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		<title><![CDATA[Latest posts for the thread "New to 40k, here's 1000points of Nurgle Marines"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "New to 40k, here's 1000points of Nurgle Marines"]]></description>
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				<title>New to 40k, here's 1000points of Nurgle Marines</title>
				<description><![CDATA[ Hey, I'm just getting into the gaming portion of <span class="glossaryitem" onmouseover='gp(3);'>40k</span>. One of my friends plays Space Wolves, so I'm tailoring this army to battle him. Here's How I'm thinking of arranging my units for the first game. Questions and comments are welcome, and sought, as I am new.<br /> <br /> My army is a warband of The Purge, as I love the fluff about their use (and love of) Blight Grenades. <br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<u> Chaos Lord</u></b><br /> Mark of Nurgle<br /> Gift of Mutation<br /> Blight Grenades<br /> Power Fist<br /> Combi-Melta<br /> <span class="glossaryitem" onmouseover='gp(644);'>VoTLW</span><br /> <br /> <b>Troops: 6 <u>Plague Marines</u> </b><br /> 2 Plasma Guns <br /> <span class="glossaryitem" onmouseover='gp(644);'>VoTLW</span><br /> Aspiring Champion takes:<br /> Lightning Claw<br /> Combi-Bolter<br /> <br /> <b>Troops: 5 <u>Chaos Space Marines</u></b><br /> Mark of Nurgle<br /> 1 Icon of Despair<br /> 1 Flamer<br /> <span class="glossaryitem" onmouseover='gp(644);'>VoTLW</span><br /> Aspiring Champion takes<br /> Power Fist<br /> Melta Bombs<br /> Dedicated Transport with<br /> Havoc Launcher<br /> Dirge Caster<br /> Destroyer Blades<br /> <br /> <b>Fast Attack: 5 <u>Raptors</u></b><br /> Mark of Nurgle<br /> 2 Melta Guns<br /> <span class="glossaryitem" onmouseover='gp(644);'>VoTLW</span><br /> Aspiring Champion takes<br /> 2 Power Fists<br /> Melta Bombs<br /> <br /> <b>Heavy Support: 3 <u>Obliterators</u></b><br /> Mark of Nurgle<br /> <span class="glossaryitem" onmouseover='gp(644);'>VoTLW</span><br /> <br /> <br /> <br /> And that brings the army to 999 points. <br /> -Cheers!<br />  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 20 Mar 2014 08:56:58]]> GMT</pubDate>
				<author><![CDATA[ Gulgathrax]]></author>
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				<title>Re:New to 40k, here's 1000points of Nurgle Marines</title>
				<description><![CDATA[ Fantastic, one more smelly bastard.<br /> <br /> Kidding aside, you're like a suburban mom with a dessert menu with these upgrades. The key to mastering <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> is to decide which units need redundancy, and which ones need to take which upgrades, because THERE ARE SO MANY UPGRADES HOLY GAMES WORKSHOP.<br /> <br /> Your Lord is basically a 3-wound sergeant. Give him tactical use or combat use, or just take him bare bones because 1 <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> is required and you need to make your <span class="glossaryitem" onmouseover='gp(634);'>PMs</span> troops.<br /> <br /> Don't take a full initiative weapon on your <span class="glossaryitem" onmouseover='gp(634);'>PM</span> sergeant. Hes attacking last anyway so just give him a power axe or fist.<br /> <br /> BY FAR your biggest point sink here is your 5 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>. You're paying for <span class="glossaryitem" onmouseover='gp(634);'>PMs</span>, take them.<br /> <br /> Raptors are outdone in about everything by bikes<br /> <br /> take the oblits as 3 solo oblits.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/585715/6649734.page</link>
				<pubDate><![CDATA[Thu, 20 Mar 2014 13:50:50]]> GMT</pubDate>
				<author><![CDATA[ changerofways]]></author>
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