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		<title><![CDATA[Latest posts for the thread "1500 Crimson Slaught CSM"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "1500 Crimson Slaught CSM"]]></description>
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				<title>1500 Crimson Slaught CSM</title>
				<description><![CDATA[ I have been brainstorming on how to use this new supplement, it does not play a big part in this list but I do like the warlord traits. <br /> <br /> <li><br /> 1500 Pts - Chaos Space Marines Roster<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: <br /> Chaos Lord, Mark of Nurgle,, Lightning Claw , Power Fist x1, Sigil of Corruption, Daemonheart, the Slaughterer’s Horns, Chaor Bike<br /> Sorcerer, ML3, Chaos Bike<br /> <br /> Troops: <br /> Plague Marines x4+1Champ, 2 flamers, rhino<br /> Plague Marines x4+1Champ, 2 plasmaguns, rhino<br /> <br /> Heavy Support:<br /> Obliterator x2, Mark of Nurgle<br /> Obliterator x2, Mark of Nurgle<br /> Obliterator x2, Mark of Nurgle<br /> <br /> Fast Attack:<br /> Heldrake x1, Baleflamer<br /> Chaos Spawn x5, Mark of Nurgle<br />  </li><br /> Pretty basic.<br /> <br /> Spawn, Lord and Sorc roll up together. Sorc hopefully rolls invis or the lord rolls it as his trait.<br /> <span class="glossaryitem" onmouseover='gp(634);'>PMs</span> move up the field in their rhinos near the spawn, (maybe block <span class="glossaryitem" onmouseover='gp(85);'>los</span>?).<br /> Oblits start blasting away (and moving up?). <br /> Heldrake does heldrake stuff. <br /> <br /> I know it is weak in the troop department, but it isn't exactly a camping list. <br /> Suggestions outside of more troops?<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 19 Mar 2014 21:04:44]]> GMT</pubDate>
				<author><![CDATA[ p8ntba1141ife]]></author>
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				<title>1500 Crimson Slaught CSM</title>
				<description><![CDATA[ Well, besides the more troops it actually looks solid. You have a fast moving deadly unit that can take a beating, your troops you have are durable, the Oblits are solid shooting, and you even got a Helldrake!<br /> <br /> All in all: Solid list <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Maybe take out the upgrades on the Plague Marines and get another squad unupgraded? That gives 3 troops]]></description>
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				<pubDate><![CDATA[Wed, 19 Mar 2014 22:18:19]]> GMT</pubDate>
				<author><![CDATA[ jathomas2013]]></author>
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				<title>1500 Crimson Slaught CSM</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/585636/6647955.page"><b>jathomas2013 wrote:</b></a><br/>Well, besides the more troops it actually looks solid. You have a fast moving deadly unit that can take a beating, your troops you have are durable, the Oblits are solid shooting, and you even got a Helldrake!<br /> <br /> All in all: Solid list <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Maybe take out the upgrades on the Plague Marines and get another squad unupgraded? That gives 3 troops</div></blockquote><br /> <br /> The best I can really do is take off their special weapons and add a squad of cultists unfortunately. <br /> The other option I was thinking was take off the sorc's bike, give him the relic which grants divination and put him with one of the oblits. Rerolls would be nice. ]]></description>
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				<pubDate><![CDATA[Thu, 20 Mar 2014 16:58:46]]> GMT</pubDate>
				<author><![CDATA[ p8ntba1141ife]]></author>
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