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		<title><![CDATA[Latest posts for the thread "Worn Metal"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Worn Metal"]]></description>
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				<title>Worn Metal</title>
				<description><![CDATA[ Hey there Dakka, I'm trying to reproduce the worn metal affects that were used on many of the newer Necron Forge World models.  I can't however for the life of me determine how they achieved the pitted..kinda rusty affect.  Any assistance would be most welcome.  Below are examples of what I'm trying to reproduce.<br /> <br /> <img src="http://zweischneid.files.wordpress.com/2013/04/tesseract-ark1.jpg" border="0" /><br /> <br /> <img src="http://www.forgeworld.co.uk/Images/Product/AlternativeFW/large/night-shroudp-3.jpg" border="0" /><br /> <br /> <img src="http://www.coolminiornot.com/pics/pics16/img4faafdffdd592.jpg" border="0" /><br /> <br /> <img src="http://www.coolminiornot.com/pics/pics15/img4ec04bc866ab1.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Sat, 5 Apr 2014 13:54:23]]> GMT</pubDate>
				<author><![CDATA[ nurgleguy]]></author>
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				<title>Re:Worn Metal</title>
				<description><![CDATA[ I'd go with weathering powders, and an oil wash or two to get a similar effect<br /> <br /> Something like a darker brown rust pigment and maybe a combo of burnt sienna, burnt umber on the oils. I'd go really light on the oils. ]]></description>
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				<pubDate><![CDATA[Sat, 5 Apr 2014 14:00:44]]> GMT</pubDate>
				<author><![CDATA[ darefsky (Flight Medic Paints)]]></author>
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				<title>Worn Metal</title>
				<description><![CDATA[ Sponges are your friend too. The makeup counter at your local chemist, the packaging your minis come in, bathroom types all have different cell textures that can give different effects, just treat it like drybrushing for paint loading (ie wipe most of it off) and dab gently onto the area, repeating it where you want to build up the effect. ]]></description>
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				<pubDate><![CDATA[Sat, 5 Apr 2014 14:48:38]]> GMT</pubDate>
				<author><![CDATA[ Azreal13]]></author>
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