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		<title><![CDATA[Latest posts for the thread "Cadian Armored Fist w/ Pask (AM 1500)"]]></title>
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				<title>Cadian Armored Fist w/ Pask (AM 1500)</title>
				<description><![CDATA[ Cadian Armored Fist_1500<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> Pask [Punisher] (220)<br /> - Hull <span class="glossaryitem" onmouseover='gp(80);'>LC</span><br /> Executioner Russ (165)<br /> - Hull <span class="glossaryitem" onmouseover='gp(80);'>LC</span><br /> Executioner Russ (165)<br /> - Hull <span class="glossaryitem" onmouseover='gp(80);'>LC</span><br /> <br /> Co. Command Squad (130)<br /> - Vox<br /> + Chimera<br /> <br /> Primaris Psyker (75)<br /> - <span class="glossaryitem" onmouseover='gp(328);'>ML</span> 2<br /> <br /> Primaris Psyker (75)<br /> - <span class="glossaryitem" onmouseover='gp(328);'>ML</span> 2<br /> <br /> ELITE<br /> <br /> Tempestus Platoon (310)<br /> Tempestus Command Squad<br /> - Vox, <span class="glossaryitem" onmouseover='gp(563);'>MG</span> x3<br /> Tempestus Squad<br /> - Vox, <span class="glossaryitem" onmouseover='gp(563);'>MG</span> x2<br /> Tempestus Squad<br /> - Vox, <span class="glossaryitem" onmouseover='gp(563);'>MG</span> x2<br /> <br /> TROOP<br /> <br /> Veteran Squad (175)<br /> - Vox, <span class="glossaryitem" onmouseover='gp(329);'>PG</span> x2, Carapace Armor<br /> + Chimera<br /> <br /> Veteran Squad (175)<br /> - Vox, <span class="glossaryitem" onmouseover='gp(329);'>PG</span> x2, Carapace Armor<br /> + Chimera<br /> <br /> <br /> TOTAL: 1490<br /> <br /> <br /> This one looked really fun to play. It's intended to fight in a Purge mission, or in similar missions where objective grabbing is relatively minor. Pask is the main thrust, with Prescience and maybe Forewarning/Misfortune support from one of the Primarii. The other psyker will likely attach to one of the veteran squads, who will be lending moderate levels of fire at lightly armored targets. The idea is simple: cluster up behind Pask and drive toward the midfield, once there, control it and start ruining your opponents' day with 20 <span class="glossaryitem" onmouseover='gp(123);'>str</span> 5 rending shots. I posted this because it is a good way to illustrate how much potential fun a Pask Tank list can be. But look at the point cost, LOOK <span class="glossaryitem" onmouseover='gp(482);'>AT</span> <span class="glossaryitem" onmouseover='gp(484);'>IT</span>. I didn't even fully invest in sponson weapons. Fun but pricey. I'd like to hear your opinions. ]]></description>
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				<pubDate><![CDATA[Sat, 19 Apr 2014 03:46:12]]> GMT</pubDate>
				<author><![CDATA[ Archive]]></author>
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				<title>Cadian Armored Fist w/ Pask (AM 1500)</title>
				<description><![CDATA[ Can't comment too much on wargear choices but you really should use your scions as tempestus allies to make them scoring for no additional points.]]></description>
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				<pubDate><![CDATA[Sat, 19 Apr 2014 16:41:55]]> GMT</pubDate>
				<author><![CDATA[ buddha]]></author>
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				<title>Cadian Armored Fist w/ Pask (AM 1500)</title>
				<description><![CDATA[ I'm not a fan of Pask in the Punisher its short ranged which puts him in harms way. Though if you are doing that take Heavy bolters on him. Rending should deal with <span class="glossaryitem" onmouseover='gp(9);'>AV</span> you want volume of shots from him. Executioners are perfect with him though though again sponsons matched to the turret will achieve more than the lascannons. Putting out 10 twin linked plasma cannon shots is brutal.<br /> <br /> Command squad aren't really worth it. Orders can be good but you're not set up to really maximise them (like quad plasma command using ignores cover on themselves).<br /> <br /> You don't need lvl2 on the Psykers. They can still only prescience once each. To be honest I don't really see a unit that has enough firepower to even justify taking a Lvl1 Psyker let alone two Lvl2s! Even Pasks unit is a bit of a waste as Pask rerolls 1s and the Executioners are already twin linked through <span class="glossaryitem" onmouseover='gp(487);'>PE</span> so youre paying 75 points to reroll 2s to hit on Pasks tank. Not worth it.<br /> <br /> Tempestus should be taken as allies unless loading into a Vendetta. That way they are scoring and have access to better orders.<br /> <br /> Carapace isn't really worth it on the Vets I know its cheap but guardsmen are not worth protecting. Also Tauroxes are probably a better fit than Chimeras. Cheaper more fire points and are going to be spending most of the game hiding behind Russes anyway.<br /> <br /> If you dropped the command, the voxes, the excess upgrades and the Tempestus you could get 3 more Russes in <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> fully equipe Pasks unit and get some support in the form of Wyverns or a Deathstrike or something. That would be my advice.]]></description>
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				<pubDate><![CDATA[Sat, 19 Apr 2014 22:23:34]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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