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		<title><![CDATA[Latest posts for the thread "1500pt Imperial Guard Veteran Army (with and without Nob Bikers)"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "1500pt Imperial Guard Veteran Army (with and without Nob Bikers)"]]></description>
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				<title>1500pt Imperial Guard Veteran Army (with and without Nob Bikers)</title>
				<description><![CDATA[ Recently I've been using an allied unit of Nob Bikers & Warboss as a spearhead for my guard army, it's been very effective so I've rewritten my 985pt main attachment to better support the Nob Bikers with the addition of a Wyvern thou I was not able to afford the 18pts to put the command squad in Camo Cloaks like I did before. I'm also looking to return to fielding a full guard army and since I don't fancy fielding infantry platoons <i>(in this army anyway)</i> here's what I've come up with, <font color='#00FF00'>note that the units highlighted in green replace the Nob Biker allies in the full guard version .</font><br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> 80 - Command Squad:</b> Lascannon<br /> <br /> <b>ELITES<br /> <font color='#00FF00'>90 – 9 Ratlings</b></font><br /> <i>Some good long range support and will help versus monstrous creatures</i><br /> <br /> <b>TROOPS<br /> <font color='#00FF00'>185 – Veteran Squad:</b> Sgt with Boltgun, 3 Plasma Guns & Carapace Armour in Chimera with Heavy Bolter and Multi-laser.</font><br /> <i>Decided to go with 1 carapace armoured unit that could leap out of their chimera and open up with all weapons at a target without relying heavily on cover. It also allows me to take more 'durable' plasma gunners.</i><br /> <br /> <b>151 – Veteran Squad: </b>Sgt with Bolt Pistol, 3 Grenade Launchers, Autocannon, Krak Grenades. Mounted in Chimera with Heavy Bolter and Multi-laser.<br /> <br /> <b>86 – Veteran Squad: </b>Sgt with Boltgunl, 3 Grenade Launchers, Autocannon.<br /> <i>In the Allied Nob Biker list this squad is mounted in a chimera.</i><br /> <br /> <b>86 – Veteran Squad:</b>Sgt with Boltgun, 3 Grenade Launchers, Autocannon.<br /> <br /> <b>FAST ATTACK <br /> 170 – Vendetta</b><br /> <i>Still a good anti-tank unit regardless of the points rise.</i><br /> <br /> <font color='#00FF00'><b>140 – Devildog:</b> Heavy Flamer & Smoke Launchers</font><br /> <i>I choose a Devildog over a Hellhound because I felt more anti-tank/armour was needed over anti-infantry and with all the super heavies and big based models out there it would prove useful. Big bonus if I get the outflank warlord trait.</i><br /> <br /> <b>HEAVY SUPPORT<br /> 170 – Leman Russ Demolisher <br /> <br /> 65 -  Wyvern<br /> <br /> <font color='#00FF00'>170 -  Manticore</b></font><br /> <i>(All 3 are solid choices)</i><br /> <br /> <b>FORTIFICATIONS<br /> 100 – Defence Line:</b>  Quad Gun<br /> (Commander often sits on the quad gun as those precision shots can come in handy)<br /> <br /> <b>Total: 1498</b><br /> <br /> <i><b>OPTIONAL ALLIED NOB BIKERS<br /> 145 - Warboss:</b> Warbike, Kombi-Skotcha, Power Klaw, Cybork Body & Bosspole.<br /> <br /> <b>370 – 5 Nob Bikers:</b> All have Warbikes and Cybork Bodies<br /> Painboy with Bosspole,<br /> Waaagh Banner & Power Klaw,<br /> Kombi-Skotcha & Power Klaw,<br /> Kombi-Skotcha & Big Choppa,<br /> Big Choppa,</i><br /> <br /> Overall I think it's a well rounded army with a fair mix of anti-tank and infantry units, granted I would have preferred to give the squads more gear such as camo cloaks but meh they're all squishy humans after all.<br /> <br /> <b>Course there's room for improvement so I'd be grateful for any critique?</b>]]></description>
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				<pubDate><![CDATA[Tue, 15 Apr 2014 22:55:02]]> GMT</pubDate>
				<author><![CDATA[ Proiteus]]></author>
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