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		<title><![CDATA[Latest posts for the thread "(pending new dex) 1850 IG+ST"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "(pending new dex) 1850 IG+ST"]]></description>
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				<title>(pending new dex) 1850 IG+ST</title>
				<description><![CDATA[ So the new stormtrooper codex says if you take a formation as allies, it doesn't count as your ally choice...interesting...the air cav formation is scary good, but costs like a thousand points....so I monkeyed around with combining it with low cost guard.  Here's what I came up with:<br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:</b><br /> <br /> Company Command squad with autocannon<br /> <br /> <b>Troops:</b><br /> <br /> Platoon command squad with autocannon<br /> <br /> Infantry squad with autocannon<br /> <br /> Infantry squad with autocannon<br /> <br /> Platoon command squad with autocannon<br /> <br /> Infantry squad with autocannon<br /> <br /> Infantry squad with autocannon<br /> <br /> <b>Heavy:</b><br /> <br /> Russ with hull lascannon<br /> <br /> Russ with hull lascannon<br /> <br /> Demolisher<br /> <br /> <b>Ally: stormtroopers</b><br /> <br /> <b>Formation: Air Assault<br /> </b><br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: </b> <br /> <br /> Commissar lord with carapace<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> squad with four plasma and Valkyrie<br /> <br /> <b>Troops:</b><br /> <br /> 5 stormtroopers with 2 meltas and Valkyrie<br /> <br /> 5 stormtroopers with 2 meltas and Valkyrie<br /> <br /> 5 stormtroopers with 2 meltas and Valkyrie<br /> <br /> Now, I'd love to just take two stormtrooper units (at ten models each), saving a ton of points that I could spend on the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> side, but the formation requires three line squads (all troops, scoring), an <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> squad, a commie, and four valks...however, the special rules are crazy good.  All come in on one reserve roll, which I can reroll.  That means I'm planning to come in after your flier, if you have one, and stick it with eight ordnanace krak missiles.  Then I can reroll the scatter on my "jumping out of a perfectly good airplane" stormtroopers, who then also get twinlinked and split fire on arrival.  Nasty, especially if the seven autocannons opened up some transports before the stormtroopers swoop in to kill the contents.  With five men per squad, I expect one glorious shooting phase, then they die...but twinlinked BS4 meltas and plasmas are going to leave a mark, and fifteen of the stormtroopers are scoring, so they'll draw fire down to the last man, allowing the 55 normal guardsmen to live!<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 11 Apr 2014 06:34:59]]> GMT</pubDate>
				<author><![CDATA[ march10k]]></author>
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