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				<title>2500 points - Space Marines vs Chaos Space marines</title>
				<description><![CDATA[ Hi all,<br /> <br /> I am a little new here I apologize if I should make a spelling mistake, hope you can bear with me.<br /> First of I am a veteran Fantasy player, but this is my fifth <span class="glossaryitem" onmouseover='gp(3);'>40K</span> game. So my knowledge is properly limited at some points. I am a space marine player at heart love the figures. So far all my first four games have been a small victory, with trying to recover from some of the moron mistakes, I make because I am still new. But I have asked all to give me no favors, as I think Ill learn better from ones mistakes.<br /> But any ways here goes. I am up against 2500 Chaos Space Marines – never played them, and only seen a few people do. The guy I am up against, I know a few things, he pretty skilled. He is also running hard lists, we are talking about 3 Helldrakes and Plague Zombies standard. I have seen Obliterators/Forgefiends in heavy before, other than that I have no idea what he will be bringing. <br /> Have to say I am a Fan of Ultramarines, but still trying to find something that works (Just love Tigurius)<br /> <br /> But this would be my list:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Chief Librarian Tigurius – 165pts<br /> Terminator Chapter Master with Terminator armor/Thunder hammer/ The Shield of Eternal – 235pts<br /> <br /> Troops:<br /> 10 Scouts - with Sergant Telios, sniper rifles and Camocloaks 2 Combat squads– 187pts<br /> 10 Tacticals – with one flamer and one Heavy flamer maybe in 2 combat squads– in a drop pod – 190pts<br /> 10 Tacticals – with one missile launcher and one Plasma gun – 170pts<br /> <br /> Elites:<br /> Ironclad Dreadnought – With power fist and Seismic hammer (both with Flamers) in a drop pod – 180pts<br /> 10 Sterngguard Veterans – combat squads in 5 with each 2xCombi flamer + 2 Combi Melta + 1 Melta in a drop pod – 365pts<br /> Fast Attack:<br /> <br /> Heavy Attack:<br /> Stormraven Gunship – with Assault cannon + Twin-linked Multi Melta + Side Hurricane Bolters – 230pts<br /> Stormraven Gunship – with Assault cannon + Twin-linked Multi Melta + Side Hurricane Bolters – 230pts<br /> 5 Devastator Centurions with Sergeant with omniscope – 4 with Heavy bolters and 4 with Hurricane bolters, sergeant with Missile launcher and twin linked lascannon – 340pts<br /> <br /> Fortifications:<br /> Aegis Defence line - with Quad-gun - 100pts<br /> 2 Wall of Martyrs Vengeance Weapons Battery – with Quad Icarus lascannons - 100pts<br /> These are allowed in or playing area.<br /> <br /> That should leave 8 points to spare, to give a small upgrade somewhere. This makes me think I should have enough to deal with those mean helldrakes. I should also have enough to deal with all his small units. The one weak side I see is that I don’t have that many bodies. And if I only brings high armor items, then I can see a problem. But this was my idea, but let me hear your thoughts, if you have any pointers, or if am way off.<br /> <br /> Hope it all makes sense, if not then do ask <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Best regards<br /> Henrik.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 5 Mar 2014 12:04:50]]> GMT</pubDate>
				<author><![CDATA[ Dontooth]]></author>
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				<title>2500 points - Space Marines vs Chaos Space marines</title>
				<description><![CDATA[ First off, welcome to Dakka, and <span class="glossaryitem" onmouseover='gp(3);'>40k</span>.<br /> <br /> High point lists are harder to get right <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span>.  I think you have an OK one here.  I’d do some things differently, but some of that is just preferences.<br /> <br /> Where are your <span class="glossaryitem" onmouseover='gp(56);'>HQs</span> going?  What are your plans?  Stick them with the Centurions?<br /> <br /> I’d kinda like to see another troop pick at this point level, but you might be OK with what you have.<br /> Scouts could use a heavy.  I like the <span class="glossaryitem" onmouseover='gp(51);'>HB</span>, others like the <span class="glossaryitem" onmouseover='gp(328);'>ML</span>.<br /> Heavy flamers are only for sternguard and <span class="glossaryitem" onmouseover='gp(83);'>LotD</span>, not tactical squads unfortunately.<br /> <br /> I like sternguard in a drop pod.  I don’t like that many combi weapons, and think the only weapon worth giving up your special ammo for is the heavy flamer.  If I was going to kit out them, I’d stop at 3 combi meltas and two heavy flamers.  Combat squad if you need to, or stick together.<br /> <br /> Ravens are nice gunboats.<br /> <br /> While the centurions are going to mulch lightly armored troops in that configuration, it’s a bit overkill for that, and you could be using them to hunt bigger game.  I think the grav cannons are what you want here, rather then the <span class="glossaryitem" onmouseover='gp(51);'>HBs</span>.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 5 Mar 2014 15:21:19]]> GMT</pubDate>
				<author><![CDATA[ Nevelon]]></author>
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				<title>2500 points - Space Marines vs Chaos Space marines</title>
				<description><![CDATA[ Flamers don't do much to chaos, unless he's moving a bunch of zombies at you. <br /> <br /> Also, reg <span class="glossaryitem" onmouseover='gp(167);'>TAC</span> marines can't use heavy flamers<br /> <br /> With, chaos space marines, my opinion is stay out of close combat. <br /> <br /> Hit them with as much plasma, melta AP3 as you can find. <br /> <br /> Nurgle sucks to play against. I've watched a mob of 30 tzeentch cultist decimate my marines/terminators with rending hits. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 5 Mar 2014 15:43:06]]> GMT</pubDate>
				<author><![CDATA[ Johnnytorrance]]></author>
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				<title>Re:2500 points - Space Marines vs Chaos Space marines</title>
				<description><![CDATA[ Some small changed;<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: <br /> Chief Librarian Tigurius – 165pts <br /> Terminator Chapter Master with Terminator armor/Thunder hammer/ The Shield of Eternal – 235pts <br /> <br /> Troops: <br /> 5 Scouts - with Sniper rifles and camocloaks - 70pts<br /> 10 Tacticals – with one plasma maybe in 2 combat squads– in a drop pod – 190pts <br /> 10 Tacticals – with one missile launcher and one Plasma gun in two combat squads– 170pts <br /> <br /> Elites: <br /> Ironclad Dreadnought – With power fist and Seismic hammer (with flamer + melta) in a drop pod – 180pts <br /> 10 Sterngguard Veterans – combat squads in 5 with each 1xCombi flamer + 2 Combi Melta a drop pod – 325pts <br /> Fast Attack: <br /> <br /> Heavy Attack: <br /> Stormraven Gunship – with Assault cannon + Twin-linked Multi Melta + Side Hurricane Bolters – 230pts <br /> Stormraven Gunship – with Assault cannon + Twin-linked Multi Melta + Side Hurricane Bolters – 230pts <br /> 5 Devastator Centurions with Sergeant with omniscope – 4 with Grav cannons and 4 with Missile launchers, sergeant with Missile launcher and twin linked lascannon – 470pts <br /> <br /> Fortifications: <br /> Aegis Defence line - with Quad-gun - 100pts <br /> 2 Wall of Martyrs Vengeance Weapons Battery – with Quad Icarus lascannons - 100pts <br /> <br /> Changed a few small things - This should leave 35 points for something...<br /> <br /> My idea is that the <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> is with the centurions, both to buff and to protect them...<br /> <br /> My only thought is that i don't have many troops, and don't know if this is going to be a problem... Or if i am Missing something..]]></description>
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				<pubDate><![CDATA[Wed, 5 Mar 2014 23:58:46]]> GMT</pubDate>
				<author><![CDATA[ Dontooth]]></author>
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				<title>Re:2500 points - Space Marines vs Chaos Space marines</title>
				<description><![CDATA[ Only 3 troop choices in a 2500 point game? Yikes! With such cheap troops, you should take 5, or at least 4. I take 3 at 2000 points, and I play thousand sons at 300 points per troop squad. Get some more point scoring units.]]></description>
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				<pubDate><![CDATA[Thu, 6 Mar 2014 00:22:13]]> GMT</pubDate>
				<author><![CDATA[ changerofways]]></author>
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				<title>Re:2500 points - Space Marines vs Chaos Space marines</title>
				<description><![CDATA[ This is an alternative list.<br /> <br /> Chief Librarian Tigurius – 165pts <br /> (With the centurions)<br /> <br /> Troops:  673<br /> 5 Scouts - with Boltguns and 1 Heavy bolter(hellfire rounds) and camocloaks - 78pts <br /> 5 Scouts - with Sniper Rifles and 1 Missile launcher and camocloaks - 85pts <br /> 10 Tacticals – with one Plasma gun maybe in 2 combat squads– in a drop pod – 190pts <br /> 10 Tacticals – with one Plasma gun and one with Missile launcher in 2 combat squads– 155pts <br /> 10 Tacticals – with one Heavy bolter and one Plasma gun in 2 combat squads– 165pts<br /> <br /> Elites: 505<br /> Ironclad Dreadnought – With power fist and Seismic hammer (with flamer + melta) in a drop pod – 180pts <br /> 10 Sterngguard Veterans – combat squads in 5 with each 1xCombi flamer + 2 Combi Melta a drop pod – 325pts <br /> <br /> Fast Attack: <br /> Storm Talon – With Twin-linked Assault cannon and Twinlinked – Skyhammer missile launcher – 125pts<br /> <br /> Heavy Attack: 730 <br /> Stormraven Gunship – with Assault cannon + Twin-linked Multi Melta + Side Hurricane Bolters – 230pts <br /> Predator – with twin linked lascannon and side lascannons – 140 pts <br /> 4 Devastator Centurions with Sergeant with omniscope – 4 with Grav cannons and 4 with Missile launchers, sergeant with Missile launcher and twin linked lascannon – 360pts <br /> <br /> Fortifications: 250<br /> Aegis Defence line - with Quad-gun - 100pts <br /> 2 Wall of Martyrs Vengeance Weapons Battery – with Quad Icarus lascannons - 150pts <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> is with the centurions behind the Defence line. <br /> 2 scout groups will infiltrate to get in good position.<br /> 1” Tacticals is in a drop pod to get Elites in first turn. And is combat squads of 5.<br /> 2” Tacticals is combat squads of 5 - one with plasma, if walking forward. One with missile launcher is staying sergeant is manning the quad-gun.<br /> 3” Tacticals is combat squads of 5 - one with plasma, if walking forward. One with Heavy Bolter is staying back<br /> Ironclad, is going after any armor he should have.<br /> Sternguards, is going after Armor or any target their ammo will benefit from.<br /> Storm Talon is escorting the Storm raven, and going after Infantry or light armor.<br /> Storm raven is going after High armor or light armor<br /> Predators is going after High armor<br /> Centurions Devastators, is going for high armor, and general cleaning.<br /> The Defence line grants cover, and the quad-gun is for the Flyers.<br /> Weapons batteries is for all the flyes.<br /> <br /> <br /> Changed a few things - This should leave 52 points for something, maybe a Landspeeder if I can find the point for one more weapon on it... I just don’t know if it is a good idear going with only one <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>, and not any big protection on the Centurions, other than if I get the 4+ invul.<br /> I have taken some fast choices because they can be scoring in some missions.<br /> <br /> I don't know if this is better, it is more multitooled I think, but alot of bolters.<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 6 Mar 2014 09:03:52]]> GMT</pubDate>
				<author><![CDATA[ Dontooth]]></author>
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				<title>2500 points - Space Marines vs Chaos Space marines</title>
				<description><![CDATA[ It looks to be a more well rounded list.  There are always things that could be tweaked, but at some point you need to call it a day and put the plastic on the table and see how it goes.<br /> <br /> Good Hunting!]]></description>
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				<pubDate><![CDATA[Thu, 6 Mar 2014 13:59:20]]> GMT</pubDate>
				<author><![CDATA[ Nevelon]]></author>
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