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		<title><![CDATA[Latest posts for the thread "Pile In and Unwieldy weapons"]]></title>
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				<title>Pile In and Unwieldy weapons</title>
				<description><![CDATA[ Hey gents, have a pile in question. The rules for pile in is that an engaged model moves up to 3 inches to pile in at his initiative. I couldnt find where the rules might say if modifiers like unwieldy weapons would slow this. So i guess which is the proper way for a space marine with a power ax to pile in, at I4 with the rest or I1 when he actually can swing?]]></description>
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				<pubDate><![CDATA[Sat, 19 Apr 2014 23:24:40]]> GMT</pubDate>
				<author><![CDATA[ Killadoza]]></author>
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				<title>Pile In and Unwieldy weapons</title>
				<description><![CDATA[ From the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>:<br /> <br /> Q: Does a model with an Unwieldy weapon Pile In at its<br /> normal Initiative step and then fight at Initiative step 1?<br /> (p22/23)<br /> A: No – it Piles In and fights at Initiative step 1.]]></description>
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				<pubDate><![CDATA[Sat, 19 Apr 2014 23:31:47]]> GMT</pubDate>
				<author><![CDATA[ Happyjew]]></author>
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				<title>Re:Pile In and Unwieldy weapons</title>
				<description><![CDATA[ I think it already said the above in the original rule book.]]></description>
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				<pubDate><![CDATA[Sat, 19 Apr 2014 23:42:45]]> GMT</pubDate>
				<author><![CDATA[ sing your life]]></author>
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				<title>Re:Pile In and Unwieldy weapons</title>
				<description><![CDATA[ thank you for the replies and refs!]]></description>
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				<pubDate><![CDATA[Sun, 20 Apr 2014 04:35:55]]> GMT</pubDate>
				<author><![CDATA[ Killadoza]]></author>
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