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		<title><![CDATA[Latest posts for the thread "Grav weapons and hull points"]]></title>
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				<title>Grav weapons and hull points</title>
				<description><![CDATA[ If a centurion with grav cannon managed to get the 6 for the following:<br /> <br /> 1) Drop pod, as it is already immobile would it suffer two hull points as per the immobilised result(if already immobilised suffer additional point)<br /> <br /> 2) an immobilised vehicle, slightly different to drop pod as it( not sure here, but when immobilised, on terrain do you lose a hull point?) therefore wrecking the vehicle<br /> <br /> 3) two sixes on the one vehicle.<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 15 Apr 2014 10:35:37]]> GMT</pubDate>
				<author><![CDATA[ hiveof_chimera]]></author>
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				<title>Graf weapons and hull points</title>
				<description><![CDATA[ 1) 2 hull points. The Pod is immobilized as the damage chart. <br /> 2) 2 hull points. Yes, getting immobilized on terrain includes 1 <span class="glossaryitem" onmouseover='gp(661);'>HP</span> damage. <br /> 3) 3 Hull points. 1 from the initial 6, 2 from the second one. ]]></description>
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				<pubDate><![CDATA[Tue, 15 Apr 2014 10:43:11]]> GMT</pubDate>
				<author><![CDATA[ rigeld2]]></author>
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				<title>Graf weapons and hull points</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/590016/6728106.page"><b>rigeld2 wrote:</b></a><br/>1) 2 hull points. The Pod is immobilized as the damage chart. <br /> 2) 2 hull points. Yes, getting immobilized on terrain includes 1 <span class="glossaryitem" onmouseover='gp(661);'>HP</span> damage. <br /> 3) 3 Hull points. 1 from the initial 6, 2 from the second one. </div></blockquote><br /> <br /> So 2) would be 3 hull points right?]]></description>
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				<pubDate><![CDATA[Tue, 15 Apr 2014 10:45:30]]> GMT</pubDate>
				<author><![CDATA[ hiveof_chimera]]></author>
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				<title>Graf weapons and hull points</title>
				<description><![CDATA[ The grav gun only does 2, which is what you asked. ]]></description>
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				<pubDate><![CDATA[Tue, 15 Apr 2014 10:53:32]]> GMT</pubDate>
				<author><![CDATA[ rigeld2]]></author>
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				<title>Graf weapons and hull points</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/590016/6728122.page"><b>rigeld2 wrote:</b></a><br/>The grav gun only does 2, which is what you asked. </div></blockquote> I meant would it be destroyed if it only had 3 hull points then.]]></description>
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				<pubDate><![CDATA[Tue, 15 Apr 2014 11:22:32]]> GMT</pubDate>
				<author><![CDATA[ hiveof_chimera]]></author>
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				<title>Graf weapons and hull points</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/590016/6728106.page"><b>rigeld2 wrote:</b></a><br/> Yes, getting immobilized on terrain includes 1 <span class="glossaryitem" onmouseover='gp(661);'>HP</span> damage. <br />  </div></blockquote><br /> Where is this rule?  I only see that they become immobolized, nothing about a <span class="glossaryitem" onmouseover='gp(661);'>HP</span> removed.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 15 Apr 2014 14:55:15]]> GMT</pubDate>
				<author><![CDATA[ coredump]]></author>
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				<title>Graf weapons and hull points</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/590016/6728693.page"><b>coredump wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/590016/6728106.page"><b>rigeld2 wrote:</b></a><br/> Yes, getting immobilized on terrain includes 1 <span class="glossaryitem" onmouseover='gp(661);'>HP</span> damage. <br />  </div></blockquote><br /> Where is this rule?  I only see that they become immobolized, nothing about a <span class="glossaryitem" onmouseover='gp(661);'>HP</span> removed.</div></blockquote><br /> In the <span class="glossaryitem" onmouseover='gp(13);'>BRB</span> <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>.]]></description>
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				<pubDate><![CDATA[Tue, 15 Apr 2014 14:58:40]]> GMT</pubDate>
				<author><![CDATA[ rigeld2]]></author>
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				<title>Grav weapons and hull points</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(13);'>BRB</span> <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> (which obviously is not currently on the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> site)<br /> <br /> "Page 71 – Vehicles, Difficult and Dangerous Terrain.<br /> Change the final sentence to “A vehicle that fails a Dangerous<br /> Terrain test immediately suffers an Immobilised result from<br /> the Vehicle Damage table, including losing one Hull Point”."<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 15 Apr 2014 15:04:45]]> GMT</pubDate>
				<author><![CDATA[ Rorschach9]]></author>
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				<title>Graf weapons and hull points</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/5e94d9ed20da556dadb79c9484c78f56.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/590016/6728111.page"><b>hiveof_chimera wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/590016/6728106.page"><b>rigeld2 wrote:</b></a><br/>1) 2 hull points. The Pod is immobilized as the damage chart. <br /> 2) 2 hull points. Yes, getting immobilized on terrain includes 1 <span class="glossaryitem" onmouseover='gp(661);'>HP</span> damage. <br /> 3) 3 Hull points. 1 from the initial 6, 2 from the second one. </div></blockquote><br /> <br /> So 2) would be 3 hull points right?</div></blockquote><br /> <br /> No only 2 from the grav gun, 1 for the 6 and 1 for the already being immobilized. <br /> <br /> The vehicle will have lost a total of 3 Hull points, but the first one has nothing to do with the grav gun: 1 hull point lost during its movement phaser as it becomes immobilized, 1 hull point from the 6 during your shooting phase, 1hull point as the new immobilized result gets applied.]]></description>
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				<pubDate><![CDATA[Tue, 15 Apr 2014 20:48:39]]> GMT</pubDate>
				<author><![CDATA[ Kommissar Kel]]></author>
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				<title>Grav weapons and hull points</title>
				<description><![CDATA[ rigeld and Rorchach.... thanks<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 16 Apr 2014 01:32:36]]> GMT</pubDate>
				<author><![CDATA[ coredump]]></author>
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