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				<title>Eldar where to go to 1850 points filling this list out.</title>
				<description><![CDATA[     So I have the core of this army picked out, very fast, lots and lots of fire power, and a decent set of of psychic powers. Here is the thing, I'm currently at 1671 points and the tournament I want to bring it to is 1850 points. I'm looking to get some advice on what I should spend those extra 179 points, I am willing to upgrade units, expand units, add new units, but not drop any units. So here is the list at this point;<br /> <br />     Farseer;<br />     -Jetbike<br />     -Mantle of the Laughing God<br /> <br />     5 Dire Avengers;<br />     -Wave Serpent<br />     -Holo-fields<br />     -Scatter Lasers<br /> <br />     5 Dire Avengers;<br />     -Wave Serpent<br />     -Holo-fields<br />     -Scatter Lasers<br /> <br />     5 Dire Avengers;<br />     -Wave Serpent<br />     -Holo-fields<br />     -Scatter Lasers<br /> <br />     5 Dire Avengers;<br />     -Wave Serpent<br />     -Holo-fields<br />     -Scatter Lasers<br /> <br />     4x Jetbike Squadron<br />     -Shuriken Cannon<br /> <br />     4x Jetbike Squadron<br />     -Shuriken Cannon<br /> <br />     Fire Prism;<br />     -Holo-fields<br /> <br />     Fire Prism;<br />     -Holo-fields<br /> <br />     Wraithknight<br />     -Two Heavy Wraithcannons (considering sun cannon, shield, scatter laser combo for 60 points here)<br /> <br />     So yeah, thoughts on what to add would be great. <br /> <br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Other considerations for where to spend the points;<br /> <br /> Cheap Autarch (reserve manipulation to keep jetbikes out as long as possible)<br /> One unit of Dire Avengers at full strength (push off objective)<br /> Cheapest possible Crimson Hunter (<span class="glossaryitem" onmouseover='gp(805);'>AA</span> capabilities)<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 23 Mar 2014 01:23:18]]> GMT</pubDate>
				<author><![CDATA[ danny1995]]></author>
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				<title>Re:Eldar where to go to 1850 points filling this list out.</title>
				<description><![CDATA[ Hey there. Solid looking list, I just have a few suggestions. Keep in mind that I haven't done any calculations regarding math, so do not by any means use all of these! They're just meant for you to pick and choose, or even modify and play with to your liking.<br /> <br /> 1) I would drop laughing mantle on the farseer. Mobile psychic enhancement is nice, I'll give you that. But you have plenty of Wave Serpents that are far from full. Just put him on foot and stick him in one of those, no need to spend 40 points unnecessarily.<br /> 2) If you really want mantle in this list I would slap it onto an Autarch. Jetbike, Mantle, fusion gun is a killer tank hunting unit. Give him Shard of Anaris and he won't be a slouch in melee either.<br /> 3) Crimson Hunter!!!!!!!! 179 is literally JUST short for an exarch, but whatever. If you want you can drop upgrades or something on another unit to free some points.<br /> 4) I prefer squadrons of 2 War walkers over Fire prisms, actually. Sure the prisms have a better gun, but they're pretty fragile and won't be that hard for dedicated tank-hunting units to kill off. Unless you're depending on the Wraithknight to soak up all of the hard-hitting firepower, in which case I guess it wouldn't be too bad. If you want to go with walkers, though, squadrons of 2 with dual bright lances each is pretty nasty, or you can pay a pretty penny to throw on an <span class="glossaryitem" onmouseover='gp(461);'>EML</span> and scatter laser on each of them. I also know you've said you don't want to drop units, but hey just throwing it out there.<br /> 5) A simple solution is to increase the size of the jetbike squads. Never hurts to have more super mobile scorers <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> <br /> Well, that's my two cents. Cheers]]></description>
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				<pubDate><![CDATA[Sun, 23 Mar 2014 03:08:41]]> GMT</pubDate>
				<author><![CDATA[ 'Ard & 'Eavy]]></author>
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				<title>Eldar where to go to 1850 points filling this list out.</title>
				<description><![CDATA[ Yeah, farseer with mantle basically baby sits the Heavy Support choices so they get re-rolls to hit, and is almost unkillable with 2+ re-rolladble cover. That farseer is not changing, simply because he is useless if he is inside a vehicle, and this is the <span class="glossaryitem" onmouseover='gp(101);'>mos</span> survivable he can be. The big thing about the Prism over the Walkers in this list is walkers have great anti infantry, and more hull points, for same points. But I am getting a 4+ cover, and a better gun out of the fire prism. Fire prism is the most effective answer I have to heavy armour (S9 AP1 Lance), is great against marines (10 man tourney I went to today had 6 marine players, like <span class="glossaryitem" onmouseover='gp(334);'>WTF</span>?), and is longer range. I can park a Fire Prism far further away from my opponent then a War Walker can be, and in a tournament setting, a War Walker can only hit as many guys as he has shots, against certain armies, the shots are almost useless because either their aren't enough for horde armies (dual star cannon) or aren't powerful enough to pop tanks and heavy infantry reliably (some form of shuriken cannon, scatter laser combo), all that tied up in a 5+ save, the word is meh. ]]></description>
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				<pubDate><![CDATA[Sun, 23 Mar 2014 03:47:32]]> GMT</pubDate>
				<author><![CDATA[ danny1995]]></author>
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				<title>Eldar where to go to 1850 points filling this list out.</title>
				<description><![CDATA[ Simple upgrades everywhere.<br /> <br /> Kick your bike squads up to six and put a second cannon in. Put Shuriken Cannons on all of those Serpents. That's 128 tic-tacs, giving you 51 more to futs around with.<br /> <br /> Suncannon would be solid on the WraithKnight for some more <span class="glossaryitem" onmouseover='gp(6);'>AP</span>: 2 since you've got the solid anti tank. (never take the sword. Ever. Evereververeverever.)<br /> <br /> With all those serpents, <span class="glossaryitem" onmouseover='gp(805);'>AA</span> shouldn't be a huge concern. But if you're really scared of the thought of that <span class="glossaryitem" onmouseover='gp(69);'>IG</span> vendetta ruining your day, then the Crimson Hunter can't be beat. (Seriously, 9 games and I've only lost it once. To Tau. Imagine that.) However, if you're sinking the points into it make it <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 5. (In other words, you're gonna have to drop something for this.)<br /> <br /> P.S. Thank you for noticing how awesome Fire Prisms are. All the Eldar Players in my circle tell me they're days are over and I seem to be the only one who disagrees sometimes.]]></description>
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				<pubDate><![CDATA[Sun, 23 Mar 2014 05:20:48]]> GMT</pubDate>
				<author><![CDATA[ Will1541]]></author>
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				<title>Eldar where to go to 1850 points filling this list out.</title>
				<description><![CDATA[ Shuriken Cannons for your serpents.<br /> <br /> You might also consider other passengers for your serpents. Some fire dragons perhaps? Wraithguard with cannons?<br /> That way you have some anti-armor that can be in your opponents face in turn 2 (12" + 18" move turn 1. 6" disembark + weapon range turn 2.)]]></description>
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				<pubDate><![CDATA[Sun, 23 Mar 2014 05:56:05]]> GMT</pubDate>
				<author><![CDATA[ Stephanius]]></author>
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				<title>Eldar where to go to 1850 points filling this list out.</title>
				<description><![CDATA[ As Stephanius said, underslung shuricannons are a must have for Serpents.<br /> I'd take min sized Jetbike units and consider Fire Dragons in a Serpent or Guardians in a Serpent.]]></description>
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				<pubDate><![CDATA[Sun, 23 Mar 2014 07:13:52]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>Eldar where to go to 1850 points filling this list out.</title>
				<description><![CDATA[ ya underslung shuriken cannons are a must. i really like the idea of using the prisms with a farseer. its something ive done in the past, currently tho i go with a autarch on a bike with the mantle laserlance shard and fusion gun, to have a supper annoying unit to fly around and mess up anythings day. after getting cannons for all the serpents i would get a autarch to help with objective taking, and to hold the bikes in reserve. or make the bikes 3 man squads with no cannons get the cannons for the serpents and then get a Crimson hunter exarch for that <span class="glossaryitem" onmouseover='gp(805);'>AA</span> ]]></description>
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				<pubDate><![CDATA[Sun, 23 Mar 2014 08:06:34]]> GMT</pubDate>
				<author><![CDATA[ Eldrad da bad]]></author>
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