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		<title><![CDATA[Latest posts for the thread "C:sm and necron very competitive "]]></title>
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				<title>C:sm and necron very competitive </title>
				<description><![CDATA[ Hey so I'veas een trying to make really competitive lists that don't seem to be used much So here it is:<br /> <br /> C:sm<br /> <br /> Belakor(warlord) <br /> <br /> Daemon prince <br /> Tz wings black mace<br /> <br /> 10 cultists <br /> 10 cultists<br /> <br /> Heldrake<br /> Heldrake<br /> Heldrake<br /> <br /> Necron overlord<br /> <br /> Harbinger Of despair(<span class="glossaryitem" onmouseover='gp(6);'>ap</span> 1 flamer) <br /> <br /> 5 Death marks <br /> Nightscythe <br /> <br /> 5 Warriors <br /> Nightscythe <br /> <br /> 5 warriors <br /> Nightscythe <br /> <br /> So that's 6 fliers 2 flying monstrous creatures. The Nightscythes bring strong scoring and the cultists can get rear objectives.  Only problem I see is that only having the daemon princes on the field early turns leave me a little vulnerable... But if I hide them for the first turn or 2 it allows me to stall out a bit as well as get a powerful turn 2-3 offensive. Another thing is that <span class="glossaryitem" onmouseover='gp(72);'>imo</span> competitive armies with the exception of taudar don't bring nearly enough skyfire. The death marks with Harbinger can really help deal with cent/biker stars.<br /> <br /> Let me know what you think <br /> <br /> Thanks]]></description>
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				<pubDate><![CDATA[Sat, 22 Mar 2014 01:24:32]]> GMT</pubDate>
				<author><![CDATA[ Lamo]]></author>
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				<title>C:sm and necron very competitive </title>
				<description><![CDATA[ May I suggest a Cryptek with a Solar Pulse, for the simple fact that your fliers can come in and have a 3+ cover save and won't get shot up by things with intercept etc.. also why bother taking Warrior when immortals are far and away a superior choice for like 4 points more. You don't actually have to attach him to a squad he can just be on his lonesome hiding somewhere. Also I think maybe it's better to have your Primary be Necrons.. I'm not sure on that though it'd at least I think get rid of a few useless models.]]></description>
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				<pubDate><![CDATA[Sat, 22 Mar 2014 01:48:25]]> GMT</pubDate>
				<author><![CDATA[ Hollismason]]></author>
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				<title>C:sm and necron very competitive </title>
				<description><![CDATA[ Well the thing is with immortals is that 40points is a ton... The list is pretty point starved as is. One thing I wasn't sure about was adding a bastion for a Com relay. It let's me put some cultists in it(backup unit to not auto lose turn 1) makes sure I have some <span class="glossaryitem" onmouseover='gp(85);'>los</span> blocking terrain for the daemon princes and let's my all out attack Be more consistent turn 2. But what should I get rid of? ]]></description>
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				<pubDate><![CDATA[Sat, 22 Mar 2014 02:21:49]]> GMT</pubDate>
				<author><![CDATA[ Lamo]]></author>
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				<title>C:sm and necron very competitive </title>
				<description><![CDATA[ In one sentence can you write this armies general strategy and purpose for example:<br /> <br /> This army is a White Scar Space Marine bike squad which uses a  to make Bikes troops which is highly mobile and can use hit and run to devastate my opponent then quickly grab objectives.<br /> <br /> Now what in that army doesn't match that purpose?<br /> <br /> I would say the thing that stands out the most is the Despair Cryptek.  Who's he buddying up with ? The 5 man Warriors? Sure he'll get some fire off and Belakor is great with him but thats it. That's a one time combo. Any unit he goes with and he can't join the cultist are gonna get wiped out. Is it a alpha strike purpose? He's gotta join or go by himself. If he's a Deathmark Alpha Strike to deal with Stars etc.. go for it, but why have one?<br /> <br /> If your goal's to run around alpha striking , and the Necrons are allies..]]></description>
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				<pubDate><![CDATA[Sat, 22 Mar 2014 02:30:23]]> GMT</pubDate>
				<author><![CDATA[ Hollismason]]></author>
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				<title>C:sm and necron very competitive </title>
				<description><![CDATA[ The criptek joins death marks they pick a target and he wound that unit on 2s with his ap1 flamer... Which hurts the sm death stars <span class="glossaryitem" onmouseover='gp(72);'>imo</span>... without it I feels I am at their mercy a little. I don't need the deathmarks but what then should I replace them with? ]]></description>
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				<pubDate><![CDATA[Sat, 22 Mar 2014 02:33:32]]> GMT</pubDate>
				<author><![CDATA[ Lamo]]></author>
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				<title>C:sm and necron very competitive </title>
				<description><![CDATA[ I agree it's an amazing combo, I just don't see why you are taking one though. I wouldn't I'd keep them in the army.  You're already really light on objectives though. Does your ally matrix allow the same army the other way around ? I am not familiar with Belakor etc..]]></description>
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				<pubDate><![CDATA[Sat, 22 Mar 2014 02:35:49]]> GMT</pubDate>
				<author><![CDATA[ Hollismason]]></author>
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				<title>C:sm and necron very competitive </title>
				<description><![CDATA[ It does but then I need 2 cut 2 drakes and the <span class="glossaryitem" onmouseover='gp(262);'>Dp</span>. What would you recommend as necron main? ]]></description>
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				<pubDate><![CDATA[Sat, 22 Mar 2014 04:02:16]]> GMT</pubDate>
				<author><![CDATA[ Lamo]]></author>
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				<title>C:sm and necron very competitive </title>
				<description><![CDATA[ Oh that's right yeah so <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> is always got to be primary.  Yeah I mean it's a tooled as heck army.<br /> <br /> What about considering dumping the Deathmarks with a Scythe and going for a mini Deathstar with a Destroyer Lord and Wraiths. <br /> <br /> You'd said before that first turn your going to have to hide the Daemon Princes.<br /> <br /> I can't think of anything worse than a Wraith Squad w/ a Destroyer Lord and they can all keep up with the Daemon Princes.<br /> <br /> Otherwise that looks like a crazy tight list.]]></description>
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				<pubDate><![CDATA[Sat, 22 Mar 2014 04:45:42]]> GMT</pubDate>
				<author><![CDATA[ Hollismason]]></author>
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				<title>Re:C:sm and necron very competitive </title>
				<description><![CDATA[ Check out Tomb Kings 'Ugly Misfits' in the Batreps section.<br /> <br /> He used to run Necron/<span class="glossaryitem" onmouseover='gp(22);'>CSM</span> which is similar but I think a better build.<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 22 Mar 2014 05:31:49]]> GMT</pubDate>
				<author><![CDATA[ McBain]]></author>
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				<title>C:sm and necron very competitive </title>
				<description><![CDATA[ Well, I've seen this kind of list played one or two times in our <span class="glossaryitem" onmouseover='gp(741);'>RTTs</span>. But not overly successful. You have too many flyers. I'd go for a better ground control. ]]></description>
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				<pubDate><![CDATA[Sat, 22 Mar 2014 06:52:26]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>C:sm and necron very competitive </title>
				<description><![CDATA[ Drop one warrior squad and nightscythe. Buy some more scoring cultists.<br /> Wraiths and d-lord as suggested will do better than the deathmarks and despair tek.<br /> Dropping both units will get you 395pts. Dropping the overlord will save another 90 if he has no upgrades.<br /> A wraithstar with 3 whipcoils and a D-lord with mss costs 400pts. That leaves you with 85pts for more for those cultists.]]></description>
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				<pubDate><![CDATA[Sat, 22 Mar 2014 08:33:39]]> GMT</pubDate>
				<author><![CDATA[ Poly Ranger]]></author>
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				<title>C:sm and necron very competitive </title>
				<description><![CDATA[ Anyway to easily give the Cultist some sort of fearless for 85 points?]]></description>
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				<pubDate><![CDATA[Sat, 22 Mar 2014 17:45:41]]> GMT</pubDate>
				<author><![CDATA[ Hollismason]]></author>
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