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				<title>BA list critique, 2000 points. </title>
				<description><![CDATA[ Librarian in <span class="glossaryitem" onmouseover='gp(332);'>TDA</span> with Storm Shield, chaplain in <span class="glossaryitem" onmouseover='gp(332);'>TDA</span> with power fist, Sanguinary priest with <span class="glossaryitem" onmouseover='gp(332);'>TDA</span>, 5 <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> terminators<br />  <br /> 2x 5 close combat scouts, powerfist on the sarg, teleport homer, camo cloaks<br />  <br /> 5 bolter scouts, combi-plasma, teleport homer, camo cloaks<br />  <br /> 5 sniper scouts, camo cloaks<br />  <br /> 4 sniper scouts, 1 missile launcher, camo cloaks<br />  <br /> 15 death company, 10 bolters, 2 powerfists, 3 hand flamers, 3 power weapons<br />  <br /> 2x 5 devestators with missile launchers<br />  <br /> 5 devestators with plasma canons.<br />  <br />  <br />  <br /> 63 infantry, no vehicles. Approximately 2,000 points. <br /> <br /> __________________________________________________________________<br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> I have the following models to choose from and am able to do conversions. Please give advice on this list for an all comers meta:<br /> <br /> <br /> 5 <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> terminators, parts to build a 6th.<br />  <br /> 1 Librarian in terminator armor with storm shield<br />  <br /> 1 chaplain in terminator armor<br />  <br /> 1 sanguinary priest with terminator armor<br />  <br /> 1 terminator with assault cannon<br />  <br /> 1 tactical terminator,<br />  <br /> 2 assault terminator assault cannons<br />  <br /> 3 bikes, 1 with melta<br />  <br /> 10 converted sternguard which could be fielded as death company. They have bolters in 1 hand and combat knives in the other.<br />  <br /> 1 dreadnought, converted poorly from hellbrute.<br />  <br /> 2 chaplains in power armor, multiple weapons to choose from for both<br />  <br /> 3 marines w Heavy plasma<br />  <br /> 2 marines w missile launchers<br />  <br /> 3 marines w plasma guns<br />  <br /> 1 marine w flamer<br />  <br /> 1 marine w melta<br />  <br /> approximately 3 to 5 tactical squads worth of bolter marines with 4 or 5 models to represent sergeants. I am open to using these as bolter death company.<br />  <br /> 9 sniper scouts, 1 scout with missile launcher<br />  <br /> 12 close combat scouts<br />  <br /> 3 bolter scouts<br />  <br /> 1 company captain with power fist and bolter in power armor.<br />  <br />  <br /> Miscelaneous weapons to include hand flamers, plasma pistols, power fists, fusion pistols, bolt pistols, power swords, etc.<br />  <br /> 4 jump packs which I can put on anything<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 17 Apr 2014 18:09:56]]> GMT</pubDate>
				<author><![CDATA[ micahwc]]></author>
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				<title>BA list critique, 2000 points. </title>
				<description><![CDATA[ Are those models beyond what you have in your list, or are those what you have total, with the list built from them?<br /> <br /> A scout based army is going to hurt very bad, they're not very survivable depending on what the other guys have. :/]]></description>
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				<pubDate><![CDATA[Thu, 17 Apr 2014 21:06:01]]> GMT</pubDate>
				<author><![CDATA[ troa]]></author>
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				<title>BA list critique, 2000 points. </title>
				<description><![CDATA[ The problem with this list is that your scouts will get ravaged hard by any kind of dedicated gunfire, which is sadly most of what you'll face. I like the Terminator heavy aspect, they will survive quite a bit, but you should try and run Corbulo if you can since he can tank wounds like a champ. Stick him in with Terminators and watch them survive the apocalypse <span class="glossaryitem" onmouseover='gp(84);'>lol</span>!<br /> <br /> Death Company are great, but you need something to get them to their targets quickly. No vehicles=dead <span class="glossaryitem" onmouseover='gp(349);'>DC</span>. Consider vehicle. If you have the cash, a stormraven or land raider are optimal.<br /> <br /> Also, when it comes to holding objectives, you might find that your scouts are very squishy and easy to kill. <br /> <br /> Devastators can be good, missile launchers are ace, so you have at least some way to deal with armor, but in the end, I would drop a squad of the <span class="glossaryitem" onmouseover='gp(329);'>PG</span> ones and add a squad of Tactical Marines since it doesn't look like you have much for assault marines.<br /> <br /> You need vehicles, I can't stress that enough. That much footslogging will just get creamed in the open field. Terminators will fare slightly better, but at the end of the day they can't weather everything...<br /> <br /> This is a great list to play for fun, and if you have fun with it go with it, but winning will be an uphill battle in the best of scenarios.]]></description>
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				<pubDate><![CDATA[Thu, 17 Apr 2014 21:20:53]]> GMT</pubDate>
				<author><![CDATA[ Murdius Maximus]]></author>
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				<title>BA list critique, 2000 points. </title>
				<description><![CDATA[ this list will die. you have models that would be better used in a <span class="glossaryitem" onmouseover='gp(119);'>SM</span> list. try them.]]></description>
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				<pubDate><![CDATA[Fri, 18 Apr 2014 00:09:12]]> GMT</pubDate>
				<author><![CDATA[ Glorywarrior]]></author>
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				<title>BA list critique, 2000 points. </title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/e2111fbf6675245b01cf752753177df5.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/590470/6738399.page"><b>Glorywarrior wrote:</b></a><br/>this list will die. you have models that would be better used in a <span class="glossaryitem" onmouseover='gp(119);'>SM</span> list. try them.</div></blockquote><br /> <br /> Not much of a critique, and overtly blunt but he does have a point.]]></description>
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				<pubDate><![CDATA[Fri, 18 Apr 2014 01:02:11]]> GMT</pubDate>
				<author><![CDATA[ Murdius Maximus]]></author>
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				<title>BA list critique, 2000 points. </title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/163a3eab1b426c45693a915cb441e30b.jpeg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/590470/6737854.page"><b>Murdius Maximus wrote:</b></a><br/>The problem with this list is that your scouts will get ravaged hard by any kind of dedicated gunfire, which is sadly most of what you'll face. I like the Terminator heavy aspect, they will survive quite a bit, but you should try and run Corbulo if you can since he can tank wounds like a champ. Stick him in with Terminators and watch them survive the apocalypse <span class="glossaryitem" onmouseover='gp(84);'>lol</span>!<br /> <br /> Death Company are great, but you need something to get them to their targets quickly. No vehicles=dead <span class="glossaryitem" onmouseover='gp(349);'>DC</span>. Consider vehicle. If you have the cash, a stormraven or land raider are optimal.<br /> <br /> Also, when it comes to holding objectives, you might find that your scouts are very squishy and easy to kill. <br /> <br /> Devastators can be good, missile launchers are ace, so you have at least some way to deal with armor, but in the end, I would drop a squad of the <span class="glossaryitem" onmouseover='gp(329);'>PG</span> ones and add a squad of Tactical Marines since it doesn't look like you have much for assault marines.<br /> <br /> You need vehicles, I can't stress that enough. That much footslogging will just get creamed in the open field. Terminators will fare slightly better, but at the end of the day they can't weather everything...<br /> <br /> This is a great list to play for fun, and if you have fun with it go with it, but winning will be an uphill battle in the best of scenarios.</div></blockquote><br /> <br /> This post has a couple horrible pieces of advice. <span class="glossaryitem" onmouseover='gp(349);'>DC</span> are terrible. All their mobilization options suck out loud. Also, missile launcher <span class="glossaryitem" onmouseover='gp(29);'>devs</span> are the worst possible heavy choice in the whole codex. Never, ever use <span class="glossaryitem" onmouseover='gp(10);'>BA</span> <span class="glossaryitem" onmouseover='gp(29);'>devs</span>, and if you must, NEVER use <span class="glossaryitem" onmouseover='gp(328);'>MLs</span>. <br /> <br /> However, fast vehicles are the one of the few things in the codex that aren't total garbage. Just mostly garbage because of hull points. And no assault out of razor/rhino ever. ]]></description>
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				<pubDate><![CDATA[Fri, 18 Apr 2014 05:09:07]]> GMT</pubDate>
				<author><![CDATA[ Martel732]]></author>
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				<title>BA list critique, 2000 points. </title>
				<description><![CDATA[ Then what is your advice, Martel?  I understand that you like to say how much <span class="glossaryitem" onmouseover='gp(10);'>BA</span> is garbage, but at least give some advice on what to do, not just what to avoid, with it.]]></description>
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				<pubDate><![CDATA[Fri, 18 Apr 2014 05:35:18]]> GMT</pubDate>
				<author><![CDATA[ troa]]></author>
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				<title>BA list critique, 2000 points. </title>
				<description><![CDATA[ Ah Martel...our resident <span class="glossaryitem" onmouseover='gp(10);'>BA</span> troll.]]></description>
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				<pubDate><![CDATA[Fri, 18 Apr 2014 13:47:50]]> GMT</pubDate>
				<author><![CDATA[ Murdius Maximus]]></author>
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				<title>BA list critique, 2000 points. </title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/163a3eab1b426c45693a915cb441e30b.jpeg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/590470/6739957.page"><b>Murdius Maximus wrote:</b></a><br/>Ah Martel...our resident <span class="glossaryitem" onmouseover='gp(10);'>BA</span> troll.</div></blockquote><br /> <br /> It's hard to troll a list as bad as the <span class="glossaryitem" onmouseover='gp(10);'>BA</span>. <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/8419c115baacf3f50aa3d32f43e43136.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/590470/6739145.page"><b>troa wrote:</b></a><br/>Then what is your advice, Martel?  I understand that you like to say how much <span class="glossaryitem" onmouseover='gp(10);'>BA</span> is garbage, but at least give some advice on what to do, not just what to avoid, with it.</div></blockquote><br /> <br /> My first advice is not play <span class="glossaryitem" onmouseover='gp(10);'>BA</span>. I myself have been using them less and less as <span class="glossaryitem" onmouseover='gp(10);'>BA</span>. <br /> <br /> Secondly, units that were overcosted in 5th are STILL overcosted in 6th. And some new ones became overcosted that weren't. <br /> <br /> My advice is to go mass jumpers, mass mech, jumper/pod hybrid, fear circus, or raven spam. <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/163a3eab1b426c45693a915cb441e30b.jpeg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/590470/6739957.page"><b>Murdius Maximus wrote:</b></a><br/>Ah Martel...our resident <span class="glossaryitem" onmouseover='gp(10);'>BA</span> troll.</div></blockquote><br /> <br /> "Devastators can be good, missile launchers are ace"<br /> <br /> At least I'm not throwing out gems like that one. ]]></description>
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				<pubDate><![CDATA[Fri, 18 Apr 2014 15:03:20]]> GMT</pubDate>
				<author><![CDATA[ Martel732]]></author>
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				<title>BA list critique, 2000 points. </title>
				<description><![CDATA[ K, the list on the bottom is my total count of models including the list above it. Could someone explain why the missile launcher devestators are bad? On B&C everyone seems to recommend them. <br /> <br /> Would Corbulo be better than a terminator sanguinary priest? If so, I can add him with a conversion. Not a problem. <br /> <br /> What particular aspect of <span class="glossaryitem" onmouseover='gp(10);'>BA</span> devestators makes it so I should "never ever" take them? <br /> <br /> Scouts will die, I understand that. Are the camo cloaks with cover saves not enough to keep them alive? <br /> <br /> <br /> Since I dont own the space marine codex, what kind of list would be best with these models? If I insist on running <span class="glossaryitem" onmouseover='gp(10);'>BA</span>, how many vehicles are optimal to keep any one from taking too much focused fire? What mix of vehicles would y'all recommend? <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 18 Apr 2014 16:11:06]]> GMT</pubDate>
				<author><![CDATA[ micahwc]]></author>
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				<title>Re:BA list critique, 2000 points. </title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(29);'>Devs</span> are bad because they use the same slot as the Thunder Guppy ...probably the best unit in the <span class="glossaryitem" onmouseover='gp(10);'>BA</span> Codex.  100 points more than a 5 man <span class="glossaryitem" onmouseover='gp(328);'>ML</span> squad gets you a Thunder Guppy that has <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(330);'>MM</span>, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(80);'>LC</span>/<span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(5);'>AC</span> ( I use the <span class="glossaryitem" onmouseover='gp(80);'>LC</span> mostly ) 4 S8 AP1 Missiles, and Hurricane bolters. It moves, is hard to hit for most things, and can carry a squad of guys (Which I never use it for transport other than Dreads).]]></description>
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				<pubDate><![CDATA[Fri, 18 Apr 2014 16:25:23]]> GMT</pubDate>
				<author><![CDATA[ OIIIIIIO]]></author>
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				<title>BA list critique, 2000 points. </title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/590470/6740483.page"><b>micahwc wrote:</b></a><br/>K, the list on the bottom is my total count of models including the list above it. Could someone explain why the missile launcher devestators are bad? On B&C everyone seems to recommend them. <br /> <br /> Would Corbulo be better than a terminator sanguinary priest? If so, I can add him with a conversion. Not a problem. <br /> <br /> What particular aspect of <span class="glossaryitem" onmouseover='gp(10);'>BA</span> devestators makes it so I should "never ever" take them? <br /> <br /> Scouts will die, I understand that. Are the camo cloaks with cover saves not enough to keep them alive? <br /> <br /> <br /> Since I dont own the space marine codex, what kind of list would be best with these models? If I insist on running <span class="glossaryitem" onmouseover='gp(10);'>BA</span>, how many vehicles are optimal to keep any one from taking too much focused fire? What mix of vehicles would y'all recommend? <br /> <br /> </div></blockquote><br /> <br /> I didn't realize the B+C guys were so ignorant. Here's why <span class="glossaryitem" onmouseover='gp(328);'>MLs</span> are bad: both ammo types suck at their job. <br /> <br /> Krak missiles are supposed to be anti-tank anti-heavy unit ordnance. Except, most hard targets now have a 2+ save, not a 3+. Furthermore, <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 3 gets not bonus on the vehicle damage table. So even if the missile pens (only 33% against <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 12), you can never count on it eliminating the target (16% chance). That leaves you scrubbing hull points with an <span class="glossaryitem" onmouseover='gp(381);'>ROF</span> 1 weapon. It doesn't get more gak than that. The only real niche for the krak missile is doubling out T4. But many multiple wound T4 models have a 2+ save. <br /> <br /> Frag missiles are also completely unefficacious. Small blasts are bad in general, but forgivable on plasma cannons because of the potential value of the targets. Frag missile targets need to be killed wholesale, not in little blast marker quantities. Furthermore, at <span class="glossaryitem" onmouseover='gp(171);'>ST</span> 4 <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 6 too many will survive the hits anyway. Total garbage ammo. <br /> <br /> Now lascannons are overcosted in the <span class="glossaryitem" onmouseover='gp(10);'>BA</span> codex, so I would just avoid <span class="glossaryitem" onmouseover='gp(29);'>devs</span> at all costs. <span class="glossaryitem" onmouseover='gp(29);'>Devs</span> were made basically unplayable when <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> dropped because Helldrakes just said, "Nice <span class="glossaryitem" onmouseover='gp(29);'>devs</span>, brah. Too bad they're dead!" It's just not being in the slot with the Stormraven (which is not really that great, <span class="glossaryitem" onmouseover='gp(72);'>imo</span>), <span class="glossaryitem" onmouseover='gp(29);'>devs</span> are just dysfunctional on the battlefield. <br /> <br /> If you want to spam <span class="glossaryitem" onmouseover='gp(10);'>BA</span> vehicles, I'd go with <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 13 fronts like preds and Baals and then razors for the troops. Shoot away and hope. <span class="glossaryitem" onmouseover='gp(10);'>BA</span> is the worst list in the game by a pretty good margin at the moment. Don't expect much. <br /> <br /> "Scouts will die, I understand that. Are the camo cloaks with cover saves not enough to keep them alive? "<br /> <br /> No, because of so much ignores cover in the game. Scouts do have the merit that you lose fewer points when they die. ]]></description>
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				<pubDate><![CDATA[Fri, 18 Apr 2014 17:03:44]]> GMT</pubDate>
				<author><![CDATA[ Martel732]]></author>
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				<title>BA list critique, 2000 points. </title>
				<description><![CDATA[ Martel, I was basing off what he had available in his list. Read the <span class="glossaryitem" onmouseover='gp(280);'>OP</span>. What you offer as options are viable, I won't disagree with you, but I was trying to work within the confines of his list, offering that if he had the cash maybe try this or that option. What you are suggesting is hundreds of dollars that he may not have, and if he does, may not have the time to build and thus all you succeed in doing is once again trolling a <span class="glossaryitem" onmouseover='gp(10);'>BA</span> thread and essentially telling someone they are dumb for playing <span class="glossaryitem" onmouseover='gp(10);'>BA</span>. Get over yourself, it is his choice to play them so try being constructive. Your last post was a great one, do that more often <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> I realize you have some sort of problem with my opinions on <span class="glossaryitem" onmouseover='gp(10);'>BA</span>, and that is fine, but directly attacking my opinions and acting holier than thou is disrespectful no matter how you look at it. Taking every opportunity that you can to try and make me and my opinions look bad when I am simply trying to help someone is just rude. What is your problem with me anyway? Because frankly I don't get it...<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 18 Apr 2014 19:15:52]]> GMT</pubDate>
				<author><![CDATA[ Murdius Maximus]]></author>
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				<title>BA list critique, 2000 points. </title>
				<description><![CDATA[ Then please don't tell people to include horrible weapon systems in their lists and I won't attack your opinion. Players, especially new ones, need to know the truth about weapons like the missile launcher and units like <span class="glossaryitem" onmouseover='gp(10);'>BA</span> <span class="glossaryitem" onmouseover='gp(29);'>devs</span>. <br /> <br /> As for the models available issue, given the list of models, I don't think it much matters which ones get used. <br /> <br /> The <span class="glossaryitem" onmouseover='gp(10);'>BA</span> lists that begin to approach passable are mass jumper, mass mech, jumper/pod hybrid, fear circus and raven spam. I don't see the models to do any of  those. ]]></description>
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				<pubDate><![CDATA[Fri, 18 Apr 2014 21:45:02]]> GMT</pubDate>
				<author><![CDATA[ Martel732]]></author>
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				<title>BA list critique, 2000 points. </title>
				<description><![CDATA[ Your opinion is that they are horrible. Telling a beginning player who probably invested quite a bit into his first army that it sucks and he made the wrong decision is deplorable and frankly as a veteran you should know better. My advice isn't bad for what he has and at least I was working in the confines of his list. You are shooting it down because it doesn't have what YOU think it should have. Seriously man you sound like a really good player and I think it's awesome how much you know about something you hate so much but honestly stop pushing what you would use as a veteran player and offer to help with what he has. Pretty sure you were a beginner once. ]]></description>
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				<pubDate><![CDATA[Fri, 18 Apr 2014 22:15:35]]> GMT</pubDate>
				<author><![CDATA[ Murdius Maximus]]></author>
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				<title>BA list critique, 2000 points. </title>
				<description><![CDATA[ Yup. I started off 0-21 in 2nd edition with <span class="glossaryitem" onmouseover='gp(10);'>BA</span>. Killed by Tyranids, <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>, Eldar, and <span class="glossaryitem" onmouseover='gp(69);'>IG</span> over and over and over and over and over. <br /> <br /> He has the right to know what is efficacious and to have realistic expectations with <span class="glossaryitem" onmouseover='gp(10);'>BA</span>. <br /> <br /> And its not what *I* think he should have. It's what <span class="glossaryitem" onmouseover='gp(50);'>GW</span> thinks he should have. I stand by my statement that is literally doesn't matter which of the models listed gets fielded. A random grab bag of anything from C:Eldar or C:Tau will just win. Through no fault of the <span class="glossaryitem" onmouseover='gp(280);'>OP</span>, either. <br /> <br /> And it's not just my opinion that makes <span class="glossaryitem" onmouseover='gp(328);'>MLs</span> horrible. Their effect within the game has gotten less and less every edition. Compare frag missiles to the Wyvern. Really, dude? ]]></description>
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				<pubDate><![CDATA[Fri, 18 Apr 2014 23:53:14]]> GMT</pubDate>
				<author><![CDATA[ Martel732]]></author>
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				<title>BA list critique, 2000 points. </title>
				<description><![CDATA[ I never told him that my recommendations would guarantee victory, merely that with his options every battle would be uphill at best. You can't pick and choose parts of what I post and then argue a whole point.<br /> <br /> Your posts are rude, and even if you have a good head about you as far as <span class="glossaryitem" onmouseover='gp(3);'>40K</span> goes (and you do) that doesn't mean you get to be all hoity toity about how superior you are. Congrats on your precious TauDar being the best army. But seriously man stop shooting down every single <span class="glossaryitem" onmouseover='gp(10);'>BA</span> thread that comes up. <br /> <br /> It is a well established fact that you hate the <span class="glossaryitem" onmouseover='gp(10);'>BA</span>. It is a well established fact that they are easily the worst codex in the format right now, but they are by no means the completely broken mess that you think they are. I am suspecting that you feel this way because you play a <span class="glossaryitem" onmouseover='gp(323);'>WAAC</span> list...wait.<br /> <br /> Before you inevitably use your broken record response "why is it bad that I play the best army available" argument, I am not saying that it is a bad thing.<br /> <br /> What I am saying however, is that just because he doesn't play the most <span class="glossaryitem" onmouseover='gp(323);'>WAAC</span> option out there doesn't mean that you get the right to bash his choices into oblivion. I keep telling you to use the knowledge that you have and help new <span class="glossaryitem" onmouseover='gp(10);'>BA</span> players at least have fun with the codex instead of automatically assuming that losing=having no fun. You also assume that he will undeniably lose every singe game.<br /> <br /> I've seen <span class="glossaryitem" onmouseover='gp(10);'>BA</span> beat Tau. That's right. I've seen <span class="glossaryitem" onmouseover='gp(349);'>DC</span> ruin a Riptide's day. I've seen <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> Terminators squash Wave Serpents. It does happen, even if it is uncommon it still happens. <br /> <br /> Sorry to rant but I've honestly had about enough of you ruining every single <span class="glossaryitem" onmouseover='gp(10);'>BA</span> players day with your negative comments. If nobody else here will tell you fine, but where I come from we help new players and support their choices, not tell them what a bad choice they made and run them into the ground.]]></description>
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				<pubDate><![CDATA[Sat, 19 Apr 2014 00:55:19]]> GMT</pubDate>
				<author><![CDATA[ Murdius Maximus]]></author>
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				<title>BA list critique, 2000 points. </title>
				<description><![CDATA[ I can imagine the day that every single player runs TauDar lists. I would still love being an inefficacious <span class="glossaryitem" onmouseover='gp(10);'>BA</span> player with my old and uncompetitive codex because <span class="glossaryitem" onmouseover='gp(10);'>BA</span> is cooler looking army (yes it is ^) and at least, TLMM/<span class="glossaryitem" onmouseover='gp(5);'>AC</span> Thunder guppies and pod fragiosos could have a chance to save my day. ]]></description>
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				<pubDate><![CDATA[Sat, 19 Apr 2014 02:15:19]]> GMT</pubDate>
				<author><![CDATA[ valkyriePROfail]]></author>
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				<title>BA list critique, 2000 points. </title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/163a3eab1b426c45693a915cb441e30b.jpeg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/590470/6741994.page"><b>Murdius Maximus wrote:</b></a><br/>I never told him that my recommendations would guarantee victory, merely that with his options every battle would be uphill at best. You can't pick and choose parts of what I post and then argue a whole point.<br /> <br /> Your posts are rude, and even if you have a good head about you as far as <span class="glossaryitem" onmouseover='gp(3);'>40K</span> goes (and you do) that doesn't mean you get to be all hoity toity about how superior you are. Congrats on your precious TauDar being the best army. But seriously man stop shooting down every single <span class="glossaryitem" onmouseover='gp(10);'>BA</span> thread that comes up. <br /> <br /> It is a well established fact that you hate the <span class="glossaryitem" onmouseover='gp(10);'>BA</span>. It is a well established fact that they are easily the worst codex in the format right now, but they are by no means the completely broken mess that you think they are. I am suspecting that you feel this way because you play a <span class="glossaryitem" onmouseover='gp(323);'>WAAC</span> list...wait.<br /> <br /> Before you inevitably use your broken record response "why is it bad that I play the best army available" argument, I am not saying that it is a bad thing.<br /> <br /> What I am saying however, is that just because he doesn't play the most <span class="glossaryitem" onmouseover='gp(323);'>WAAC</span> option out there doesn't mean that you get the right to bash his choices into oblivion. I keep telling you to use the knowledge that you have and help new <span class="glossaryitem" onmouseover='gp(10);'>BA</span> players at least have fun with the codex instead of automatically assuming that losing=having no fun. You also assume that he will undeniably lose every singe game.<br /> <br /> I've seen <span class="glossaryitem" onmouseover='gp(10);'>BA</span> beat Tau. That's right. I've seen <span class="glossaryitem" onmouseover='gp(349);'>DC</span> ruin a Riptide's day. I've seen <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> Terminators squash Wave Serpents. It does happen, even if it is uncommon it still happens. <br /> <br /> Sorry to rant but I've honestly had about enough of you ruining every single <span class="glossaryitem" onmouseover='gp(10);'>BA</span> players day with your negative comments. If nobody else here will tell you fine, but where I come from we help new players and support their choices, not tell them what a bad choice they made and run them into the ground.</div></blockquote><br /> <br /> Supportive comments won't help new players understand why they lose over and over. I don't want any of them to think that it is their fault. It isn't at all. <br /> <br /> And <span class="glossaryitem" onmouseover='gp(10);'>BA</span> really don't have <span class="glossaryitem" onmouseover='gp(323);'>WAAC</span> options. They have the options that won't get you tabled against most of the lists out there now and then they have the options that WILL get you tabled. <br /> <br /> I've beaten Tau with <span class="glossaryitem" onmouseover='gp(10);'>BA</span>. Whooptee-do. Being bad in <span class="glossaryitem" onmouseover='gp(3);'>40K</span> is like being bad in baseball. You are still going to win sometimes. And you don't need <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> terminators to squash <span class="glossaryitem" onmouseover='gp(149);'>WS</span>. Regular schmucks with krak grenades work fine. Catching them before all your guy die is the problem. <br /> <br /> I don't ruin <span class="glossaryitem" onmouseover='gp(10);'>BA</span> players' day. <span class="glossaryitem" onmouseover='gp(50);'>GW</span> already did that. Ignorance is not going to help them. In fact, if they understand that the codex is at fault, not them, they are more likely to stick around. ]]></description>
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				<pubDate><![CDATA[Sat, 19 Apr 2014 15:59:42]]> GMT</pubDate>
				<author><![CDATA[ Martel732]]></author>
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				<title>BA list critique, 2000 points. </title>
				<description><![CDATA[ Well whatever you need to think to justify your comments I guess. Sheesh.]]></description>
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				<pubDate><![CDATA[Sat, 19 Apr 2014 19:24:26]]> GMT</pubDate>
				<author><![CDATA[ Murdius Maximus]]></author>
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				<title>BA list critique, 2000 points. </title>
				<description><![CDATA[ I prefer bluntness over sugar-coating it doesn't actually help; just soothes egos. ]]></description>
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				<pubDate><![CDATA[Sat, 19 Apr 2014 19:58:28]]> GMT</pubDate>
				<author><![CDATA[ Martel732]]></author>
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