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		<title><![CDATA[Latest posts for the thread "750 Point Doubles Tournament - I'm Space Marines, no idea who the other partner might be."]]></title>
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		<description><![CDATA[Latest messages posted in the thread "750 Point Doubles Tournament - I'm Space Marines, no idea who the other partner might be."]]></description>
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				<title>750 Point Doubles Tournament - I'm Space Marines, no idea who the other partner might be.</title>
				<description><![CDATA[ Hey,<br /> <br /> I'm thinking of lists for a relatively friendly doubles tournament in my local <span class="glossaryitem" onmouseover='gp(50);'>GW</span>. 750 points, no apparent restrictions.<br /> <br /> I play pods and fliers heavy, so I was thinking this - <br /> <br /> Tactical Squad - 10 man with multi melta and melta<br /> Tactical Squad - 5 man with melta and combi melta.<br /> Sternguard - 8 men with 5 combi meltas.<br /> A librarian - I normally pack Tigurius, but I think he's a bit expensive for 700 points.<br /> 3 drop pods for them all to go in, I modelled them all with Deathwinds, but again, might be considered expensive.<br /> (p.s, no hating on the deathwind)<br /> <br /> Any ideas?]]></description>
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				<pubDate><![CDATA[Wed, 26 Mar 2014 14:27:59]]> GMT</pubDate>
				<author><![CDATA[ Tigurius]]></author>
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				<title>750 Point Doubles Tournament - I'm Space Marines, no idea who the other partner might be.</title>
				<description><![CDATA[ Cool army, only dislike here is the 10 man unit with <span class="glossaryitem" onmouseover='gp(330);'>MM</span>, when you come in from <span class="glossaryitem" onmouseover='gp(471);'>DS</span> you have to <span class="glossaryitem" onmouseover='gp(221);'>SS</span> it, so better off with a combi melta,and then you can drop the other 5 guys, also drop 3 sternguard, that should get get points for tiggy, who is great for any game at 16* points ]]></description>
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				<pubDate><![CDATA[Wed, 26 Mar 2014 15:53:19]]> GMT</pubDate>
				<author><![CDATA[ Arbiter]]></author>
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				<title>750 Point Doubles Tournament - I'm Space Marines, no idea who the other partner might be.</title>
				<description><![CDATA[ Seems pretty straight forward, but what if we squeeze a bit more out of it by dropping a few Sternguard for a Stormtalon and still get that melta in there... what about this?<br /> <br /> Libby - terminator armor, storm shield, force weapon (axe?)<br /> Command Squad - apothecary, 4x melta, pod<br /> <br /> Tactical Squad - 8x bolter, meltagun, combi-melta, pod<br /> Tactical Squad - 6x bolter, flamer, pod<br /> <br /> Stormtalon - skyhammers<br /> <br /> points: 748<br /> <br /> That gets you some anti-air, almost 2 full scoring units (one can combat squad for more scoring and for multiple targets), a solid <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> for that points level who can take Biomancy or Telepathy and will get <span class="glossaryitem" onmouseover='gp(265);'>FnP</span> from the command squad, you still get lots of melta on the drop, and some anti-infantry in a pod for late-game cleanup.<br /> <br /> As for chapter tactics, here's some things to consider:<br /> I'd take Ultramarines for the turn 1 re-rolls, or Salamanders for the master-crafted weapons on the libby and sgt. and flamer in late-game pod. Either is pretty nice. Statistically, you don't really have enough bodies on the field to make use of <span class="glossaryitem" onmouseover='gp(265);'>FnP</span> from Iron Hands (plus you may roll it on Biomancy and the Command Squad has it), but it could be an alright choice as well if you really want.<br /> <br /> Let me know if that helps at all!<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 26 Mar 2014 19:42:10]]> GMT</pubDate>
				<author><![CDATA[ xTHExCLINCHERx]]></author>
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