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		<title><![CDATA[Latest posts for the thread "1250 pt CSM Scourged warband -tips for friendly matches"]]></title>
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				<title>1250 pt CSM Scourged warband -tips for friendly matches</title>
				<description><![CDATA[ Hello thar<br /> I've got a match coming up against an old rival and although it's a "friendly match" it is so only in name. There is much honour riding on this. It is between our two chaos warbands, His being a crimson slaughter list containing a big blob of possessed, a land raider, hellturkey, two vindicators and a melta rhino. I was wondering if you thought that this scourged warband has what it takes, and if not how can I make it so? It is a tzeentch warband, so I do like to stick with <span class="glossaryitem" onmouseover='gp(102);'>MOT</span> and the number 9. but I want to win so whatevs.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Sorcerer 60<br /> - mark of tzeentch<br /> - terminator armour (force axe)<br /> - combi melta <br /> - spell familliar <br /> - mastery <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 3 <br /> <br /> <br /> <br /> Elites<br /> <br /> Chaos terminators <br /> -  4 marks of tzeentch<br /> - +1 termie<br /> - power fist <br /> - 2 chain fists <br /> - 2 combi meltas <br /> - reaper autocannon <br /> <br /> <br /> <br /> Troops<br /> <br /> Thousand sons<br /> - +4<br /> <br /> 242<br /> <br /> Chaos space marines<br /> - +4<br /> - melta gun<br /> <br /> <br /> Fast attack<br /> <br /> Raptors<br /> - 2 meltas<br /> <br /> <br /> Helldrake<br /> -baleflamer<br /> <br /> <br /> Heavy support<br /> <br /> Forgefiend (keep autocannons)<br /> - ectoplasm cannon<br /> <br /> The plan is to have the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> and <span class="glossaryitem" onmouseover='gp(130);'>TS</span> with the forgefiend holding ground so the rest of the army can deep strike in and take out the armour together.<br /> <br /> I'll take second turn as I want to avoid him vector striking my own 'drake with his.<br /> <br /> His army has virtually no defensive power, so I'm hoping that the termies and melta raptors can throw enough of a wrench in things for the forgefiend and troops to clear up the objectives and keep them safe<br /> <br /> Thanks, The tallest giraffe.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 28 Mar 2014 14:22:46]]> GMT</pubDate>
				<author><![CDATA[ thetallestgiraffe]]></author>
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				<title>1250 pt CSM Scourged warband -tips for friendly matches</title>
				<description><![CDATA[ reapers auto cannons aren't worth it. Drop it. Get more combi meltas. They'll tear through his raider. <br /> <br /> Drop the raptors. Get an aegis with quad gun. It can intercept the helldrake before it even does anything. Have one the squad members your keeping back man it to fire at his ballistic skill.]]></description>
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				<pubDate><![CDATA[Fri, 28 Mar 2014 19:00:08]]> GMT</pubDate>
				<author><![CDATA[ Serg Rush]]></author>
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				<title>Re:1250 pt CSM Scourged warband -tips for friendly matches</title>
				<description><![CDATA[ Your <span class="glossaryitem" onmouseover='gp(130);'>TS</span> will mulch the possessed as they will be rolling 5+ saves, so i would say bottleneck the possessed towards them, make sure to drop the vindicators fast, in fact I've taken out 2 vindicators with heldrake vector strike so that is an option.  I also agree that the raptors can be dropped in favor of the aegis defense line, and make those terminators all meltas, they are a termicide unit from the looks of it, (I may be wrong don't know what you usually do with them).  Looks like it will be an epic battle, wish I could see it.]]></description>
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				<pubDate><![CDATA[Fri, 28 Mar 2014 23:05:49]]> GMT</pubDate>
				<author><![CDATA[ Kharn745]]></author>
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