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		<title><![CDATA[Latest posts for the thread "AM 2k points testing creed out"]]></title>
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				<title>AM 2k points testing creed out</title>
				<description><![CDATA[ So heres a list I ran in a doubles game that did pretty well, Im pretty sure Im short on points but I dont have my codex on me for exact points.<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>'s 215<br /> <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span><br /> Creed<br /> regimental standard<br /> Lascannon<br /> <span class="glossaryitem" onmouseover='gp(373);'>MoO</span><br /> <span class="glossaryitem" onmouseover='gp(372);'>OotF</span><br /> <br /> Leman russ Vanquisher-pask/lascannon/sponsons <span class="glossaryitem" onmouseover='gp(330);'>MM</span> 235<br /> Leman russ vanquisher-lascannon/sponsons <span class="glossaryitem" onmouseover='gp(331);'>PC</span> 175<br /> <br /> Troops<br /> Platoon 1<br /> <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> 50<br /> x2 flame<br /> autocannon<br /> <br /> x2 PIS 120<br /> x2 autocannons<br /> <br /> x2 PIS 120<br /> x2autocannons<br /> <br /> Platoon 2 is exactly the same as platoon 1 (290pts)<br /> <br /> Vets 155<br /> x2 plasma guns<br /> chimera<br /> <br /> Vendetta 170<br /> <br /> Scions 160<br /> x5 guys<br /> x2 plasma guns<br /> <br /> scions 150<br /> x5 guys<br /> x2 melta guns<br /> <br /> Aegis line with quad gun. 100<br /> <br /> Alright added points up and have 60 left..<br /> <br /> The idea is all the x2PIS will be blobbed in 20man squads or technically 18 man squads cuz the <span class="glossaryitem" onmouseover='gp(638);'>HWT</span> count as 1 model.  <br /> <br /> I tested the army out in a doubles game and I used creed as my warlord and he got the outflank trait and I got 2 units to outflank so I decided to have the <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> squad of russes and the vets chimera outflank.<br /> <br /> The game was going very well for me except the fact that my opponents warlord trait was -1 to my reserves which really messed me up as turn 2 only my russes and chimera vets came on. Chimera and pask got knocked out after the russes blew up 2 serpents with their split fire order( <img src="/s/i/a/b3ae9cf68ec71745d6b110374d581299.gif" border="0"> ) <br /> <br /> Then turn 3 only the melta scion squad came on.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 16 Apr 2014 17:07:49]]> GMT</pubDate>
				<author><![CDATA[ tankboy145]]></author>
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				<title>Re:AM 2k points testing creed out</title>
				<description><![CDATA[ Anyone?]]></description>
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				<pubDate><![CDATA[Thu, 17 Apr 2014 23:14:54]]> GMT</pubDate>
				<author><![CDATA[ tankboy145]]></author>
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				<title>AM 2k points testing creed out</title>
				<description><![CDATA[ Kell seems rather worthless, he's only giving out <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> 8 now instead of Creed's 10. Master of the Ordnance is still as inaccurate as ever. I wouldn't ever take a Tank Command without putting Pask in it, he's just too fething awesome not to. He gives one Vanq straight twin-linked and both have preferred enemy. Seems light on anti-tank for my taste, I'd make the valk a vendetta instead.]]></description>
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				<pubDate><![CDATA[Fri, 18 Apr 2014 14:13:58]]> GMT</pubDate>
				<author><![CDATA[ tybg]]></author>
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				<title>Re:AM 2k points testing creed out</title>
				<description><![CDATA[ Kell (similar to Wyrdvane Psykers) doesn't really have too much of a purpose. You could replace him and the Valkyrie with an Officer of the Fleet (since they are very useful now), a Master of Ordnance and a squad of 3 Sabre Defense Platforms in your platoon.]]></description>
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				<pubDate><![CDATA[Fri, 18 Apr 2014 14:51:14]]> GMT</pubDate>
				<author><![CDATA[ jaxor1983]]></author>
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				<title>AM 2k points testing creed out</title>
				<description><![CDATA[ I have to agree that Kell doesnt seem to bring you much. I really think that unless you need the capacity on the Valk that a vendetta would be a lot more useful for hunting big targets.<br /> <br /> I do like Jaxor's idea of the officer of the fleet. Especially if you are really in need of your reserves coming in he can help out with that for sure!]]></description>
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				<pubDate><![CDATA[Fri, 18 Apr 2014 16:06:26]]> GMT</pubDate>
				<author><![CDATA[ SGMatt]]></author>
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				<title>AM 2k points testing creed out</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/2bbd097c95f167eef64e43200f0a5c23.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/590274/6740042.page"><b>tybg wrote:</b></a><br/>Kell seems rather worthless, he's only giving out <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> 8 now instead of Creed's 10. Master of the Ordnance is still as inaccurate as ever. I wouldn't ever take a Tank Command without putting Pask in it, he's just too fething awesome not to. He gives one Vanq straight twin-linked and both have preferred enemy. Seems light on anti-tank for my taste, I'd make the valk a vendetta instead.</div></blockquote><br /> <br /> My bad it was supposed to be pask, im not sure why I just put tank commander <span class="glossaryitem" onmouseover='gp(84);'>lol</span>. But I did correct it to say pask.<br /> <br /> Originally I had kell in there for the purposes of fluff with creed but the more I look at it I think a vet with the regimental standard is better, and it saves points to.<br /> <br /> The officer of the fleet does seem like a great choice because now he can either delay my opponents reserves or buff mine depending on what I need.<br /> <br /> Also I will go back over points and see where Im at exactly and then I will see what I can add and put into the list, I do like the idea of bringing in the vendetta over the valk.]]></description>
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				<pubDate><![CDATA[Fri, 18 Apr 2014 22:29:19]]> GMT</pubDate>
				<author><![CDATA[ tankboy145]]></author>
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				<title>AM 2k points testing creed out</title>
				<description><![CDATA[ Maybe some priests instead of kell to make the blobs fearless?]]></description>
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				<pubDate><![CDATA[Fri, 18 Apr 2014 23:16:55]]> GMT</pubDate>
				<author><![CDATA[ rryannn]]></author>
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				<title>Re:AM 2k points testing creed out</title>
				<description><![CDATA[ Alright list is updated with points!<br /> <br /> Swapped kell for a vet with the standard.<br /> <br /> Added in the <span class="glossaryitem" onmouseover='gp(372);'>OotF</span>.<br /> <br /> Switched the Valk to a vendetta.<br /> <br /> Now I have 60points left.  Should I Add a primaris psyker? Or maybe add 2 priests in?<br /> <br /> Thanks for the help and sorry about the delay in getting the points up.]]></description>
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				<pubDate><![CDATA[Sun, 20 Apr 2014 16:32:25]]> GMT</pubDate>
				<author><![CDATA[ tankboy145]]></author>
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				<title>Re:AM 2k points testing creed out</title>
				<description><![CDATA[ Any new comments on updated list and where to use remaining points?]]></description>
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				<pubDate><![CDATA[Tue, 22 Apr 2014 03:30:42]]> GMT</pubDate>
				<author><![CDATA[ tankboy145]]></author>
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				<title>AM 2k points testing creed out</title>
				<description><![CDATA[ I would recommend the primaris, prescience can do wonders.]]></description>
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				<pubDate><![CDATA[Tue, 22 Apr 2014 15:56:15]]> GMT</pubDate>
				<author><![CDATA[ oz of the north]]></author>
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				<title>Re:AM 2k points testing creed out</title>
				<description><![CDATA[ Done deal I think having him in there could really allow the <span class="glossaryitem" onmouseover='gp(373);'>MoO</span> or a blob to really do some damage.]]></description>
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				<pubDate><![CDATA[Thu, 24 Apr 2014 04:46:45]]> GMT</pubDate>
				<author><![CDATA[ tankboy145]]></author>
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