<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "1750 Scorpion Deathwing: Vanilla Space Marines (Red Scorpions) with Dark Angels (Deathwing)"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "1750 Scorpion Deathwing: Vanilla Space Marines (Red Scorpions) with Dark Angels (Deathwing)"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>1750 Scorpion Deathwing: Vanilla Space Marines (Red Scorpions) with Dark Angels (Deathwing)</title>
				<description><![CDATA[ 1750 Scorpion Deathwing: Vanilla Space Marines (Red Scorpions) with Dark Angels (Deathwing)<br /> <br /> Tactics at the bottom<br /> <br /> Space Marines Red Scorpions<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: Captain 100<br /> Combi-Grav<br /> <br /> Troops: Tactical Squad 175<br /> 5 Additional Marines<br /> Plasma Gun<br /> Combi-Grav<br /> Narthecium<br /> <br /> Troops: Tactical Squad 175<br /> 5 Additional Marines<br /> Plasma Gun<br /> Combi-Grav<br /> Narthecium<br /> <br /> Troops: Tactical Squad 175<br /> 5 Additional Marines<br /> Plasma Gun<br /> Combi-Grav<br /> Narthecium<br /> <br /> Troops: Tactical Squad 175<br /> 5 Additional Marines<br /> Plasma Gun<br /> Combi-Grav<br /> Narthecium<br /> <br /> Fast Attack: Stormtalon Gunship 125<br /> Skyhammer Missile Launcher<br /> <br /> Heavy Support: Devastator Squad 150<br /> 4x Lascannon<br /> <br /> <br /> Dark Angels Deathwing:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: Belial, Master of the Deathwing 190<br /> <br /> Troops: Deathwing Terminator Squad 245<br /> Cyclone Missile Launcher/Thunderhammer Storm Shield<br /> <br /> Troops: Deathwing Terminators 240<br /> Assault Cannon<br /> <br />  drop Belial first, and in the same turn the other Squad, Belial and his Squad DONT scatter, and he has a teleport homer. So now you have 2 non scattering twin linked termie squads. I recommend deep striking at 18 inches from the enemy: 1. You can still shot all your weapons 2. Your opponent will probably move 6, and then still has to charge 12. If they do try to charge you overwatch and laugh, if they don't, they probably won't<img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> next turn you move 6, your charge range is 6 after shooting of course. 3. In the meanwhile, you have moved up your 41 models probably with running and no shooting, and running through and behind cover/line of sight <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/585279/6641111.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/585279/6641111.page</link>
				<pubDate><![CDATA[Mon, 17 Mar 2014 23:26:41]]> GMT</pubDate>
				<author><![CDATA[ Gorilla922]]></author>
			</item>
			<item>
				<title>1750 Scorpion Deathwing: Vanilla Space Marines (Red Scorpions) with Dark Angels (Deathwing)</title>
				<description><![CDATA[ A couple things<br /> <br /> The teleport homer has to be on the board at the beginning of the turn to use it. <br /> <br />  Belials <span class="glossaryitem" onmouseover='gp(187);'>FoC</span> change only works in the primary detachment I believe.  ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/585279/6641271.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/585279/6641271.page</link>
				<pubDate><![CDATA[Tue, 18 Mar 2014 00:20:36]]> GMT</pubDate>
				<author><![CDATA[ kingleir]]></author>
			</item>
			<item>
				<title>1750 Scorpion Deathwing: Vanilla Space Marines (Red Scorpions) with Dark Angels (Deathwing)</title>
				<description><![CDATA[ I really like the concept - I'm still new since 5th and I'm not used to seeing transport-less <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> troops, but for what it is, you seem to have a good tactic in place to distract the enemy while they advance.<br /> <br /> <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span>, you have 5 Devestators with 4 Lascannons and the Sarge.  I've tried that before, and I always found a few (8 is a good number for a shooting squad) extra models worth it.  For what you spend on those Heavies, loosing one sucks.  Part of the benefit of an infantry squad instead of a vehicle in a heavy slot is wound durability.  Take that away, and you've got a squad that gives up 30+ points on every failed 3+ save.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/585279/6648197.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/585279/6648197.page</link>
				<pubDate><![CDATA[Wed, 19 Mar 2014 23:21:46]]> GMT</pubDate>
				<author><![CDATA[ GeneralRetreat]]></author>
			</item>
	</channel>
</rss>