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		<title><![CDATA[Latest posts for the thread "1850 Knights and Marimes"]]></title>
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				<title>1850 Knights and Marimes</title>
				<description><![CDATA[ So I've been toying with how to use Knights with marines and think a mini Gravstar with Knights is the way forward. The initial plan was 2 Knights allied to marines so I could build a proper Gravstar with buffmander et al. However having invested in 2 Knights the benefits of taking a 3rd to make them all scoring and giving the leader tye super stats seemed too good. So here goes:<br /> <br /> Knight Errant 370<br /> Knight Errant 370<br /> Knight Paladin 375<br /> <br /> Severin Loth 175<br /> <br /> Tactical Squad: missile launcher, combi-plasma 95<br /> <br /> Storm Talon: SHM 125<br /> <br /> 4 Centurions: grav cannons, omniscope 340<br /> <br /> Basically I throw the Gravstar and Knights at the enemy and ask them to deal with it. Massive damage potential and deathstar killing power between the Grav guns and D weapons. What do you think? <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> squad starts in reserve.]]></description>
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				<pubDate><![CDATA[Wed, 26 Mar 2014 14:31:52]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>1850 Knights and Marimes</title>
				<description><![CDATA[ You might suffer against flying circuses with only 1 <span class="glossaryitem" onmouseover='gp(805);'>AA</span>.]]></description>
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				<pubDate><![CDATA[Wed, 26 Mar 2014 14:40:33]]> GMT</pubDate>
				<author><![CDATA[ Tigurius]]></author>
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				<title>1850 Knights and Marimes</title>
				<description><![CDATA[ What Flying Circus causes me a problem?]]></description>
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				<pubDate><![CDATA[Wed, 26 Mar 2014 17:13:36]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>1850 Knights and Marimes</title>
				<description><![CDATA[ Raven/talon spam.]]></description>
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				<pubDate><![CDATA[Wed, 26 Mar 2014 17:38:15]]> GMT</pubDate>
				<author><![CDATA[ Tigurius]]></author>
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				<title>1850 Knights and Marimes</title>
				<description><![CDATA[ If formations are allowed, skyblight would likely give you issues. couple of versions of be'lakor could be troublesome as well. <br /> <br /> List I was looking at is the same knight set up as you, then...<br /> <br /> Tigurius<br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span><br /> Stormtalon<br /> 3 grav centurions<br /> and <span class="glossaryitem" onmouseover='gp(637);'>adl</span> with quad. <br /> <br /> Lots of twin linking going on... nice shot at some ignores cover. <br /> <br /> Could do your same set up but drop 1 centurion for the <span class="glossaryitem" onmouseover='gp(637);'>adl</span> and quad... let loth man it with his bs5... means your pretty much hitting all 4 shots.... ]]></description>
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				<pubDate><![CDATA[Wed, 26 Mar 2014 18:02:46]]> GMT</pubDate>
				<author><![CDATA[ Roci]]></author>
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				<title>1850 Knights and Marimes</title>
				<description><![CDATA[ Talon and Raven spam doesn't cause me a huge problem at all. <span class="glossaryitem" onmouseover='gp(630);'>FMCs</span> do damage in combat and they don't want to be near combat against me. I'd be more worried about stormteks jumping out of Nightscythes.<br /> <br /> The problem with Tiggy is that he doesn't guarantee gate without gate the Centurions really struggle for range and mobility. I don't think a quadgun really helps against Belakor or Sky Blight it pops maybe 1 <span class="glossaryitem" onmouseover='gp(630);'>FMC</span> before going down and weighs the whole list down with an anchor. I want to flood my opponents deployment zone as my main <span class="glossaryitem" onmouseover='gp(805);'>AA</span> through avoidance.<br /> <br /> Though I could swap the <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad for scouts which I think fut better with the in your face style of the army. I was thinking of the <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad as a backfield distraction unit.]]></description>
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				<pubDate><![CDATA[Wed, 26 Mar 2014 18:23:29]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>1850 Knights and Marimes</title>
				<description><![CDATA[ Ravens and talons will destroy your knights with no reply from them. Your one talon will be easily subdued, and the lack of skyfire will leave you seriously vulnerable. ]]></description>
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				<pubDate><![CDATA[Wed, 26 Mar 2014 18:49:43]]> GMT</pubDate>
				<author><![CDATA[ Tigurius]]></author>
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				<title>1850 Knights and Marimes</title>
				<description><![CDATA[ Ravens will get at most 1 shot at the Knights and Talons will barely get that. My stormtalon is not the only threat to them the Centurions should kill any flyer they fire at with 20 shots. Stormtalons and Ravens are just unlikely to cause me a problem. Vendettas, Crimson Hunters and Autocannon Helldrakes are the flyers that cause me an issue. Two of those are never seen and the other is likely to get smashed by the nerf bat next month.]]></description>
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				<pubDate><![CDATA[Wed, 26 Mar 2014 20:38:59]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>1850 Knights and Marimes</title>
				<description><![CDATA[ Any kind of target prioritisation will kill the centurions straight away. Alpha strike drop pods with fliers will make short work of this list.]]></description>
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				<pubDate><![CDATA[Wed, 26 Mar 2014 20:49:06]]> GMT</pubDate>
				<author><![CDATA[ Tigurius]]></author>
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				<title>1850 Knights and Marimes</title>
				<description><![CDATA[ Alphastriking <span class="glossaryitem" onmouseover='gp(262);'>DPs</span> could cause me a problem. I just don't see them any more because Tau just nail them. As I said I don't see flyers causing me a real problem. ]]></description>
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				<pubDate><![CDATA[Wed, 26 Mar 2014 23:33:19]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>1850 Knights and Marimes</title>
				<description><![CDATA[ It'd be interesting to pit our lists together to see how this game would play out.<br /> <br /> Also, as an Alpha <span class="glossaryitem" onmouseover='gp(262);'>DP</span> user, the Tau interception thing is over stated. As will all lists and tactics, it's all down to the execution.]]></description>
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				<pubDate><![CDATA[Thu, 27 Mar 2014 09:30:48]]> GMT</pubDate>
				<author><![CDATA[ Tigurius]]></author>
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				<title>1850 Knights and Marimes</title>
				<description><![CDATA[ As a Tau player who's running 12 Broadsides and 2 Riptides all with interceptor at 1500 I love <span class="glossaryitem" onmouseover='gp(262);'>DP</span> armies. Its a guaranteed tabling generally without losing any models. What's I  your <span class="glossaryitem" onmouseover='gp(262);'>DP</span> list? What comes down turn 1 and could it survive 48 twinlinked S7 shots and 48 twinlinked S5 shots and 2 S8 Ap2 large blasts and 2 melta guns? I'd take on your 1850 with my 1500 Tau that's how weak I see <span class="glossaryitem" onmouseover='gp(262);'>DP</span> lists being against tge most commonly used competitive codex.]]></description>
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				<pubDate><![CDATA[Thu, 27 Mar 2014 09:43:36]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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