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		<title><![CDATA[Latest posts for the thread "Attempting Footslogging CSM 1000 pts - Semi-competitive list"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Attempting Footslogging CSM 1000 pts - Semi-competitive list"]]></description>
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				<title>Attempting Footslogging CSM 1000 pts - Semi-competitive list</title>
				<description><![CDATA[ Hi everyone. I'm trying something different from what is commonly seen with <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> list. Note that this is for a no-flyer game.<br /> <br /> Sorcerer : Sigil of Corruption, <span class="glossaryitem" onmouseover='gp(100);'>MoN</span> <br /> Total: 100<br /> <br /> Chaos Space Marines x10 : Plasma Gun x2, <span class="glossaryitem" onmouseover='gp(100);'>MoN</span> <br /> Total : 200<br /> <br /> Chaos Space Marines x10 : Flamer x2, <span class="glossaryitem" onmouseover='gp(100);'>MoN</span> <br /> Total : 180<br /> <br /> Chaos Space Marines x10 : Meltagun x2, <span class="glossaryitem" onmouseover='gp(100);'>MoN</span><br /> Total : 190<br /> <br /> Mutilator x3 : <span class="glossaryitem" onmouseover='gp(102);'>MoT</span> <br /> Total: 189<br /> <br /> Chaos Spawn x4 : <span class="glossaryitem" onmouseover='gp(100);'>MoN</span> <br /> Total: 138<br /> <br /> Total: 997 / 1000<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 15 Apr 2014 14:06:20]]> GMT</pubDate>
				<author><![CDATA[ Warzoner]]></author>
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				<title>Attempting Footslogging CSM 1000 pts - Semi-competitive list</title>
				<description><![CDATA[ If you face any long-range, ignore cover shooting you're gonna struggle. <br /> Personally I would drop the Mutilators, and instead add Huron to get at least one of your units closer. It would also free up enough points to take the 2+ <span class="glossaryitem" onmouseover='gp(681);'>iwnd</span> armour from the Crimson Slaughter supplement on your sorcerer]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/590043/6729023.page</link>
				<pubDate><![CDATA[Tue, 15 Apr 2014 16:29:29]]> GMT</pubDate>
				<author><![CDATA[ GrafWattenburg]]></author>
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				<title>Re:Attempting Footslogging CSM 1000 pts - Semi-competitive list</title>
				<description><![CDATA[ What size tabletop you playing on and what codex are you going up against?]]></description>
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				<pubDate><![CDATA[Tue, 15 Apr 2014 21:57:03]]> GMT</pubDate>
				<author><![CDATA[ Ohmsford]]></author>
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				<title>Attempting Footslogging CSM 1000 pts - Semi-competitive list</title>
				<description><![CDATA[ I think this list will struggle against any army with any mobility. Apart from the spawn everything is a bit slow. Even deep striking your mutilators isn't as big a threat as it could be. Are you choosing the units for any particular reason? Fluff? Cool models etc? <br /> <br /> If you just want a more optimised list if be tempted to trade mutilators for oblits. Or even havocs if you want to stay infantry. I'd also be tempted to make your <span class="glossaryitem" onmouseover='gp(56);'>hq</span> mounted, either a bike or if it's a lord- a juggernaut etc. This way he can run with the spawn and do a little more damage than they will alone. Troops are solid but a little short ranged. Which is ok if you have some ranged shooting and mobility elsewhere- which I think this list is lacking at the moment. <br /> <br /> Hope that helps!]]></description>
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				<pubDate><![CDATA[Tue, 15 Apr 2014 22:03:16]]> GMT</pubDate>
				<author><![CDATA[ Reanimator]]></author>
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