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		<title><![CDATA[Latest posts for the thread "Shooty SW & IG"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Shooty SW & IG"]]></description>
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				<title>Shooty SW &amp; IG</title>
				<description><![CDATA[ I like Missile Launchers. A lot. I always have quite a few in my army lists thanks to large amounts of tournament play in 5th edition. This list is not for tournaments (I have my Eldar for that), but more of a flashback to 5th ed. <br /> <br /> <b><u>Primary Detachment - Space Wolves</b></u><br /> <b><u><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b></u><br /> <b>Rune Priest</b> 130<br /> -Terminator Armor, Divination, Chooser of the Slain, Warlord<br /> <i>He will join the Lascannon equipped Long Fangs and cast Prescience every turn for additional reliability and backup anti-air. The squad will sit behind the <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> while he fires the Quad Gun (at BS5, thanks to the Chooser). The Terminator Armor is for added resilience, as he is my Warlord. He will be more aggressive if I play against Daemons or Eldar deathstar lists.</i><br /> <br /> <b><u>Elites</b></u><br /> <b>Lone Wolf</b> 105<br /> -Terminator Armor, Chainfist, Storm Shield, 2 Fenrisian Wolves<br /> <b>Lone Wolf</b> 105<br /> -Terminator Armor, Chainfist, Storm Shield, 2 Fenrisian Wolves<br /> <i>I didn't have enough anti-AV14 and anti-<span class="glossaryitem" onmouseover='gp(93);'>MC</span> as I would like, which is a gap filled by these guys. They also are a great counter-assault unit.</i><br /> <br /> <b>3 Wolf Guard</b> 54 <br /> -Bolt Pistol/<span class="glossaryitem" onmouseover='gp(20);'>CCW</span><br /> <i>Extra bodies for the Long Fangs.</i><br /> <br /> <b><u>Troops</b></u><br /> <b>10 Grey Hunters</b> 195<br /> -2 Plasmaguns, Rhino<br /> <b>10 Grey Hunters</b> 195<br /> -2 Plasmaguns, Rhino<br /> <i>Relatively durable scoring units that pack a bit of a punch in shooting and in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>. Very versatile. No points for Wolf Standards, I'm afraid.</i><br /> <br /> <b><u>Heavy Support</b></u><br /> <b>6 Long Fangs</b> 215<br /> -5 Lascannons<br /> <i>Great at taking out Riptides and Wraithknights, along with tanks.</i><br /> <br /> <b>6 Long Fangs</b> 140<br /> -5 Missile Launchers<br /> <b>6 Long Fangs</b> 140<br /> -5 Missile Launchers<br /> <i>Versatile firepower between the Frag and Krak Missiles.</i><br /> <br /> <b>1,279</b><br /> <br /> <b><u>Allied Detachment - Imperial Guard</b></u><br /> <b><u><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b></u><br /> <b>Company Command Squad</b> 165<br /> -4 Plasmaguns, Chimera<br /> <i>They ride along with the Grey Hunters and provide fire support.</i><br /> <br /> <b><u>Troops</b></u><br /> <b>10 Veterans</b> 155<br /> -3 Meltaguns, Shotguns, Chimera<br /> <i>Meltaguns are essential in this edition, even though vehicles are less prevalent. The Shotguns are just for giggles - that's how they are modeled.</i><br /> <br /> <b>Infantry Platoon<br /> Platoon command Squad</b> 50<br /> -4 Flamers<br /> <i>They ride in the Vendetta for late-game objective clearing.</i><br /> <br /> <b>Infantry Squad</b> 60<br /> -Autocannon<br /> <b>Infantry Squad</b> 60<br /> -Autocannon<br /> <i>These will likely become a single squad and sit on home objectives while adding additional long-range firepower. </i><br /> <br /> <b><u>Fast Attack </b></u><br /> <b>Vendetta Gunship</b> 130<br /> <i>Mandatory anti-air.</i><br /> <br /> <b>620</b><br /> <br /> <b>Fortifications</b><br /> <b>Aegis Defense Line</b> 100<br /> -Quad Gun<br /> <br /> <b>TOTAL: 1,999</b><br /> <br /> Is the amount of long-ranged firepower overkill?<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 11 Mar 2014 19:17:19]]> GMT</pubDate>
				<author><![CDATA[ Gorgosaurusrex]]></author>
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				<title>Shooty SW &amp; IG</title>
				<description><![CDATA[ I would drop <span class="glossaryitem" onmouseover='gp(59);'>HWS</span> for a commissar to keep the blob on the obj. maybe swap lascannons for autocannons and an <span class="glossaryitem" onmouseover='gp(637);'>adl</span>.]]></description>
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				<pubDate><![CDATA[Tue, 11 Mar 2014 19:32:49]]> GMT</pubDate>
				<author><![CDATA[ rryannn]]></author>
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				<title>Shooty SW &amp; IG</title>
				<description><![CDATA[ I didn't consider an <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> - I love that idea. My Rune Priest can shoot the gun while casting Prescience on his squad. I will try to also find points for a Chooser of the Slain to make him BS5!<br /> <br /> I will drop the Heavy Weapon Squad, but what else should i cut? I need 110 points for the <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> w/ Quad-Gun and a CotS. <br /> <br /> EDIT: Dropping the Heavy Weapon Squad and downgrading the Infantry Squad's Lascannons to Autocannons has given me the 110 points required. Updated list in original post. ]]></description>
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				<pubDate><![CDATA[Tue, 11 Mar 2014 20:05:38]]> GMT</pubDate>
				<author><![CDATA[ Gorgosaurusrex]]></author>
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				<title>Shooty SW &amp; IG</title>
				<description><![CDATA[ I like it.  Campy but still fairly mobile.  ]]></description>
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				<pubDate><![CDATA[Tue, 11 Mar 2014 21:50:49]]> GMT</pubDate>
				<author><![CDATA[ rryannn]]></author>
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				<title>Shooty SW &amp; IG</title>
				<description><![CDATA[ Do you guys think I have enough anti-air? I don't want a single Heldrake to ruin my day...]]></description>
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				<pubDate><![CDATA[Wed, 12 Mar 2014 15:26:25]]> GMT</pubDate>
				<author><![CDATA[ Gorgosaurusrex]]></author>
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