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		<title><![CDATA[Latest posts for the thread "Finalised pure chaos FMC list at 1500. C+C welcome."]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Finalised pure chaos FMC list at 1500. C+C welcome."]]></description>
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				<title>Finalised pure chaos FMC list at 1500. C+C welcome.</title>
				<description><![CDATA[ Ok, I've done some research. Learnt some things from what seems like some knowledgeable people. And I've come up with the next small list. I wanted Be'Lakor in, but with a 50 point cultist tax I realise that 400 points is probably too high at this level, so I've gone pure daemon list. (It's my new codex so I want to play with it) I've bought absolutely no models yet, so it's subject to change.<br /> <br /> Here it is...<br /> <br /> 1500 Pts - Codex: Chaos Daemons Roster<br /> <br /> Total Roster Cost: 1500<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: Kairos Fateweaver (1#, 300 pts, Warlord)<br />    1 Kairos Fateweaver<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: Lord of Change (1#, 305 pts)<br />    1 Lord of Change + Lesser Rewards x1 + Greater Rewards x2 + Psyker (Mastery Level 3)<br /> <br /> Troops: Pink Horrors of Tzeentch (10#, 95 pts)<br />    9 Pink Horrors of Tzeentch<br />       1 Iridescent Horror<br /> <br /> Troops: Pink Horrors of Tzeentch (10#, 90 pts)<br />    10 Pink Horrors of Tzeentch<br /> <br /> Heavy Support: Daemon Prince (1#, 355 pts)<br />    1 Daemon Prince + Daemonic Flight + Warp-forged Armour + Greater Rewards x1 + Exalted Rewards (Grimoire of True Names) + Psyker (Mastery Level 3) + Daemon of Tzeentch<br /> <br /> Heavy Support: Daemon Prince (1#, 355 pts)<br />    1 Daemon Prince + Daemonic Flight + Warp-forged Armour + Greater Rewards x1 + Exalted Rewards (The Portalglyph) + Psyker (Mastery Level 3) + Daemon of Tzeentch<br /> <br /> The <span class="glossaryitem" onmouseover='gp(235);'>LoC</span> will roll on div taking the primary depending, and then roll for a decent change power. The two princes, one will go biomancy, the other telepathy but ensuring both get flickering fire. Fatey will be his usual awesome self. Hopefully he'll grab some decent powers, but we'll keep him alive with the grimoir. Whilst using his re roll and manipulating the warp storm. I'll keep them up high as long as possible with loads of psychic shooting and terrifying and such, and the troops will hold in reserve. Will drop the portalglyph mid game for some objective holding troops (hopefully)<br /> <br /> What do people think? I think I'll deal with most lists. Not all, but most.]]></description>
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				<pubDate><![CDATA[Thu, 20 Mar 2014 22:31:43]]> GMT</pubDate>
				<author><![CDATA[ Khaine's Wrath]]></author>
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