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		<title><![CDATA[Latest posts for the thread "Justice League! (Farsight Enclaves + Tau) - 8 Special Characters?! Feedback wanted!"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Justice League! (Farsight Enclaves + Tau) - 8 Special Characters?! Feedback wanted!"]]></description>
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				<title>Justice League! (Farsight Enclaves + Tau) - 8 Special Characters?! Feedback wanted!</title>
				<description><![CDATA[ Ok, new list idea! I call it..... the Justice League. Its for my 1750 league game vs White Scars (Purge the Alien), but I'm wondering if it could be a decent 1850 tournament build. Strategy is fairly straightforward, all the <span class="glossaryitem" onmouseover='gp(67);'>IC</span>'s join Aun'va and form a deathstar.<br /> -------------------------------------<br /> Farsight (Primary):<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Farsight - 165<br /> <br /> No Category:<br /> O'vesa, Torchstar, Bravestorm, Ob'lotai, Sha'vastos, Brightsword - 1160<br /> <br /> Troops:<br /> Crisis Team (bare bones) - 69<br /> Kroot (15 man, 1 hound) - 95<br /> Kroot (15 man, 1 hound) - 95<br /> <br /> Tau (Ally):<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Aun'va - 100<br /> <br /> Troops:<br /> Kroot (10 man, 1 hound) - 65<br /> ------------------------------------<br /> <br /> Thanks for looking! I really want some feedback on this one.<br /> <br /> Lucarikx]]></description>
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				<pubDate><![CDATA[Sun, 13 Apr 2014 02:35:36]]> GMT</pubDate>
				<author><![CDATA[ Lucarikx]]></author>
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				<title>Justice League! (Farsight Enclaves + Tau) - 8 Special Characters?! Feedback wanted!</title>
				<description><![CDATA[ I think you could leave Oblatai out of the list and invest in some solo suits for hiding and claiming objectives.]]></description>
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				<pubDate><![CDATA[Sun, 13 Apr 2014 05:01:44]]> GMT</pubDate>
				<author><![CDATA[ rryannn]]></author>
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				<title>Justice League! (Farsight Enclaves + Tau) - 8 Special Characters?! Feedback wanted!</title>
				<description><![CDATA[ Definitely for the tournament version. Sadly, the mission for the campaign game is Purge the Alien,  so running solo suits is out of the question. <br /> <br /> More feedback would be great! <br /> <br /> Lucarikx ]]></description>
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				<pubDate><![CDATA[Sun, 13 Apr 2014 15:53:05]]> GMT</pubDate>
				<author><![CDATA[ Lucarikx]]></author>
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				<title>Justice League! (Farsight Enclaves + Tau) - 8 Special Characters?! Feedback wanted!</title>
				<description><![CDATA[ I don't think you can include Aun'va in a Farsight list.  The Divergent Destiny rule in the Enclaves book specifies you cannot include Aun'va or Shadowsun in a Farsight army.  Granted, the inherent vagueness of <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s rules can lead to a confusion between Detachment vs. Army.  I may be wrong though.]]></description>
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				<pubDate><![CDATA[Sun, 13 Apr 2014 16:43:58]]> GMT</pubDate>
				<author><![CDATA[ Median Trace]]></author>
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				<title>Justice League! (Farsight Enclaves + Tau) - 8 Special Characters?! Feedback wanted!</title>
				<description><![CDATA[ The <span class="glossaryitem" onmouseover='gp(421);'>TO</span>'s down here in Houston have ruled it that the restriction only applies to the Primary detachment, I believe FoB also ruled it that way.<br /> <br /> Lucarikx<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 13 Apr 2014 17:13:44]]> GMT</pubDate>
				<author><![CDATA[ Lucarikx]]></author>
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				<title>Justice League! (Farsight Enclaves + Tau) - 8 Special Characters?! Feedback wanted!</title>
				<description><![CDATA[ Any other suggestions/ideas?<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 14 Apr 2014 13:32:20]]> GMT</pubDate>
				<author><![CDATA[ Lucarikx]]></author>
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				<title>Justice League! (Farsight Enclaves + Tau) - 8 Special Characters?! Feedback wanted!</title>
				<description><![CDATA[ I've liked "The Eight" since I first saw them but I get the feeling that they are mostly fluff. I don't really see them being "competitive" per se... I like that they can split off from the group and do their own thing and having four wounds for each commander is nice - but it's not enough. T4 means your suits could get <span class="glossaryitem" onmouseover='gp(269);'>ID</span>'d... which isn't too common but still - I'm just saying a single nova charged riptide could eat more than half your points in ONE turn. (Something to think about)<br /> Also you're severely hindering your movement by sticking the suits with Aun'Va. (He's not jetpack, is he?) and that will definitely cause you problems because that essentially denies you one of Tau's greatest strengths (<span class="glossaryitem" onmouseover='gp(278);'>JSJ</span>) <br /> <br /> Kroot are always a good bet however.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 14 Apr 2014 16:12:23]]> GMT</pubDate>
				<author><![CDATA[ digital-animal]]></author>
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				<title>Justice League! (Farsight Enclaves + Tau) - 8 Special Characters?! Feedback wanted!</title>
				<description><![CDATA[ Thanks for the input! <br /> <br /> If I position the models correctly, I can force Ion Accelerators to wounds on the Iridium and Ovesa, so <span class="glossaryitem" onmouseover='gp(269);'>ID</span> hopefully won't be a problem. Also, Aunva is there to bring the Paradox, which essentially gives the unit a 2++, which makes Grav and Ion a lot less scary.<br /> <br /> Lucarikx]]></description>
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				<pubDate><![CDATA[Mon, 14 Apr 2014 16:23:59]]> GMT</pubDate>
				<author><![CDATA[ Lucarikx]]></author>
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				<title>Justice League! (Farsight Enclaves + Tau) - 8 Special Characters?! Feedback wanted!</title>
				<description><![CDATA[ Good good, well like I said I love members of the eight I'd like to hear about them doing well, good luck I hope it works out for you!]]></description>
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				<pubDate><![CDATA[Mon, 14 Apr 2014 16:26:31]]> GMT</pubDate>
				<author><![CDATA[ digital-animal]]></author>
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