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		<title><![CDATA[Latest posts for the thread "[2000] Two Astra Lists (one with Knights!) - Critique appreciated!"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[2000] Two Astra Lists (one with Knights!) - Critique appreciated!"]]></description>
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				<title>[2000] Two Astra Lists (one with Knights!) - Critique appreciated!</title>
				<description><![CDATA[ Astra Militarum<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Tank Commander<br /> (2) Executioners<br /> Pask, Plasma Sponsons, 1x Relic Plating<br /> [443]<br /> <br /> Tank Commander<br /> (2) Demolishers<br /> 1x Relic Plating<br /> [343]<br /> <br /> Troops:<br /> Platoon Command Squad<br /> Heavy Flamer, 2x Flamers<br /> [50]<br /> <br /> Infantry Squad<br /> Flamer, Autocannon<br /> [65]<br /> <br /> Infantry Squad<br /> Flamer, Autocannon<br /> [65]<br /> <br /> Infantry Squad<br /> Flamer, Autocannon<br /> [65]<br /> <br /> Infantry Squad<br /> Flamer, Autocannon<br /> [65]<br /> <br /> Infantry Squad<br /> Flamer, Autocannon<br /> [65]<br /> <br /> Veteran Squad<br /> Forward Sentries, Autocannon<br /> [80]<br /> <br /> Veteran Squad<br /> Forward Sentries, Autocannon<br /> [80]<br /> <br /> Fast Attack:<br /> Vendetta (<span class="glossaryitem" onmouseover='gp(331);'>PCS</span>)<br /> [170]<br /> <br /> Vendetta<br /> [170]<br /> <br /> Heavy:<br /> (2) Leman Russ Exterminators<br /> Hull <span class="glossaryitem" onmouseover='gp(51);'>HB</span>, 1x Relic Plating<br /> [263]<br /> <br /> Inquisition Detachment<br /> <br /> Inquisitor<br /> Divination, Red Grenades, 2x Servo Skulls<br /> [76]<br /> <br /> [2000]<br /> <br /> Big, fat blob squad teams up with the Inquisitor and roll up to the mid-field. Rads are just because, while five <span class="glossaryitem" onmouseover='gp(5);'>ACs</span> should be good for shooting up stuff at range and the Flamers give them a nice Overwatch. Divination from the Inquisitor is always good and Ld10 Stubborn is a no brainer. <br /> <br /> Pask and the Plasuctioners enjoy the re-roll from <span class="glossaryitem" onmouseover='gp(487);'>PE</span> and with Kill on Sight! they will be tossing a lot of plasma about the field. The twin Demolishers use Kill on Sight! to throw large S10 shots. The Exterminators throw down lots of S7 <span class="glossaryitem" onmouseover='gp(126);'>TL</span> shots. <br /> <br /> Two Vendettas are solid options as always, even for increased cost. The <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> hops out for suicide templates or just to score later in the game (grav chuting as needed). The two Vet Squads sit back in cover with +1 cover from the FS, while pot-shotting with the <span class="glossaryitem" onmouseover='gp(5);'>ACs</span>. <br /> <br /> Simple, straight forward. Six Russ tanks, two flyers, and a lot of dudes. <br /> <br /> The other list I am debating on:<br /> <br /> Imperial Knights<br /> <br /> Knight Errant (Warlord)<br /> [370]<br /> <br /> Knight Paladin<br /> [375]<br /> <br /> [745]<br /> <br /> Astra Militarum Detachment<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Tank Commander<br /> (2) Executioners<br /> Pask, Plasma Sponsons, 1x Relic Plating<br /> [443]<br /> <br /> Troops:<br /> Platoon Command Squad<br /> Heavy Flamer, 2x Flamers<br /> [50]<br /> <br /> Infantry Squad<br /> Flamer, Autocannon, Meltabombs<br /> [70]<br /> <br /> Infantry Squad<br /> Flamer, Autocannon<br /> [65]<br /> <br /> Infantry Squad<br /> Flamer, Autocannon<br /> [65]<br /> <br /> Infantry Squad<br /> Flamer, Autocannon<br /> [65]<br /> <br /> Fast Attack:<br /> Vendetta (<span class="glossaryitem" onmouseover='gp(331);'>PCS</span>)<br /> [170]<br /> <br /> Heavy:<br /> (2) Leman Russ Exterminators<br /> Hull <span class="glossaryitem" onmouseover='gp(51);'>HB</span>, 1x Relic Plating<br /> [263]<br /> <br /> [1248]<br /> <br /> Inquisition Detachment<br /> <br /> Inquisitor<br /> Divination, 3x Servo Skulls<br /> [64]<br /> <br /> [1996]<br /> <br /> Here, I just opted for less stuff to cram in two Knights. Not sure if that would be competitive at all, but I love those Knights! So, any excuse to put a few on the table. Same as above tends to apply for unit roles. Except I have the Errant for the big fat Melta and the Paladin for that double Battle Cannon love.<br /> <br /> So, caveat - I have been out of <span class="glossaryitem" onmouseover='gp(3);'>40k</span> for a long time. Been waiting for the new <span class="glossaryitem" onmouseover='gp(69);'>IG</span> 'Dex for a long while and now that it is here, I am trying to buy as little as I can while not deviating too far from what I like. That being said, rip these lists apart. How well will they hold up in the meta-at-large? Can these lists succeed?]]></description>
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				<pubDate><![CDATA[Mon, 14 Apr 2014 01:01:49]]> GMT</pubDate>
				<author><![CDATA[ em_en_oh_pee]]></author>
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				<title>[2000] Two Astra Lists (one with Knights!) - Critique appreciated!</title>
				<description><![CDATA[ Nothing? Anything?]]></description>
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				<pubDate><![CDATA[Tue, 15 Apr 2014 02:34:40]]> GMT</pubDate>
				<author><![CDATA[ em_en_oh_pee]]></author>
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				<title>[2000] Two Astra Lists (one with Knights!) - Critique appreciated!</title>
				<description><![CDATA[ I feel like the second list is stronger, but I think you need to add the following.<br /> <br /> More Transports for your troops<br /> <br /> An Aegis Defense Line with a Quad Gun<br /> <br /> Then I'd get some Primaris Psykers to buff those squads.<br /> <br /> I'd also recommend a Punisher, remember Pask gives rending to shots, and has precision shots because he is a character.]]></description>
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				<pubDate><![CDATA[Tue, 15 Apr 2014 02:43:40]]> GMT</pubDate>
				<author><![CDATA[ Hollismason]]></author>
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				<title>[2000] Two Astra Lists (one with Knights!) - Critique appreciated!</title>
				<description><![CDATA[ The squads blob up, so they will be fat foot squads. The Inquisitor has Prescience for the squad, if needed, plus Ld10 Stubborn. Punisher I can do, generally, which does save me a bit of points, but not nearly enough for an <span class="glossaryitem" onmouseover='gp(637);'>ADL</span>. Plus, not sure who would man it unless I left the blob in my deployment area instead of slogging it up the midfield, which is doable. ]]></description>
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				<pubDate><![CDATA[Tue, 15 Apr 2014 03:02:30]]> GMT</pubDate>
				<author><![CDATA[ em_en_oh_pee]]></author>
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				<title>[2000] Two Astra Lists (one with Knights!) - Critique appreciated!</title>
				<description><![CDATA[ Wait actually looking at the 2nd list I don't think that's a legal list, I'm pretty sure all of the infantry plattoon counts as just one singular troop choice so you may be short a troop.  I just checked and that's the way I interpret it. Even though you got multiple infantry platoons its just one singular troop selection.<br /> <br /> <br /> Well I don't see the point of the Relic armour, I'm not sure what Wych fire powers you are worried about. So That may be a place to drop the points..<br /> <br /> Remember though that Aegis defense line is high enough that you could do a straight line across and get that delicious 4+ cover, with a camo for the tanks... not a bad thing.<br /> <br /> Now when setting up the Aegis, you'd want to be mindful of making it as straight as possible so you'll have a lot of room to maneuver degree.<br /> <br /> I think PASK for second list is defintely something you want to consider.]]></description>
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				<pubDate><![CDATA[Tue, 15 Apr 2014 03:34:43]]> GMT</pubDate>
				<author><![CDATA[ Hollismason]]></author>
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				<title>[2000] Two Astra Lists (one with Knights!) - Critique appreciated!</title>
				<description><![CDATA[ Second list has <span class="glossaryitem" onmouseover='gp(682);'>AM</span> as just an allied detachment, with Knights being the main detachment and both lists have Pask.<br /> <br /> Problem with static <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> option is short range on the Russ weapons, excluding the Exterminators. Relic armor is cheap, so not really spending much for some insurance. ]]></description>
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				<pubDate><![CDATA[Tue, 15 Apr 2014 04:23:00]]> GMT</pubDate>
				<author><![CDATA[ em_en_oh_pee]]></author>
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				<title>[2000] Two Astra Lists (one with Knights!) - Critique appreciated!</title>
				<description><![CDATA[ I can understand that reasoning. I personally really want to see how a huge block of Punishers with Pask perform.]]></description>
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				<pubDate><![CDATA[Tue, 15 Apr 2014 04:25:27]]> GMT</pubDate>
				<author><![CDATA[ Hollismason]]></author>
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				<title>Re:[2000] Two Astra Lists (one with Knights!) - Critique appreciated!</title>
				<description><![CDATA[ Second list is illegal due to there being only 2 knights in a primary. 3 is the minimum.]]></description>
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				<pubDate><![CDATA[Tue, 15 Apr 2014 04:53:29]]> GMT</pubDate>
				<author><![CDATA[ IngenuityGap]]></author>
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				<title>[2000] Two Astra Lists (one with Knights!) - Critique appreciated!</title>
				<description><![CDATA[ Is it? Damn. Squeezing in a third will be tough.]]></description>
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				<pubDate><![CDATA[Tue, 15 Apr 2014 11:28:32]]> GMT</pubDate>
				<author><![CDATA[ em_en_oh_pee]]></author>
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				<title>[2000] Two Astra Lists (one with Knights!) - Critique appreciated!</title>
				<description><![CDATA[ You can always just drop some upgrades, buy a vet squad with autocannon, and make knights allied.]]></description>
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				<pubDate><![CDATA[Tue, 15 Apr 2014 20:00:39]]> GMT</pubDate>
				<author><![CDATA[ Arbiter]]></author>
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				<title>[2000] Two Astra Lists (one with Knights!) - Critique appreciated!</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/d81b47dfb9a4f54637b4fde9fe70169b.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/589727/6729739.page"><b>Arbiter wrote:</b></a><br/>You can always just drop some upgrades, buy a vet squad with autocannon, and make knights allied.</div></blockquote><br /> <br /> Wanted scoring Knights. I will work on it and get a few lists up later.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> So, here is a full Mech list:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: <br /> Tank Commander <br /> (1) Punisher<br /> Pask, Relic Plating<br /> (1) Executioners <br /> Plasma Sponsons <br /> [398] <br /> <br /> Tank Commander <br /> (2) Demolishers <br /> 1x Relic Plating <br /> [343] <br /> <br /> Troops: <br /> Veteran Squad<br /> 3x Plasma Guns<br /> Chimera<br /> [170] <br />  <br /> Veteran Squad<br /> 3x Plasma Guns<br /> Chimera<br /> [170] <br /> <br /> Veteran Squad<br /> 3x Meltaguns<br /> Chimera<br /> [155]<br /> <br /> Veteran Squad<br /> 3x Meltaguns<br /> Chimera<br /> [155]<br /> <br /> Fast Attack: <br /> Vendetta <br /> [170] <br /> <br /> Vendetta <br /> [170] <br /> <br /> Heavy: <br /> (2) Leman Russ Exterminators <br /> Hull <span class="glossaryitem" onmouseover='gp(51);'>HB</span>, 1x Relic Plating <br /> [263] <br /> <br /> [1994]<br /> <br /> How does that look?]]></description>
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				<pubDate><![CDATA[Wed, 16 Apr 2014 01:00:18]]> GMT</pubDate>
				<author><![CDATA[ em_en_oh_pee]]></author>
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				<title>[2000] Two Astra Lists (one with Knights!) - Critique appreciated!</title>
				<description><![CDATA[ Where I locally play now, I only see two hard matchups for you: <span class="glossaryitem" onmouseover='gp(27);'>DE</span> Lance Spam and the internet Jetseer list. The first army packs @ 26 Lances and they have Night Vision. However, good use of terrain can try to mitigate the shooting somewhat and there is the fragile nature of <span class="glossaryitem" onmouseover='gp(27);'>DE</span> Vehicles. The second list basically uses the jetseer to try and multiassault the tanks and assuming they have Fortune, tries to force you to shoot at the Jetseer council<br /> <br /> Otherwise, I think there is a very reasonable amount of shooting which would make a Tau player reconsider having a shootout.]]></description>
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				<pubDate><![CDATA[Wed, 16 Apr 2014 12:18:07]]> GMT</pubDate>
				<author><![CDATA[ Sarigar]]></author>
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				<title>[2000] Two Astra Lists (one with Knights!) - Critique appreciated!</title>
				<description><![CDATA[ Looks good, though you dropped the knights.<br /> <br /> Remember knights are never good at scoring and they CAN'T deny objectives.]]></description>
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				<pubDate><![CDATA[Wed, 16 Apr 2014 13:42:52]]> GMT</pubDate>
				<author><![CDATA[ Arbiter]]></author>
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				<title>[2000] Two Astra Lists (one with Knights!) - Critique appreciated!</title>
				<description><![CDATA[ Yea, I dropped the Knights. I figured I owned 7 Russ tanks, why not use a few of them? I will run the Knights in another list sometime. I am just glad that Mech Guard is at least somewhat viable again.<br /> <br /> Any other ideas? Tips? Do you think I should try to bring in Knights as an Allied detachment?]]></description>
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				<pubDate><![CDATA[Thu, 17 Apr 2014 03:06:23]]> GMT</pubDate>
				<author><![CDATA[ em_en_oh_pee]]></author>
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