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		<title><![CDATA[Latest posts for the thread "1850 New AM list"]]></title>
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				<title>1850 New AM list</title>
				<description><![CDATA[ Hi guys this is going to be my first post on here and looking for some constructive feed back on a list i have put together. Based loosely on the last mech list i had before the new codex. <br /> ty for your time<br /> kind regards<br /> Calmlaunch<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> Knight commander Pask, Vanquisher w/ hull <span class="glossaryitem" onmouseover='gp(80);'>LC</span>, relic armour, (218)<br /> 2 x Executioners w/ hull <span class="glossaryitem" onmouseover='gp(80);'>LC</span> and <span class="glossaryitem" onmouseover='gp(331);'>PC</span> sponsons, (390)<br /> <br /> Tank commander, Vanquisher w/ hull <span class="glossaryitem" onmouseover='gp(80);'>LC</span>, relic armour,  (178)<br /> 2 x Exterminators w/ hull <span class="glossaryitem" onmouseover='gp(51);'>HB</span> and <span class="glossaryitem" onmouseover='gp(51);'>HB</span> sponsons, (300)<br /> <br /> 1 x Primaris Psyker /w divination (50)<br /> <br /> <br /> TROOPS<br /> <br /> 3 x Vets, taurox w/ smoke launcher (345)<br /> <br /> FAST ATTACK<br /> <br /> 1 x Vendetta (170)<br /> <br /> HEAVY SUPPORT<br /> <br /> 2 x Wyvern (130)<br /> <br /> 1 x Hydra (70)<br /> <br /> Idea is vets hang back in metal boxes on objectives while the 2 russ squadrons push forward to hopefully demolish the enemy and the vendettas come on to deal with any fliers that may turn up or act as extra <span class="glossaryitem" onmouseover='gp(9);'>AV</span>.<br /> <br /> (edit 1) Hi guys thank you for the feed back. swapped out the vanquisher with the excutioners for pask. dropped a vendetta for 2 wyverns and a hydra. also included a primaris psyker as well. waswondering if i should go wyverns and hydra for another russ of some descriptions? just so i have more crawling accross the board?<br /> <br /> Cheers guys<br /> Calmlaunch<br /> "the enemy of my enemy is next!"]]></description>
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				<pubDate><![CDATA[Fri, 18 Apr 2014 13:00:39]]> GMT</pubDate>
				<author><![CDATA[ Calmlaunch]]></author>
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				<title>1850 New AM list</title>
				<description><![CDATA[ My crons will crush you no matter what you pick!!!  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> <br /> (Ignore me, im a RL friend)]]></description>
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				<pubDate><![CDATA[Fri, 18 Apr 2014 13:04:19]]> GMT</pubDate>
				<author><![CDATA[ Diggory_x]]></author>
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				<title>Re:1850 New AM list</title>
				<description><![CDATA[ I feel like you're neglecting one of the strengths of this new codex, all the divination psykers you can take. Can't you take tanks as troops somehow? Not too familiar with the dex. Why not take those?<br /> <br /> 2 Vendettas are great. For sure take 1, consider dropping the second if you really need the points but <span class="glossaryitem" onmouseover='gp(269);'>id</span> keep it.]]></description>
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				<pubDate><![CDATA[Fri, 18 Apr 2014 13:39:58]]> GMT</pubDate>
				<author><![CDATA[ changerofways]]></author>
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				<title>1850 New AM list</title>
				<description><![CDATA[ I would recommend the engiseer and a div. psyker, I played a game last night with a pask punisher and those two and in single turn with prescience and <span class="glossaryitem" onmouseover='gp(470);'>potms</span>, and 2 battle tanks. I was able to kill at minimum 3 different units a turn. ]]></description>
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				<pubDate><![CDATA[Fri, 18 Apr 2014 13:49:33]]> GMT</pubDate>
				<author><![CDATA[ oz of the north]]></author>
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				<title>1850 New AM list</title>
				<description><![CDATA[ You've got Pask and his buddies the wrong way round. Give Pask the Vanquisher with rerolls to hit and pen. Then give his mates the Executioners who will then have rerolls to hit and Gets Hot! from <span class="glossaryitem" onmouseover='gp(487);'>PE</span> (and reroll 1s to wound).<br /> <br /> Not convinced Grenadiers is worth it on Vets. Also you've spent 135 points on camo nets that could be 2 Wyverns with change! Or another Russ.<br /> <br /> Other than that a good start to a list. You may be a little short on <span class="glossaryitem" onmouseover='gp(805);'>AA</span> vs <span class="glossaryitem" onmouseover='gp(630);'>FMC</span> particularly if you go second. A Primaris Psyker would help with that.]]></description>
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				<pubDate><![CDATA[Fri, 18 Apr 2014 14:07:56]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>1850 New AM list</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/65afb78ba94982239ee431d965e2013a.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/590612/6740026.page"><b>FlingitNow wrote:</b></a><br/>You've got Pask and his buddies the wrong way round. Give Pask the Vanquisher with rerolls to hit and pen. Then give his mates the Executioners who will then have rerolls to hit and Gets Hot! from <span class="glossaryitem" onmouseover='gp(487);'>PE</span> (and reroll 1s to wound).<br /> <br /> Not convinced Grenadiers is worth it on Vets. Also you've spent 135 points on camo nets that could be 2 Wyverns with change! Or another Russ.<br /> <br /> Other than that a good start to a list. You may be a little short on <span class="glossaryitem" onmouseover='gp(805);'>AA</span> vs <span class="glossaryitem" onmouseover='gp(630);'>FMC</span> particularly if you go second. A Primaris Psyker would help with that.</div></blockquote><br /> <br /> Agreed with this. Camo is good and all, but more is always better with Guard.]]></description>
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				<pubDate><![CDATA[Mon, 21 Apr 2014 03:26:55]]> GMT</pubDate>
				<author><![CDATA[ em_en_oh_pee]]></author>
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