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		<title><![CDATA[Latest posts for the thread "new to eldar 2k"]]></title>
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				<title>new to eldar 2k</title>
				<description><![CDATA[ new to Eldar thinking of army lists have the money to buy this one and half the models already.<br /> <br /> 2 x Farseer singing spear  210<br /> <br /> 4 x warlocks 2 jet bikes 4 singing spears 190<br /> <br /> 6 x elder jet bikes 2 <span class="glossaryitem" onmouseover='gp(382);'>SC</span> 122<br /> <br /> 6 x elder jet bikes 2 <span class="glossaryitem" onmouseover='gp(382);'>SC</span> 122<br /> <br /> 20 x guardian squad 2 x <span class="glossaryitem" onmouseover='gp(327);'>BL</span> 220<br /> <br /> 20 x guardian squad 2 x <span class="glossaryitem" onmouseover='gp(327);'>BL</span> 220<br /> <br /> 10x rangers 120<br /> <br /> 10x rangers 120<br /> <br /> 3x war walkers 3 x <span class="glossaryitem" onmouseover='gp(327);'>BL</span> 3 X <span class="glossaryitem" onmouseover='gp(219);'>SL</span> 210<br /> <br /> 3x war walkers 3 x <span class="glossaryitem" onmouseover='gp(327);'>BL</span> 3 X <span class="glossaryitem" onmouseover='gp(219);'>SL</span> 210<br /> <br /> 3x war walkers 3 x <span class="glossaryitem" onmouseover='gp(327);'>BL</span> 3 X <span class="glossaryitem" onmouseover='gp(219);'>SL</span> 210<br /> <br /> <br /> 1954 with 46 points to go<br /> <br /> I would use the Farseers with the guardians along with the two foot warlocks they will  use primaries powers to make the guardians more survivable in the mid field with 76 re roll able blade storm shots should handle any troops there. <br /> <br />  The rangers to snipe from my table edge picking out sergeants and the flamers or even big bad guys that seem to be everywhere now that I don't like. <br /> <br /> The war walkers to handle tanks and if need be flyers and if lacking either of those 36 <span class="glossaryitem" onmouseover='gp(123);'>str</span> 6 shots should be good for something. <br /> <br /> The jet bikes can be used for monster hunting or rear armor shots and even last minute objectives. it would all depend on my enemy of course any thoughts would be appreciated. <br /> <br /> and please new or old give me some advice I cant do any better with out some criticism.  <br /> <br />  ]]></description>
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				<pubDate><![CDATA[Fri, 11 Apr 2014 01:40:22]]> GMT</pubDate>
				<author><![CDATA[ lukeme746]]></author>
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				<title>new to eldar 2k</title>
				<description><![CDATA[ Overall its pretty decent. Doesn't have any anti air though. Flying Monstrous Creatures and flyers will give you fits. <br /> Scatter lasers are great for flyers when twinlinked. When not though you'd be surprised how ineffective they can be. <br /> This is what makes Wave Serpents so great against flyers.  <br /> <br /> You have a solid bit of anti tank (13 S8 Lance shots). So AV13 and up can be dealt with. <br /> <br /> You have a decent bit of troops. 40 guardians and 12 Bikers are a pain to dislodge. <br /> <br /> Its your list and overall its solid. My only recommendation is don't bother with the rangers. Some swear by them. I am not one of those people though. Its 20 shots sure but if you move at all they only hit on sixes. My experience hasn't been outstanding with them. For 100 points more you get 10 more bodies that do a better job of holding backfield objectives. <br /> <br /> Just so you know. You can take Wave Serpents for your guardians. You do not have to start them inside though. <br /> I am not sure your experience level with the game so that is not meant to be Condescending.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 11 Apr 2014 02:01:23]]> GMT</pubDate>
				<author><![CDATA[ lobbywatson]]></author>
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				<title>Re:new to eldar 2k</title>
				<description><![CDATA[ ok revised my list <br /> <br /> 2 x Farseer singing spear 210 <br /> <br />  4 x warlocks 2 jet bikes 4 singing spears 190 <br /> <br />  6 x elder jet bikes 2 <span class="glossaryitem" onmouseover='gp(382);'>SC</span> 122 <br /> <br />  6 x elder jet bikes 2 <span class="glossaryitem" onmouseover='gp(382);'>SC</span> 122 <br /> <br />  20 x guardian squad 2 x <span class="glossaryitem" onmouseover='gp(327);'>BL</span> 350<br />  wave serpent <span class="glossaryitem" onmouseover='gp(219);'>SL</span> <span class="glossaryitem" onmouseover='gp(382);'>SC</span><br /> <br />  20 x guardian squad 2 x <span class="glossaryitem" onmouseover='gp(327);'>BL</span> 350<br /> wave serpent <span class="glossaryitem" onmouseover='gp(219);'>SL</span> <span class="glossaryitem" onmouseover='gp(382);'>SC</span><br /> <br />  10 x rangers 120<br /> <br />  3x war walkers 3 x <span class="glossaryitem" onmouseover='gp(327);'>BL</span> 3 X <span class="glossaryitem" onmouseover='gp(219);'>SL</span> 210 <br /> <br />  3x war walkers 3 x <span class="glossaryitem" onmouseover='gp(327);'>BL</span> 3 X <span class="glossaryitem" onmouseover='gp(219);'>SL</span> 210 <br /> <br />  3x support battery 3 x shadow weaver 90<br /> <br /> 1974<br /> <br /> thanks for the ideas do you think 2 wave serpents will be enough anti air? I knew about the taking transports even though the troops but no worries I asked for it. I had to keep some rangers I believe they will be a help with the battle suits and the wraith knights. and what is the 100 more points squad you mentioned? ]]></description>
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				<pubDate><![CDATA[Fri, 11 Apr 2014 14:15:39]]> GMT</pubDate>
				<author><![CDATA[ lukeme746]]></author>
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				<title>new to eldar 2k</title>
				<description><![CDATA[ A good list all around, though I liked the first one better, I think you underestimate just how good guardians are Vs <span class="glossaryitem" onmouseover='gp(630);'>Fmc</span> when they are guided, same with war walkers.<br /> <br /> As for this revised list only changes are:<br /> <br /> 1) switch <span class="glossaryitem" onmouseover='gp(382);'>Sc</span> to <span class="glossaryitem" onmouseover='gp(336);'>Hf</span> for serpents as it doesn't change the shooting much and makes it much harder to kill.<br /> <br /> 2) split rangers into 2 units of 5 for more backfield scoring.<br /> <br /> 3) Some people think that mixed roles for war walkers are bad, i'm not a 100% sure anymore because I have had success both ways.<br /> <br /> 4) you can drop the singing spears from the farseers if you want, because their pistol is just as good.<br /> <br /> 5) you can switch shadow weavers to vibro cannons for no cost, when guided its like 3 lascannons.<br /> <br /> Hope this helps.]]></description>
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				<pubDate><![CDATA[Fri, 11 Apr 2014 14:30:53]]> GMT</pubDate>
				<author><![CDATA[ Arbiter]]></author>
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