /> Turn 7 Nids: <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
I move biovores onto an objective and shoot his two warriors off of mine. Then, my Zoanthrope zaps his solo warlord! It's still to little too late, as the game ends. <br /> 
</div>
</div>
</div><br /> Total Score: <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
<br /> Primary: Necrons, 3-1 (<font color='green'>8 </font>)<br /> Secondary: Necrons, 6-1 (<font color='green'> 5</font>)<br /> Tertiary: Tie (<font color='violet'>1 </font><font color='green'> 1</font>)<br /> Bonus: Tyranids take First blood, Last Blood and Warlord, Necrons take Warlord and Linebreaker<br /> <br /> Final result: 16-4, <font color='green'>overwhelming Necron victory!</font> 
</div>
</div>
</div><br /> <br /> Post-game reaction: <br /> <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
I knew I was playing a top notch opponent, but ouchie! That hurt a lot. I think I was bit cocky given how well Nids did against Crons in the past, but my dice did me no favors there! Indeed, my opponents rolls were on fire as well. However, I did make two mistakes this game: 1. I didn't realize Arks were assault vehicles, and I wouldn't have outflanked the Tervi if I'd known. 2. I assumed I could beat down his wraiths in assault with enough units. That combat never ended, as turn 7 I had 6 gants to his 2 wraiths left. More importantly were some crucial moments when the Dice just hammered me. Flubbing a HUGE 4" charge really hurt. I would have nabbed Warlord, killed a troop, cost him an objective and claimed one as my own, as he had very little that could hope to kill that TFex. Getting6/6 hits with an A barge while snapfiring was demoralizing, as well as 3/4 hits with overwatch. The biggest factor was failing to shoot down any of his 6 man wraiths and then in having him last a total of 11 player turns without dying. Freeing up some of those scoring units would have been a huge boon as his troops were able to walk all around the board. <br /> <br /> Still, credit where it's due, my opponent played a great game. He was able to pin back my army with the Wraiths and then simply shot down everything I tried to break his lines with. A great game to Jonathan, who was a very friendly guy despite the lopsided dice. 
</div>
</div>
</div><br /> <br /> Coming Sunday: Tyranids vs Tau! ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6604579.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6604579.page</link>
				<pubDate><![CDATA[Thu, 6 Mar 2014 00:50:27]]> GMT</pubDate>
				<author><![CDATA[ jifel]]></author>
			</item>
			<item>
				<title>Tyranids at Crucible 2013 preview (Game 1 vs Necrons preview)</title>
				<description><![CDATA[ Uh oh!  I think I know how the 1st battle came out.  Dozers gave us a little foreshadowing in his batrep. <br /> <br /> I have not played the new bugs yet against necrons (and vice versa) so I am not sure how they match up exactly in this edition.  This matchup really could be anyone's games, depending on how your Grounding tests go.<br /> <br /> <br />  ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6606223.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6606223.page</link>
				<pubDate><![CDATA[Thu, 6 Mar 2014 15:29:19]]> GMT</pubDate>
				<author><![CDATA[ jy2]]></author>
			</item>
			<item>
				<title>Tyranids at Crucible 2013 preview (Game 1 vs Necrons preview)</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/04f03e4c34187d01216f9070e126938f.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/582526/6606223.page"><b>jy2 wrote:</b></a><br/>Uh oh!  I think I know how the 1st battle came out.  Dozers gave us a little foreshadowing in his batrep. <br /> <br /> I have not played the new bugs yet against necrons (and vice versa) so I am not sure how they match up exactly in this edition.  This matchup really could be anyone's games, depending on how your Grounding tests go.<br /> <br /> <br />  </div></blockquote><br /> <br /> Actually, I believe Dozer played against a different Necron opponent. There was a ton of them though! ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6606722.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6606722.page</link>
				<pubDate><![CDATA[Thu, 6 Mar 2014 18:00:53]]> GMT</pubDate>
				<author><![CDATA[ jifel]]></author>
			</item>
			<item>
				<title>Tyranids at Crucible 2013 preview (Game 1 vs Necrons preview)</title>
				<description><![CDATA[ Necrons dominated the event.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6606908.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6606908.page</link>
				<pubDate><![CDATA[Thu, 6 Mar 2014 18:51:55]]> GMT</pubDate>
				<author><![CDATA[ Dozer Blades]]></author>
			</item>
			<item>
				<title>Tyranids at Crucible 2013 preview (Game 1 vs Necrons preview)</title>
				<description><![CDATA[ What's up with the resurgence of the Metallic Dead?<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6606965.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6606965.page</link>
				<pubDate><![CDATA[Thu, 6 Mar 2014 19:12:00]]> GMT</pubDate>
				<author><![CDATA[ jy2]]></author>
			</item>
			<item>
				<title>Tyranids at Crucible 2013 preview (Game 1 vs Necrons preview)</title>
				<description><![CDATA[ jy2 - More <span class="glossaryitem" onmouseover='gp(93);'>MC</span>'s, armour and horde lists about, so between tesla and gauss, they have it covered.<br /> Not to mention good flyer support all the time.<br /> <br /> Crons really are damn solid now, which is why im kind of glad i kept mine through the years.<br /> Even if triple monolith lists arent as effective now <span class="glossaryitem" onmouseover='gp(84);'>lol</span>.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6606979.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6606979.page</link>
				<pubDate><![CDATA[Thu, 6 Mar 2014 19:16:44]]> GMT</pubDate>
				<author><![CDATA[ Jackal]]></author>
			</item>
			<item>
				<title>Tyranids at Crucible 2013 preview (Game 1 vs Necrons preview)</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/04f03e4c34187d01216f9070e126938f.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/582526/6606965.page"><b>jy2 wrote:</b></a><br/>What's up with the resurgence of the Metallic Dead?<br /> <br /> </div></blockquote><br /> <br /> I have no idea, but I'm tempted to label them the best army in the game right now... also, bump, because game 1 has been updated! ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6607004.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6607004.page</link>
				<pubDate><![CDATA[Thu, 6 Mar 2014 19:23:42]]> GMT</pubDate>
				<author><![CDATA[ jifel]]></author>
			</item>
			<item>
				<title>Tyranids at Crucible 2013 preview (Game 1 vs Necrons preview)</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/8855f3d864db906eab76d034d37d2101.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/582526/6607004.page"><b>jifel wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/04f03e4c34187d01216f9070e126938f.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/582526/6606965.page"><b>jy2 wrote:</b></a><br/>What's up with the resurgence of the Metallic Dead?<br /> <br /> </div></blockquote><br /> <br /> I have no idea, but I'm tempted to label them the best army in the game right now... also, bump, because game 1 has been updated! </div></blockquote><br /> Yeah, they have equal chances of beating everybody....including arguably the best army current, Seer Council Deldar.<br /> <br /> <br /> Though we'll see how Skyblight Tyranids will shake up the meta....<br /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6607095.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6607095.page</link>
				<pubDate><![CDATA[Thu, 6 Mar 2014 19:50:57]]> GMT</pubDate>
				<author><![CDATA[ jy2]]></author>
			</item>
			<item>
				<title>Tyranids at Crucible 2013 preview (Game 1 vs Necrons preview)</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/04f03e4c34187d01216f9070e126938f.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/582526/6607095.page"><b>jy2 wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/8855f3d864db906eab76d034d37d2101.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/582526/6607004.page"><b>jifel wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/04f03e4c34187d01216f9070e126938f.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/582526/6606965.page"><b>jy2 wrote:</b></a><br/>What's up with the resurgence of the Metallic Dead?<br /> <br /> </div></blockquote><br /> <br /> I have no idea, but I'm tempted to label them the best army in the game right now... also, bump, because game 1 has been updated! </div></blockquote><br /> Yeah, they have equal chances of beating everybody....including arguably the best army current, Seer Council Deldar.<br /> <br /> </div></blockquote><br /> <br /> Despite my game, I'm going to label Nids vs Crons as a fairly balanced matchup, but certainly it is better for Crons than before. I just think that Crons have had the high amount of shots to overcome Serpent Spam and spammable <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 13 is good against all of the Tau/Eldar shooting that is often Strength 7. They hit that sweet spot, plus Wraiths form such a tough unit that can point-for-point beat almost any unit in assault. <br /> <br /> EDIT: I think that the Skyblight has a chance of murdering Crons... so many <span class="glossaryitem" onmouseover='gp(630);'>FMCs</span> is too much and they can go around the wraiths to shoot up the Barges and Flyers. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6607105.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6607105.page</link>
				<pubDate><![CDATA[Thu, 6 Mar 2014 19:54:01]]> GMT</pubDate>
				<author><![CDATA[ jifel]]></author>
			</item>
			<item>
				<title>Tyranids at Crucible 2013 preview (Game 1 vs Necrons finished)</title>
				<description><![CDATA[ Ouch....I just hate random charge lengths.<br /> <br /> It could have been worse for bugs had he ran more annihilation barges.  My double-<span class="glossaryitem" onmouseover='gp(187);'>FOC</span> Necrons have 5-6 <span class="glossaryitem" onmouseover='gp(447);'>AB</span>'s!<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6607143.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6607143.page</link>
				<pubDate><![CDATA[Thu, 6 Mar 2014 20:04:13]]> GMT</pubDate>
				<author><![CDATA[ jy2]]></author>
			</item>
			<item>
				<title>Tyranids at Crucible 2013 preview (Game 1 vs Necrons finished)</title>
				<description><![CDATA[ Necrons won the <span class="glossaryitem" onmouseover='gp(48);'>GT</span> and came in third overall - you got to respect that... Especially with the predominance of Tau and eldar armies there.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6607991.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6607991.page</link>
				<pubDate><![CDATA[Fri, 7 Mar 2014 00:09:44]]> GMT</pubDate>
				<author><![CDATA[ Dozer Blades]]></author>
			</item>
			<item>
				<title>Tyranids at Crucible 2013 preview (Game 1 vs Necrons preview)</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/8855f3d864db906eab76d034d37d2101.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/582526/6607105.page"><b>jifel wrote:</b></a><br/><br /> EDIT: I think that the Skyblight has a chance of murdering Crons... so many <span class="glossaryitem" onmouseover='gp(630);'>FMCs</span> is too much and they can go around the wraiths to shoot up the Barges and Flyers. </div></blockquote><br /> <span class="glossaryitem" onmouseover='gp(17);'>BTW</span>, I will be playing against Skyblight Nids tomorrow with my tournament-winning wraithwing crons.  If they can beat my crons, then they are good enough to win a <span class="glossaryitem" onmouseover='gp(48);'>GT</span>.<br /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6608791.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6608791.page</link>
				<pubDate><![CDATA[Fri, 7 Mar 2014 07:11:34]]> GMT</pubDate>
				<author><![CDATA[ jy2]]></author>
			</item>
			<item>
				<title>Tyranids at Crucible 2013 preview (Game 1 vs Necrons finished)</title>
				<description><![CDATA[ jifel, I would just like to point out he could only have marked 1 of your units with his Deathmarks. Deathmarks mark a unit on the table when they deploy. By deploying them before you deployed, they would not have had an eligible target to mark. Although the other squad could have when it came in from reserves.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6609879.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6609879.page</link>
				<pubDate><![CDATA[Fri, 7 Mar 2014 16:03:22]]> GMT</pubDate>
				<author><![CDATA[ Happyjew]]></author>
			</item>
			<item>
				<title>Tyranids at Crucible 2013 preview (Game 1 vs Necrons preview)</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/04f03e4c34187d01216f9070e126938f.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/582526/6608791.page"><b>jy2 wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/8855f3d864db906eab76d034d37d2101.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/582526/6607105.page"><b>jifel wrote:</b></a><br/><br /> EDIT: I think that the Skyblight has a chance of murdering Crons... so many <span class="glossaryitem" onmouseover='gp(630);'>FMCs</span> is too much and they can go around the wraiths to shoot up the Barges and Flyers. </div></blockquote><br /> <span class="glossaryitem" onmouseover='gp(17);'>BTW</span>, I will be playing against Skyblight Nids tomorrow with my tournament-winning wraithwing crons.  If they can beat my crons, then they are good enough to win a <span class="glossaryitem" onmouseover='gp(48);'>GT</span>.<br /> <br /> <br /> </div></blockquote><br /> <br /> I'll be keeping my eye peeled for this one!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6610021.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6610021.page</link>
				<pubDate><![CDATA[Fri, 7 Mar 2014 16:39:59]]> GMT</pubDate>
				<author><![CDATA[ y0disisray]]></author>
			</item>
			<item>
				<title>Re:Tyranids at Crucible 2013 preview (Game 1 vs Necrons finished)</title>
				<description><![CDATA[ My Army List: <br /> <br /> <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
Flyrant, Devourers, Hive Commander <br /> Flyrant, Devourers <br /> Flyrant, Devourers <br /> <br /> 30 gants 120 <br /> 10 gants 40 <br /> 10 gants 40 <br /> Tervigon , Electroshock Grubs 205 <br /> <br /> Venom thrope 45 <br /> Zoanthrope 50 <br /> <br /> 3 Biovores 120 <br /> Exocrine 170 <br /> Tyrannofex 175 <br /> Tyrannofex 175 <br /> <br /> Bastion <br /> Bastion
</div>
</div>
</div><br /> <br /> Game 1: After a very disappointing Game 1, I was very angry. Fortunately, I play well when I'm angry! In order to get back into the tournament here, I really needed a solid victory. For better or worse, I drew up Tau as my next opponent... many people hate playing against Tau, but I have tailored my list specifically to deal with the most commonly seen Tau units. Hopefully I can prove that now...<br /> <br /> His list was as follows:<br /> <br /> <br /> <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
Commander Farsight:<br /> Commander Torchstar ? (ignore cover guy)<br /> Commander Puretide ? (Puretide chip guy)<br /> <br /> 3 Crisis suits, max Marker drones, two Missile Pods each (Torchstar here)<br /> 3 Crisis suits, drones, 2 plasma each<br /> 3 Crisis suits, drones, 2 Fusions each<br /> <br /> Riptide with Ion Accelerator<br /> Riptide with HBC, skyfire (Puretide here)
</div>
</div>
</div><br /> <br /> <br /> The mission: 20 points total, the <span class="glossaryitem" onmouseover='gp(48);'>GT</span> was purely battle points<br /> <br /> Hammer and Anvil<br /> <br /> Primary (8 points) : Each turn, an objective scattered <span class="glossaryitem" onmouseover='gp(4);'>4d6</span> from the center of the board, worth points equal to the turn it arrived. Elites are scoring.<br /> Secondary (5 points) : Kill Points, Elites and Troops only.<br /> Tertiary (3 points) : Each Monstrous Creature and vehicle is worth 1 point, 2 if flying.<br /> Plus four Bonuses (1 point) : First Blood, Warlord, Linebreaker, Last Blood<br /> <br /> Psychic Powers: <br /> <br /> Flyrant 1: Warp Blast, Paroxysm (reroll reserves)<br /> Flyrant 2: Psychic Scream, Paroxysm<br /> Flyrant 3: The Horror, Psychic Scream<br /> Tervigon: Dominion<br /> Zoanthrope: Paroxysm<br /> <br /> I win the roll off and give first turn to Tau:<br /> <br /> Pre-Game Analysis: I really hate Tau, but he has no clean answer to my list. Shove Flyrants down his throat and running two Tyrannofex up the board may be enough to overwhelm him. Here's hoping! The Primary favors staying close to the middle, so once I remove his markerlights I should be just fine in my Venom bubble.<br /> <br /> Tau deployment:<div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
 Farsight/Meltas will deepstrike. Two RipTides on the left, the MarkerSuits up front, Broadsides kinda obscured by his hand, and the plasma suits are to the far right behind a wall. (Note that the suits in the back right corner are the Fusion guys in reserve).<br /> <br /> <img src="https://lh5.googleusercontent.com/-r_qurS8mhz0/Ux4fEg5MOSI/AAAAAAAABGU/1hPF6cVlyjg/s640/blogger-image-1925610618.jpg" border="0" /><br /> <br /> 
</div>
</div>
</div><br /> Deployment Tyranids: <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
I'm clustered up, taking cover where I have it, and thoroughly enjoying a 2++ cover save on almost every model. He'll be able to hit maybe one or two units before the hammer falls! <br /> <br /> <img src="https://lh4.googleusercontent.com/-S12baf6pqrA/Ux4e8_ReqLI/AAAAAAAABF8/qf19yf2qEL8/s640/blogger-image-1519448984.jpg" border="0" />
</div>
</div>
</div><br /> <br /> Objective 1:<div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
 Scatters in between us, to my left. It's fairly neutral zone, I doubt he'll advance for a 1-pointer. <br /> 
</div>
</div>
</div><br /> Turn 1 Tau: <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
He advances many suits, making me very hopeful... Markerlights target my Exocrine and he loses 4 wounds. However, he is then out of ignores cover and can't penetrate my 2++ cover! Muahaha. However, realize I'm stupid when he targets the Zoanthrope on top of the Bastion and removes it for First Blood. <br /> <br /> <img src="https://lh3.googleusercontent.com/-NOaQIEKOOl8/Ux4bHUyjG6I/AAAAAAAABFY/Hx18-MueWX4/s640/blogger-image--582472601.jpg" border="0" /><br /> <br /> Not shown above, but he leaves his second Riptide in front of his Aegis...<br /> 
</div>
</div>
</div><br /> Turn 1 Nids:<div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
 My 3 Flyrants all advance the minimum 12", all in terrain with shrouding. My wounded Exocrine advances slightly as well. Beyond that, I spawn and spread out my bugs so that he can't melta my Bastion. 3 Flyrants and the Exocrine focus fire on his Ion Accelerator Riptide, and I kill it!  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> 
</div>
</div>
</div><br /> Objective 2: <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
Stays in between the two Deployment zones, but to my right this turn. So far nothing has favored one side or the other. <br /> 
</div>
</div>
</div><br /> Turn 2 Tau: <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
His Farsight squad land off my front line and targets a Tyrannofex. I have cover and so survive the wave of Plasma. Shooting from all over kills none of my <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> but seriously wounds my up front TFex. Below you can see his Farsight squad as well as my bubbled up Bastion.<br /> <br /> <img src="https://lh6.googleusercontent.com/-kLJk6Car1ww/Ux4fCK_bkeI/AAAAAAAABGM/IBMjfQSbtug/s640/blogger-image-1679613942.jpg" border="0" /><br /> <br /> Then, he jumps back his Plasma and Melta squads. So many suits...<br /> <br /> <img src="https://lh3.googleusercontent.com/-AmuNj6Ly9VQ/Ux4fHKb0ldI/AAAAAAAABGc/h5Q9qm1Zqmk/s640/blogger-image--1125548997.jpg" border="0" /><br /> 
</div>
</div>
</div><br /> Turn 2 Tyranids: <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
 All three Flyrants spring forward, and I open fire with my advancing <span class="glossaryitem" onmouseover='gp(93);'>MCs</span>. All of his markerlights are killed, and I also take down several crisis suits. One Flyrant guns after his Riptide and does 2 wounds, but I stay airborn. <br /> 
</div>
</div>
</div><br /> Objective 3: <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
Stays in between the two Deployment zones, and to my left. Very close to the 1-pointer. <br /> 
</div>
</div>
</div><br /> Turn 3 Tau:<div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
 A lot of desperate shooting sees two out of my three Flyrants gunned down, but that's all. He also had no firepower to spare towards the hammer running downfield at him... <br /> <br /> <img src="https://lh6.googleusercontent.com/-pFlKoJS2ABI/Ux4bMeRK1UI/AAAAAAAABFo/3RmKHyDsC5w/s640/blogger-image--1206256159.jpg" border="0" /><br /> 
</div>
</div>
</div><br /> Turn 3 Tyranids:<div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
 Instead of assaulting, I vector strike Farsights squad with my Flyrant and end up in the far bottom right. I could either shoot or run off the board... <br /> <br /> <img src="https://lh4.googleusercontent.com/-z_3P5LItP8g/Ux4bCtXXdiI/AAAAAAAABFI/mUNPbjNBSeg/s640/blogger-image-972819502.jpg" border="0" /><br /> <br /> I advance both of my Tyrannofex, and two flamers plus the Exocrine kill his squad and take Farsight down to one wound. I shoot him with the last Flyrant, and claim Slay the Warlord. <br /> 
</div>
</div>
</div><br /> Objective 4: It is slightly towards my opponents DZ, but again to my left. It seems that's where I need to go... <br /> <br /> Turn 4 Tau:<div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
 His Missilesides and Plasma suits are his last units behind the Aegis. He successfully takes down the wounded Tyrannofex. His buffmander and Riptide advance towards my left to start trying to kill my gants. The missilesuits with commander are behind the Riptide, hiding to score.<br /> <br /> <img src="https://lh4.googleusercontent.com/-ehUvoETYRXg/Ux4bE4FGrCI/AAAAAAAABFQ/tCSXIV-ARpo/s640/blogger-image-1935527881.jpg" border="0" /><br /> 
</div>
</div>
</div><br /> Turn 4 Nids:<div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
 My last Tyrannofex advances, and flames some drones away. <br /> <br /> <img src="https://lh5.googleusercontent.com/-QiGWnkhqyT4/Ux4e_8lbAwI/AAAAAAAABGE/4SWkm5y64aE/s640/blogger-image--1290488001.jpg" border="0" /><br /> <br /> My flyrant leaves the table, and vector strikes a plasma suit on the way. Random Exocrine shooting takes the Riptide down to 2 wounds.<br /> 
</div>
</div>
</div><br /> Objective 5: <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
This scatters towards my opponent, out of both of our reaches. <br /> 
</div>
</div>
</div><br /> Turn 5 Tau:<div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
 His Riptide and Missile suits make a rush for the objectives, and after his jump move he grabs the 4. <br /> <br /> <img src="https://lh4.googleusercontent.com/-kEUyfxqv7d0/Ux4bJx-WPMI/AAAAAAAABFg/LYP9KZoKryM/s640/blogger-image--1188554914.jpg" border="0" /><br /> <br /> His shooting kills the nearest two gants units, but my Tervigon is happily pumping them out. <br /> 
</div>
</div>
</div><br /> Turn 5 Nids: <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
My Flyrant comes back on, and survives Interceptor to kill his Riptide. random shooting can't finish off the Missilesuits. However, Biovores kill some drones and his plasmasuits fall back! <br /> <br /> <img src="https://lh6.googleusercontent.com/-nJFLHW8PisI/Ux4a_uQ1ANI/AAAAAAAABFA/-0MCmYFn-7E/s640/blogger-image-416559756.jpg" border="0" /><br /> <br /> Finally, my Tyrannofex assaulted and kills his Broadsides. Gant positioning means I will narrowly take the primary if the game ends...<br /> 
</div>
</div>
</div><br /> Tau turn 6: <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
The game must go on! His last Missile suits hold down the 4, and shooting takes some more gants down. His commander splits off and contests. <br /> <br /> <img src="https://lh6.googleusercontent.com/-q0RfnzFyZnE/Ux4bO2Kkl2I/AAAAAAAABFw/xktOAiTs3dM/s640/blogger-image--1669454962.jpg" border="0" /><br /> 
</div>
</div>
</div><br /> Tyranid turn 6:<div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
 The Tervigon assaults his Commander, who lives barely, but I hold the one pointer with her. The Exocrine and Flyrant kill two suits, the last is finished in assault. <br /> 
</div>
</div>
</div><br /> Tau turn 7:<div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
 My opponent calls the game. Two falling back crisis suits are far from the battle, and his last commander is in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> with an <span class="glossaryitem" onmouseover='gp(93);'>MC</span>, and very unlikely to last. Other than that he has no models, and no capacity to score or contest. 
</div>
</div>
</div><br /> <br /> Final result: <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
Primary (objectives) : Tyranids 3-0<br /> Secondary (Kill Points) : Tyranids <br /> Tertiary (Kill points <span class="glossaryitem" onmouseover='gp(93);'>MCs</span>) Tau<br /> Bonuses: Tau <span class="glossaryitem" onmouseover='gp(153);'>FB</span>, <span class="glossaryitem" onmouseover='gp(227);'>WL</span> Tyranids: <span class="glossaryitem" onmouseover='gp(227);'>WL</span>, LB, LB<br /> <br /> Final: 16-5, solid <font color='violet'><span style="font-size: 18px; line-height: normal;">Tyranid victory!</span></font> 
</div>
</div>
</div><br /> <br /> Post game: <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
As much as I hate Tau, that went very well. Despite a late push, he never had a chance to break my backfield with the Bastion anchoring it. Because the Venomthrope lived, his damage was blunted and he could really only target the things I sent after him, never my gants or Tervigon or Exocrine. The Tyrannfofex and Flyrants were ace, being very clutch and hard to kill. The Exocrine also easily pulled his weight, finishing off two Riptides! Very happy here, despite giving up first blood. 
</div>
</div>
</div>]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6622656.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6622656.page</link>
				<pubDate><![CDATA[Tue, 11 Mar 2014 19:16:40]]> GMT</pubDate>
				<author><![CDATA[ jifel]]></author>
			</item>
			<item>
				<title>Re:Tyranids at Crucible 2013 preview (Game 2 vs Tau complete)</title>
				<description><![CDATA[ And... game 2 done. Wow, how did "finished later tonight" turn into two weeks later? Man life got busy! In a good way at least. Anyways, enjoy, feedback is welcome! Up next is game 3 vs the Eldar. No Tau allies, just a seer council and some Wave serpents... ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6668370.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6668370.page</link>
				<pubDate><![CDATA[Wed, 26 Mar 2014 20:39:47]]> GMT</pubDate>
				<author><![CDATA[ jifel]]></author>
			</item>
			<item>
				<title>Tyranids at Crucible 2013 preview (Game 2 vs Tau complete)</title>
				<description><![CDATA[ Go bugs!  Devour the Greater Food....and then go munch on some space elves!   <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6668752.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/582526/6668752.page</link>
				<pubDate><![CDATA[Thu, 27 Mar 2014 00:05:29]]> GMT</pubDate>
				<author><![CDATA[ jy2]]></author>
			</item>
	</channel>
</rss>