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		<title><![CDATA[Latest posts for the thread "2000 SM List"]]></title>
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				<title>2000 SM List</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Librarian in terminator armour, Mastery <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 2<br /> 115 pts<br /> <br /> Elite<br /> Ironclad - Drop pod<br /> Ironclad - Drop Pod<br /> Ironclad - Drop Pod<br /> 510 pts<br /> <br /> Troops<br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squad(10) - Plasma Gun<br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squad(10) - Flamer<br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squad(10)<br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squad(5) - Rhino<br /> 545 pts<br /> <br /> Fast Attack<br /> Stormtalon Gunship - <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Camnon + <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Lascannon<br /> Stormtalon Gunship - <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Camnon + <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Lascannon<br /> Stormtalon Gunship - <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Camnon + <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Lascannon<br /> 420 pts<br /> <br /> Heavy Support<br /> Tri-Las Predator<br /> Tri-Las Predator<br /> Devastator Squad(5) - 4 Plasma Cannons<br /> 410 pts<br /> <br /> Thoughts on this list? What would be the best chapter tactics?]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2014 00:33:29]]> GMT</pubDate>
				<author><![CDATA[ Scouse-cat]]></author>
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				<title>Re:2000 SM List</title>
				<description><![CDATA[ Chapter tactic I would say iron hands to give all those vehicles <span class="glossaryitem" onmouseover='gp(681);'>IWND</span> or salamanders if the dreadnouts had heavy flamers.<br /> <br /> List is pretty unbalanced and will have some rock/paper/scissor matches where it crushes or gets crushed.]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2014 09:23:34]]> GMT</pubDate>
				<author><![CDATA[ Agtthot]]></author>
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				<title>2000 SM List</title>
				<description><![CDATA[ I think you've gotta find the points to mech up all the <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads. <br /> <br /> As for the <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>; he's not Tiggy. Which as a librarian, is a problem. You also are not taking a chapter master on bike, which is one of te chief benefits of this book. If you don't want to play UM or think space bikes are or sissies that's fine; just know you're trading effectiveness for pride.]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2014 10:08:30]]> GMT</pubDate>
				<author><![CDATA[ The Shrike]]></author>
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				<title>2000 SM List</title>
				<description><![CDATA[ With all the vehicles, Iron Hands seems to be your go-to choice.  <span class="glossaryitem" onmouseover='gp(40);'>FYI</span>, Salamander’s <span class="glossaryitem" onmouseover='gp(436);'>CT</span> doesn’t affect vehicles, as they lack the <span class="glossaryitem" onmouseover='gp(436);'>CT</span> rule.  Vulcan’s buff is army wide, and does, but that’s a different list.<br /> <br /> Where is the librarian going and what is he doing?  I assume hanging with the <span class="glossaryitem" onmouseover='gp(29);'>Devs</span>, tanking wounds on his <span class="glossaryitem" onmouseover='gp(332);'>TDA</span> and providing buffs.  I might take a <span class="glossaryitem" onmouseover='gp(384);'>MotF</span> instead.<br /> <br /> Ironclad drop.  It’s fun, but I’d like to see some <span class="glossaryitem" onmouseover='gp(336);'>HFs</span> on those boys.  At least on one.  One of the perks of a drop pod list is the ability to put the proper units where it needs to be.  So in drop lists I’d rather see variation rather then spam.<br /> <br /> Your troops need a lot of help.  What are they supposed to be doing besides standing around in the open and sucking wounds?  Give them jobs, and give them the tools to do them.  If not, they are just a ~500 point tax on your army.<br /> <br /> Start with giving two of them drop pods.  This will give you a total of 5, so all three of your dreads can be in the first wave.  If we assume that the dreads will have cracked open any transports by the time the tacs arrive, we can safely gear them for anti infantry duties.  I’d do one for hordes, and one for tough troops.  So flamer/c-flamer sarge in one squad, and plasma/c-<span class="glossaryitem" onmouseover='gp(166);'>plas</span> in the other.  I’d take <span class="glossaryitem" onmouseover='gp(51);'>HBs</span>, but I’m a traditionalist that way.<br /> <br /> The 5 man unit should probably be replaced with scouts to save points.  The other 10 man <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad might also need to be trimmed or swapped out.  I like 4 troops picks at 2k, but you have a lot going on here, and I’m not sure what to cut.<br /> <br /> I like skyhammers on talons.  I think they are a good compromise between point cost and firepower.  While the <span class="glossaryitem" onmouseover='gp(80);'>LCs</span> work, I think other parts of your list need the upgrades more.<br /> <br /> Your <span class="glossaryitem" onmouseover='gp(57);'>HS</span> picks make for a good firebase.  Just be sure to keep the <span class="glossaryitem" onmouseover='gp(29);'>devs</span> in cover and watch the fire lanes on the preds.<br /> <br /> One thing you could do is go for a null deployment list.  Everything in drop pods or flyers.  Swap your <span class="glossaryitem" onmouseover='gp(57);'>HS</span> section for a pair of stormravens, put some troops in there, and everything else in pods.  You are already halfway there, depends on how attached you are to the preds/<span class="glossaryitem" onmouseover='gp(29);'>devs</span>.]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2014 13:07:58]]> GMT</pubDate>
				<author><![CDATA[ Nevelon]]></author>
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				<title>2000 SM List</title>
				<description><![CDATA[ Excellent advice from Nevelon.<br /> <br /> -Skyhammers for the Talons is the way to go for sure.<br /> -5 Tacs in a Rhino would be better as sniper scouts and put the Rhino with one of the 10 man <span class="glossaryitem" onmouseover='gp(167);'>tac</span> units.<br /> -Your Troops need transports or protection of some kind.  Walking marines = dead marines.<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2014 21:02:55]]> GMT</pubDate>
				<author><![CDATA[ Rorschach9]]></author>
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				<title>Re:2000 SM List</title>
				<description><![CDATA[ Keep in mind that as you play larger games like 2000+ you are going to see lots of heavy-handed <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choices... so you want to make sure you can deal with them (most of the time this means bringing your own). Also, you want to make sure that you are ready to tackle someone who is spamming their heavy support choices (4 of them with double force org. @ 2000 pts) which can often mean lots of <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> or heavy tanks. I think the Ironclad spam is nice for an Iron Hands list at games less than 2000 points, but at that points level they can easily be one-shotted by many heavy support units or <span class="glossaryitem" onmouseover='gp(56);'>HQs</span> that have orbital bombardments, excellent melee skill, etc. <br /> <br /> I would look at tuning this list for a smaller game or upgrading to the null-deploy list with multiple Storm Ravens like Nevelon mentioned.]]></description>
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				<pubDate><![CDATA[Sat, 22 Mar 2014 12:55:40]]> GMT</pubDate>
				<author><![CDATA[ xTHExCLINCHERx]]></author>
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