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				<title>Sisters of Battle w. Warhound 1850 Escalation</title>
				<description><![CDATA[ Hey everyone,<br /> <br /> Since I'm getting a warhound soon (technically a Dreamforge Crusader, but it'll be used as one), I wrote up this list to go with it:<br /> <div style="margin-top:5px; margin-bottom:10px;">
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<b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:</b><br /> Saint Celestine<br /> 135 pts<br /> <br /> Priest<br /> 25 pts<br /> <br /> Priest<br /> 25 pts<br /> <br /> Priest<br /> -	Power maul<br /> 40 pts<br /> <br /> <b>Troops:</b><br /> Battle Sister Squad<br /> -	Flamer<br /> -	Heavy flamer<br /> 75 pts<br /> <br /> Battle Sister Squad<br /> -	Flamer<br /> -	Heavy flamer<br /> 75 pts<br /> <br /> Battle Sister Squad (10 Sisters)<br /> -	2x Melta<br /> 140 pts<br /> <br /> <b>Fast Attack:</b><br /> Dominion Squad<br /> -	4x Melta<br /> Repressor<br /> 180 pts<br /> <br /> Seraphim Squad<br /> -	2x 2 Hand flamers<br /> 95 pts<br /> <br /> <b>Heavy Support:</b><br /> Exorcist<br /> -	Storm bolter<br /> 130 pts<br /> <br /> Retributors<br /> -	4x Heavy bolter<br /> -	Combi-flamer<br /> 110 pts<br /> <br /> <b>Fortification:</b><br /> Aegis Defence Line<br /> -	Quad Gun<br /> 100 pts<br /> <br /> <b>Lords of War:</b><br /> Warhound Scout Titan<br /> -	Vulcan mega-bolter<br /> -	Double-barreled turbo-laser destructor<br /> 720 pts
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</div><br /> Now, a couple of notes on this:<br /> - I haven't played escalation before, so there might be a lot wrong with this list<br /> - I only own <span class="glossaryitem" onmouseover='gp(121);'>SoB</span> models, so no allies<br /> - Since we're not jerks, we ask for the opponents permission before bringing lords of war at my <span class="glossaryitem" onmouseover='gp(38);'>FLGS</span>. Thus, my opponent will know that I'm bringing an <span class="glossaryitem" onmouseover='gp(787);'>LoW</span> and will likely bring one of his own.<br /> <br /> My strategy will be as follows:<br /> <div style="margin-top:5px; margin-bottom:10px;">
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My main gunline will consist of the Warhound, the Retributors, the Exorcist and the big sister squad with the power maul priest, behind the Aegis line. The two small sister squads, each with a priest, will be on either flank of the aegis line. The seraphim with Celestine will either start behind something completely blocking <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> or in reserve, and the dominions with repressor will definitely start in reserves (using the old repressor rules, so front <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 13 and two fire points).<br /> <br /> The big sister squad will be ‘wrapped’ around the warhound, to prevent charges. The melta’s are there to shoot at closing elite threats (termies or bikers, most likely), as I’m less afraid of a horde making it to the warhound with the amount of flamers and bolter shots in my army. Should they manage to charge my warhound anyway, the maul priest is there to provide a counter-charge and hopefully smash them off it.<br /> <br /> Anti-air is primarily done by the Repressors, and secondarily by the warhound’s mega-bolter. If all else fails, the Exorcist could help too. The (rending) quad gun, in particular, is my best hope to drop enemy flyers.<br /> <br /> Anti-tank is covered by the Exorcist, the Dominions and of course the warhound’s destructor. Their combined fire should hopefully be able to drop anything shy of a Lord of War (and hopefully them too).<br /> <br /> Anti-infantry is the role of the Seraphim and the two small Sister Squads. With the amount of flamer templates I can drop, I’ll hopefully remove enough of enemy hordes to create some space between them and my army, to win another round of shooting before they can charge.
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</div><br /> <br /> So, that's the plan. Anyone got any suggestions to improve either my list or my strategy?]]></description>
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				<pubDate><![CDATA[Sat, 8 Mar 2014 18:45:00]]> GMT</pubDate>
				<author><![CDATA[ Brother Michael]]></author>
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				<title>Sisters of Battle w. Warhound 1850 Escalation</title>
				<description><![CDATA[ I'd suggest swapping Celestine for Jacobus - especially in Escalation, you're going to appreciate a 5++ a lot more than you will a S5 AP3 melee attack!]]></description>
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				<pubDate><![CDATA[Sat, 8 Mar 2014 19:05:21]]> GMT</pubDate>
				<author><![CDATA[ Furyou Miko]]></author>
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				<title>Sisters of Battle w. Warhound 1850 Escalation</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/55c58a5908bac75a8d8a697378c2d98e.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/583730/6613299.page"><b>Furyou Miko wrote:</b></a><br/>I'd suggest swapping Celestine for Jacobus - especially in Escalation, you're going to appreciate a 5++ a lot more than you will a S5 AP3 melee attack!</div></blockquote><br /> Good idea! That'd involve actually buying the Jakobus model, of course, but that's a minor obstacle <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> How would you suggest using him? I think my three options are:<br /> - Place him in the big sister squad, and use the 35 points for scattered upgrades and combi-weapons<br /> - Place him in the big sister squad dropping the priest there, using the 75 free points to get a 16 model squad<br /> - Place him with the repressors to get another round of rending, while still being in the central gunline]]></description>
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				<pubDate><![CDATA[Sat, 8 Mar 2014 19:42:02]]> GMT</pubDate>
				<author><![CDATA[ Brother Michael]]></author>
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				<title>Sisters of Battle w. Warhound 1850 Escalation</title>
				<description><![CDATA[ I would drop the Retributors+Quad gun (210pts) for an Avenger Strike fighter (150 base). 2 Skyfire Las-canons and Heavy 7, S6 gun will take down any flyer, and as you pointed out:Mega-bolter as back-up.<br /> <br /> Bonus: the Enemy will bring a <span class="glossaryitem" onmouseover='gp(787);'>LoW</span>, and probably destroy Sisters+Gun before any flyer of his arrives.<br /> With the avenger: unless he's got good anti-air himself, it's going to spell trouble for his <span class="glossaryitem" onmouseover='gp(787);'>LoW</span> (targeting flyers) ]]></description>
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				<pubDate><![CDATA[Sat, 8 Mar 2014 23:07:18]]> GMT</pubDate>
				<author><![CDATA[ BlackTalos]]></author>
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				<title>Sisters of Battle w. Warhound 1850 Escalation</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/2d7c08edf1c554ec733c144cb9cf8788.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/583730/6613930.page"><b>BlackTalos wrote:</b></a><br/>I would drop the Retributors+Quad gun (210pts) for an Avenger Strike fighter (150 base). 2 Skyfire Las-canons and Heavy 7, S6 gun will take down any flyer, and as you pointed out:Mega-bolter as back-up.<br /> <br /> Bonus: the Enemy will bring a <span class="glossaryitem" onmouseover='gp(787);'>LoW</span>, and probably destroy Sisters+Gun before any flyer of his arrives.<br /> With the avenger: unless he's got good anti-air himself, it's going to spell trouble for his <span class="glossaryitem" onmouseover='gp(787);'>LoW</span> (targeting flyers) </div></blockquote><br /> True, but again, I simply don't have one :(<br /> If I had some cash to spare, I'd definitely get one, but for now it's the best <span class="glossaryitem" onmouseover='gp(805);'>AA</span> I can muster...]]></description>
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				<pubDate><![CDATA[Sat, 8 Mar 2014 23:24:01]]> GMT</pubDate>
				<author><![CDATA[ Brother Michael]]></author>
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