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				<title>Best Dark Eldar Build from Discount Bundle</title>
				<description><![CDATA[ So I saw that a gaming store has a <span class="glossaryitem" onmouseover='gp(27);'>DE</span> bundle and I was wondering what the best way to build an army from it would be. Here's the deal:<br /> 6x venoms<br /> 40x wyches<br /> 2x talos<br /> 1x ravager<br /> 12x reavers<br /> all for $348<br /> <br /> Here's what I'm thinking<br /> <br /> Duke Sliscus<br /> 4 wyches w/ haywire grenades in venom w/ splintercannon = 113<br /> 5 wyches w/ haywire grenades in venom w/ splintercannon = 125<br /> 5 wyches w/ haywire grenades in venom w/ splintercannon = 125<br /> 5 wyches w/ haywire grenades in venom w/ splintercannon = 125<br /> 5 wyches w/ haywire grenades in venom w/ splintercannon = 125<br /> 5 wyches w/ haywire grenades in venom w/ splintercannon = 125<br /> 6 reavers plus heat lance = 144<br /> 6 reavers plus heat lance = 144<br /> Talos Pain Engine w/ <span class="glossaryitem" onmouseover='gp(126);'>TL</span> haywire blaster and <span class="glossaryitem" onmouseover='gp(126);'>TL</span> liquefier gun = 110<br /> Talos Pain Engine w/ <span class="glossaryitem" onmouseover='gp(126);'>TL</span> haywire blaster and <span class="glossaryitem" onmouseover='gp(126);'>TL</span> liquefier gun = 110<br /> Ravager <br /> Total = 1501<br /> <br /> The other option was to use two succubus' as <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> instead of Duke. then I would have two venoms with 4 wyches and I'd run the Talos with chain flails and <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Heat Lance. The two succubus would be a lot better in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>, but with Duke I get to reroll on the drug chart, which, with this army seems fairly important. But I am still very torn on how to equip the Talos. Seems like a lot of options.<br /> Anyway, what do you guys think?<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 4 Mar 2014 18:03:53]]> GMT</pubDate>
				<author><![CDATA[ Icculus]]></author>
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				<title>Best Dark Eldar Build from Discount Bundle</title>
				<description><![CDATA[ Wyches don't come in units of 4. Otherwise looks a fairly mediocre venom spam list lacking the <span class="glossaryitem" onmouseover='gp(111);'>raw</span> firepower that is usually the strength of this type of list. Probably the best you could do with what you've got.]]></description>
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				<pubDate><![CDATA[Tue, 4 Mar 2014 18:18:31]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>Best Dark Eldar Build from Discount Bundle</title>
				<description><![CDATA[ Duke is pretty decent in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>, especially for his cost.  Reroll to drugs is nice, but drugs are just mediocre in this version of the Dark Eldar.  Considering what your Wyches are doing the first few turns, moving and then maybe assaulting vehicles the drugs more or less don't matter unless you get power from pain, which of course on toughness 3 Feel no pain is not that hot.<br /> <br /> The first unit of 4 wyches of course is not legal, min squad size is 5.  You could make them Hekatrixes I guess, not sure if that's what you meant.<br /> <br /> The reavers, if its 6 reavers with 1 heat lance I would put both heat lances in one unit and leave the other unit with no upgrades.  That way one can focus more on shooting, the other more on bladevaning.  Otherwise they are fine.<br /> <br /> Talos, I spent some time considering if its worth it to take the haywire blasters.  You already have a lot of anti tank in the wyches with all the haywire, and the ravager, and the heat lance reavers, not sure the extra anti tank is even needed.  Then again with all the venoms and potential blade vaning from the reavers not sure you need more anti infantry either.  Overall not sure, maybe twin linked haywire is the best as it makes them look threatening to armor still from medium range and they can draw fire.  <br /> <br /> There was a Dark eldar player that won two <span class="glossaryitem" onmouseover='gp(48);'>GTs</span> with an all wych list this edition.<br /> <br /> They ran something like <br /> <br /> <div style="margin-top:5px; margin-bottom:10px;">
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Succubus<br /> Venom Blade<br /> Blast Pistol<br /> Haywire Grenades<br /> <br /> 4 Blood Brides<br /> Haywire Grenades<br /> Venom<br /> Extra Splinter Cannon<br /> Night Shields<br /> <br /> x5 Units of 5 Wyches<br /> Haywire Grenades<br /> Hekatrix<br /> Venom Blade<br /> Venom<br /> Extra Splinter Cannon<br /> Night Shields<br /> <br /> x3 Razorwing Jetfighters<br /> Splinter Cannon<br /> Night Shields<br /> Flicker Fields
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</div><br /> <br /> The succubus rode with the bloodbrides. You could of course replace the razorwings with talos/ravager and still have points for reavers.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 4 Mar 2014 18:30:10]]> GMT</pubDate>
				<author><![CDATA[ blaktoof]]></author>
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				<title>Best Dark Eldar Build from Discount Bundle</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/3bcedb85b8a8a3263de4431e45dc3369.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/583049/6599359.page"><b>Icculus wrote:</b></a><br/>Duke Sliscus<br /> 4 wyches w/ haywire grenades in venom w/ splintercannon = 113<br /> 5 wyches w/ haywire grenades in venom w/ splintercannon = 125<br /> 5 wyches w/ haywire grenades in venom w/ splintercannon = 125<br /> 5 wyches w/ haywire grenades in venom w/ splintercannon = 125<br /> 5 wyches w/ haywire grenades in venom w/ splintercannon = 125<br /> 5 wyches w/ haywire grenades in venom w/ splintercannon = 125<br /> 6 reavers plus heat lance = 144<br /> 6 reavers plus heat lance = 144<br /> Talos Pain Engine w/ <span class="glossaryitem" onmouseover='gp(126);'>TL</span> haywire blaster and <span class="glossaryitem" onmouseover='gp(126);'>TL</span> liquefier gun = 110<br /> Talos Pain Engine w/ <span class="glossaryitem" onmouseover='gp(126);'>TL</span> haywire blaster and <span class="glossaryitem" onmouseover='gp(126);'>TL</span> liquefier gun = 110<br /> Ravager <br /> Total = 1501<br /> </div></blockquote><br /> Interesting list to say the least. Not what you usually see in <span class="glossaryitem" onmouseover='gp(27);'>DE</span>. There are 2 problems that I see with this list.<br /> 1) The talos do not sync well with this list. Everything else is going to be moving as fast as possible to get into combat turn 2. The two talos will just be walking their way up the board. I wouldn't run them in this list and use the points elsewhere.<br /> 2) You don't have a lot of anti-infantry. Plenty of anti-tank to be sure. I would focus the reavers on anti-infantry. Maybe convert some wyches into <span class="glossaryitem" onmouseover='gp(27);'>de</span>-facto trueborns to run in venoms?<br /> It's not a bad list at all. You just need to tweak it a bit to get the most out of what you have.]]></description>
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				<pubDate><![CDATA[Tue, 4 Mar 2014 19:35:18]]> GMT</pubDate>
				<author><![CDATA[ Freytag93]]></author>
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				<title>Best Dark Eldar Build from Discount Bundle</title>
				<description><![CDATA[ The haywire blaster is pretty meh for <span class="glossaryitem" onmouseover='gp(482);'>AT</span>, and most of the time your talos needs to run instead of shoot. Once your in liquefier range, it is charge time. I keep mine stock with the splinter cannon the tail. It has longer range and threatens everything but armor. Used correctly, you will have your talos finish off a unit and gain a pain token. <br /> <br /> That said, without them you have no <span class="glossaryitem" onmouseover='gp(482);'>AT</span> sans the ravager until turn 2-3, meaning a mech list will eat you alive. The above comment about not enough anti infantry is totally wrong considering how many venoms you have.... Get 2 heat lances on both reaver squads, blasters if you can afford. Also get night shields on the ravager as you need the protection.<br /> <br /> You need 5 wytches minimum in a squad, but you can take 4 bloodbrides instead, keeping the duke with them. ]]></description>
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				<pubDate><![CDATA[Tue, 4 Mar 2014 19:56:55]]> GMT</pubDate>
				<author><![CDATA[ Dr. Serling]]></author>
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				<title>Best Dark Eldar Build from Discount Bundle</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/c126c15efc2da152a9cbac56bdd44807.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/583049/6599817.page"><b>Dr. Serling wrote:</b></a><br/>The haywire blaster is pretty meh for <span class="glossaryitem" onmouseover='gp(482);'>AT</span>, and most of the time your talos needs to run instead of shoot. Once your in liquefier range, it is charge time. I keep mine stock with the splinter cannon the tail. It has longer range and threatens everything but armor. Used correctly, you will have your talos finish off a unit and gain a pain token. <br /> <br /> That said, without them you have no <span class="glossaryitem" onmouseover='gp(482);'>AT</span> sans the ravager until turn 2-3, meaning a mech list will eat you alive. The above comment about not enough anti infantry is totally wrong considering how many venoms you have.... Get 2 heat lances on both reaver squads, blasters if you can afford. Also get night shields on the ravager as you need the protection.<br /> <br /> You need 5 wytches minimum in a squad, but you can take 4 bloodbrides instead, keeping the duke with them. </div></blockquote><br /> <br /> I think this makes the most sense i figured all of those splinter cannons on a fast vehicle are bound to do quite a bit to infantry. I was also in the process though of looking at the talos and either dropping the haywire blaster, or dropping both the weapon upgrades in favor of the chain flails. No awesome template weapon, but twice as many attacks in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>.<br /> <br /> Total oversight on the 4 wych squad though. I need to go back and revisit, but it looks like it will be tough to find the points to squeeze in the bloodbrides. May have to drop the Duke down to just a Succubus.]]></description>
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				<pubDate><![CDATA[Tue, 4 Mar 2014 20:39:43]]> GMT</pubDate>
				<author><![CDATA[ Icculus]]></author>
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				<title>Best Dark Eldar Build from Discount Bundle</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/3bcedb85b8a8a3263de4431e45dc3369.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/583049/6599973.page"><b>Icculus wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/c126c15efc2da152a9cbac56bdd44807.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/583049/6599817.page"><b>Dr. Serling wrote:</b></a><br/>The haywire blaster is pretty meh for <span class="glossaryitem" onmouseover='gp(482);'>AT</span>, and most of the time your talos needs to run instead of shoot. Once your in liquefier range, it is charge time. I keep mine stock with the splinter cannon the tail. It has longer range and threatens everything but armor. Used correctly, you will have your talos finish off a unit and gain a pain token. <br /> <br /> That said, without them you have no <span class="glossaryitem" onmouseover='gp(482);'>AT</span> sans the ravager until turn 2-3, meaning a mech list will eat you alive. The above comment about not enough anti infantry is totally wrong considering how many venoms you have.... Get 2 heat lances on both reaver squads, blasters if you can afford. Also get night shields on the ravager as you need the protection.<br /> <br /> You need 5 wytches minimum in a squad, but you can take 4 bloodbrides instead, keeping the duke with them. </div></blockquote><br /> <br /> I think this makes the most sense i figured all of those splinter cannons on a fast vehicle are bound to do quite a bit to infantry. I was also in the process though of looking at the talos and either dropping the haywire blaster, or dropping both the weapon upgrades in favor of the chain flails. No awesome template weapon, but twice as many attacks in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>.<br /> <br /> Total oversight on the 4 wych squad though. I need to go back and revisit, but it looks like it will be tough to find the points to squeeze in the bloodbrides. May have to drop the Duke down to just a Succubus.</div></blockquote><br /> That's fair. Serling knows what's up.<br /> Personally, I like having a couple warrior squads for poison duty, but the venoms should be enough. Good luck.  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 5 Mar 2014 04:59:42]]> GMT</pubDate>
				<author><![CDATA[ Freytag93]]></author>
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				<title>Best Dark Eldar Build from Discount Bundle</title>
				<description><![CDATA[ So I tested this list out on vassal. Came up against a blood angels player. <br /> <br /> I ran the following:<br /> Duke<br /> 4 bloodbrides in venom, splintercannon = 107<br /> 5x 5 wyches, haywire, venom, splintercannon = 625<br /> 6 reavers, 2 blasters = 156<br /> 6 reavers = 132<br /> 2x Talos w/ Liquifier gun = 210<br /> Ravager w/ night shields = 115<br /> Total = 1501<br /> <br /> opponent ran a Las predator, a furioso dread in a drop pod, sniper scouts, a huge assault squad blob. Two <span class="glossaryitem" onmouseover='gp(167);'>tac</span> marine squads, an aegis defense line with autocannon, a plasma cannon devastor squad and sanguinary guard with a reclusiarch in a jump pack.<br /> <br /> The first few turn were slow as i tried to figure everything out, and i really felt just how glass cannon <span class="glossaryitem" onmouseover='gp(27);'>DE</span> are. But when turn 4 hit, I just annihilated everything he had. by the end of turn 4, he had one plasma cannon and 2 <span class="glossaryitem" onmouseover='gp(167);'>tac</span> marines left on the board. I still had 4 venoms, my <span class="glossaryitem" onmouseover='gp(56);'>hq</span> squad, one reaver squad my ravager and my 2 talos. Only one wych squad left tho.<br /> <br /> But I did feel the slowness of the Talos. that <span class="glossaryitem" onmouseover='gp(126);'>TL</span> splintercannon they come with actually did some work, im glad i kept it.<br /> <br /> One thing I did was use Dukes ability to deepstrike and I brought down two venoms in turn 3 behind his aegis line and lit everything up with those splintercannons. ]]></description>
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				<pubDate><![CDATA[Wed, 5 Mar 2014 07:52:50]]> GMT</pubDate>
				<author><![CDATA[ Icculus]]></author>
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