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		<title><![CDATA[Latest posts for the thread "1k  eldar tournament list"]]></title>
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				<title>1k  eldar tournament list</title>
				<description><![CDATA[ <br /> First tournament this edition. and first time using the elder in one.<br /> <br /> Farseer, 100<br /> <br /> 20 x Guardian Defenders, 220<br /> <span class="glossaryitem" onmouseover='gp(327);'>BL</span> x 2<br /> <br /> 7 x Rangers 84<br /> <br /> 6 x Windrider Jetbike Squad, 131<br /> <span class="glossaryitem" onmouseover='gp(382);'>SC</span> x 2<br /> <br /> 5 x Swooping hawks, 1 x Exarch hit and run, 131<br /> Hawk's Talon<br /> <br /> 4 x Warp spiders, 1 x Exarch fast shot, 130<br /> <br /> 1 x War walker <span class="glossaryitem" onmouseover='gp(327);'>BL</span>, <span class="glossaryitem" onmouseover='gp(219);'>SL</span>, 70<br /> <br /> 1 x War walker <span class="glossaryitem" onmouseover='gp(327);'>BL</span>, <span class="glossaryitem" onmouseover='gp(219);'>SL</span>, 70<br /> <br /> 1 x War walker <span class="glossaryitem" onmouseover='gp(327);'>BL</span>, <span class="glossaryitem" onmouseover='gp(219);'>SL</span>, 70<br /> <br /> Total 997<br /> <br /> anvil farseer 20 guardians 3 war walkers 7 rangers, hammer 6 jet bikes 5 warp spiders and 6 swooping hawks<br /> <br /> my enemies are tau, chaos space marines, imperial guard (or whatever the hell there called now) and Ultramarines. There might be a Necron player and they will all most likely bring special characters. <br /> <br /> I would appreciate any advice or help<br /> <br />  ]]></description>
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				<pubDate><![CDATA[Mon, 14 Apr 2014 18:42:41]]> GMT</pubDate>
				<author><![CDATA[ lukeme746]]></author>
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				<title>Re:1k  eldar tournament list</title>
				<description><![CDATA[ Well, it's not anywhere near as nasty as you can go with a tournament Eldar list, so I don't know how it will deal with anyone really bringing a top-tier list, but anyways:<br /> <br /> I'm guessing this is pretty much the models you have, are any options changable (magnetized weapons or anything?)?<br /> <br /> What sort of powers will you be aiming for with the Farseer? Presumably he's sticking with the Guardians.<br /> If you're going for Guide / Prescience then consider grouping the War Walkers into one group - they're more vulnerable and can only shoot one target, but a single Blessing affects the lot. Would use a different weapon setup if going that way though. Warp Spiders also benefit from Guide.<br /> Invisibility / Puppet Master could work, Stealth + Shrouded in cover makes the Guardians survivable, <span class="glossaryitem" onmouseover='gp(634);'>PM</span> for giggles, and Psychic Shriek has the same range as Catapults.]]></description>
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				<pubDate><![CDATA[Mon, 14 Apr 2014 20:29:14]]> GMT</pubDate>
				<author><![CDATA[ Quanar]]></author>
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				<title>1k  eldar tournament list</title>
				<description><![CDATA[ What else you have at your disposal and weapon options would be helpful. With what you have, consider a spear on the seer. The 20 man guardian blob is decent with a psyker for support, depending on your powers.<br /> <br /> The hawks don't need hit and run, they are mobile enough to usually avoid assaults. If they are caught by anything halfway decent in melee they are dead anyways. I would drop the hawks talon and spring for the sunrifle. Against guard, tau and the necrons you are likely to blind your target. Against the <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> armies, you have AP3(even at low strength).  <br /> <br /> Don't run the warp spider exarch unless you don't have another stock spider and the tournament requires WYSIWIG. ]]></description>
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				<pubDate><![CDATA[Mon, 14 Apr 2014 20:37:58]]> GMT</pubDate>
				<author><![CDATA[ Dr. Serling]]></author>
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